Player Matchup

Athena
Athena
Bloodflow88
Athena
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,460 Elo+
Solo
Tyr
Tyr
Dong_Bong_
Tyr
Level 28
God Stats
2W - 6L
1,652 SR
Queue Stats
115W - 161L
1,435 Elo+
Solo
Arachne
Arachne
THAT UBER N00B
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Ganesha
Ganesha
darko91
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Xing Tian
Xing Tian
ddgo94
Xing Tian
Level 23
God Stats
0W - 2L
1,704 SR
Queue Stats
49W - 78L
1,479 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,465 Elo+

VS

Team Averages
Level 68
1,505 SR
1,488 Elo+
Fenrir
Fenrir
Aeophex
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 135L
1,500 Elo+
Party 1
Rama
Rama
DimaAniy123
Rama
Level 85
God Stats
8W - 8L
1,715 SR
Queue Stats
631W - 669L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Halindir
Erlang Shen
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 151L
1,500 Elo+
Party 1
Zeus
Zeus
OhJeeezRick
Zeus
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
372W - 363L
1,500 Elo+
Party 1
Awilix
Awilix
SIXBY5
Awilix
Level 34
God Stats
2W - 1L
1,307 SR
Queue Stats
118W - 93L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 7 / 9
9,316
776
6,247
19,484
23,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 7 / 4
10,534
878
10,504
25,228
28,344
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 10 / 6
8,585
715
5,875
15,637
7,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
darko91
Ganesha
15
1 / 6 / 10
8,549
712
10,273
20,788
17,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xing Tian
ddgo94
Xing Tian
15
3 / 8 / 10
9,676
806
5,715
17,378
18,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeophex
Fenrir
18
13 / 4 / 14
11,388
949
14,729
9,836
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 2 / 25
10,206
851
15,073
7,427
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Halindir
Erlang Shen
19
8 / 4 / 26
11,330
944
15,868
14,789
14,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
9 / 4 / 17
10,391
866
25,232
8,330
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
SIXBY5
Awilix
15
5 / 6 / 16
9,758
813
14,918
14,108
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
136
20
Kills
38
38
Deaths
20
39
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aeophex
Fenrir
13
4
14
5
L
Athena
3
7
9
1.07
W
3
2
25
7.75
L
9
7
4
1.57
W
Erlang Shen
Halindir
Erlang Shen
8
4
26
5.25
W
9
4
17
4.38
W
Awilix
SIXBY5
Awilix
5
6
16
2.17
L
4
10
6
0.7
L
Ganesha
darko91
Ganesha
1
6
10
1
L
Xing Tian
ddgo94
Xing Tian
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
85,820
98,515
Taken
54,490
96,598
Mitigated
31,962
21,682
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aeophex
Fenrir
14,729
4,974
306
2,552
9,836
6,259
100
4,415
5,421
0
21,820
L
Athena
6,247
2,758
255
486
19,484
23,776
0
4,781
14,603
12,998
0
W
15,073
10,670
1,526
1,597
7,427
2,968
3,210
2,601
4,826
102
30,549
L
10,504
2,569
1,673
9,746
25,228
28,344
102
6,544
18,559
0
25,924
W
Erlang Shen
Halindir
Erlang Shen
15,868
9,220
1,502
3,989
14,789
14,025
694
5,129
9,660
0
29,164
W
25,232
4,258
330
1,024
8,330
3,017
994
3,891
4,439
40,957
0
W
Awilix
SIXBY5
Awilix
14,918
6,325
366
4,558
14,108
5,693
93
6,199
7,909
0
21,486
L
5,875
2,543
693
1,815
15,637
7,701
129
4,610
10,931
0
9,419
L
Ganesha
darko91
Ganesha
10,273
1,224
739
5,064
20,788
17,781
0
3,992
16,771
16,435
0
L
Xing Tian
ddgo94
Xing Tian
5,715
873
489
722
17,378
18,996
0
5,401
11,877
12,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
53,073
65
Minions Killed
119
0
Camps Cleared
0
870,271
Distance Traveled
1,037,533
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,388
949
18
2
0
224,700
0
L
Athena
9,316
776
19
2
0
173,243
2
W
Rama
10,206
851
32
3
0
206,715
0
L
Tyr
10,534
878
19
2
0
199,883
1
W
Erlang Shen
11,330
944
21
2
0
210,428
1
W
Zeus
10,391
866
36
3
0
175,964
0
W
Awilix
9,758
813
12
1
0
219,726
1
L
Arachne
8,585
715
12
1
0
156,902
2
L
Ganesha
8,549
712
2
0
0
182,801
0
L
Xing Tian
9,676
806
13
1
0
157,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role