Player Matchup

Cthulhu
Cthulhu
Gandimeraa
Cthulhu
Level 67
God Stats
3W - 1L
1,770 SR
Queue Stats
22W - 14L
1,538 Elo+
Solo
Khepri
Khepri
Integy
Khepri
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 51L
1,475 Elo+
Solo
Janus
Janus
MurtaQueGemee
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ulises1014
Apollo
Level 105
God Stats
5W - 4L
1,383 SR
Queue Stats
59W - 67L
1,497 Elo+
Solo
Pele
Pele
xKuroroxLuciferx
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,531 SR
1,502 Elo+

VS

Team Averages
Level 109
1,510 SR
1,369 Elo+
Baron Samedi
Baron Samedi
DavidThyrfing
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 154L
1,429 Elo+
Solo
Pele
Pele
KericMT
Pele
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 195L
1,259 Elo+
Party 1
Izanami
Izanami
SweetGaona
Izanami
Level 88
God Stats
8W - 3L
1,650 SR
Queue Stats
202W - 269L
1,430 Elo+
Solo
Sylvanus
Sylvanus
T3hSofaKing
Sylvanus
Level 119
God Stats
7W - 4L
1,638 SR
Queue Stats
37W - 37L
1,468 Elo+
Solo
Osiris
Osiris
Zombiekiller746
Osiris
Level 88
God Stats
12W - 8L
1,262 SR
Queue Stats
203W - 192L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gandimeraa
Cthulhu
11
1 / 3 / 0
6,697
446
5,808
10,354
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
Integy
Khepri
9
1 / 3 / 5
6,147
410
4,362
9,658
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 2 / 3
8,319
555
3,886
7,416
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Ulises1014
Apollo
11
4 / 2 / 2
7,229
482
8,491
8,529
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 1
7,724
515
6,269
13,962
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DavidThyrfing
Baron Samedi
16
4 / 1 / 4
9,048
603
7,280
7,564
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
KericMT
Pele
15
6 / 1 / 6
8,632
575
7,671
10,921
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
SweetGaona
Izanami
13
2 / 4 / 4
7,563
504
10,153
10,664
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
T3hSofaKing
Sylvanus
12
2 / 4 / 7
7,653
510
5,601
10,998
7,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 2
7,613
508
5,270
8,949
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
15
15
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DavidThyrfing
Baron Samedi
4
1
4
6
L
Cthulhu
Gandimeraa
Cthulhu
1
3
0
0.33
L
Khepri
Integy
Khepri
1
3
5
1.17
W
Pele
KericMT
Pele
6
1
6
9
L
3
2
3
2.25
W
Izanami
SweetGaona
Izanami
2
4
4
1
W
Sylvanus
T3hSofaKing
Sylvanus
2
4
7
1.38
L
Apollo
Ulises1014
Apollo
4
2
2
2.5
W
1
2
2
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
35,975
49,919
Taken
49,096
25,803
Mitigated
25,665
13,183
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DavidThyrfing
Baron Samedi
7,280
386
0
2,437
7,564
3,549
0
1,237
6,259
64,421
0
L
Cthulhu
Gandimeraa
Cthulhu
5,808
619
0
2,167
10,354
8,674
0
1,243
8,588
33,970
0
L
Khepri
Integy
Khepri
4,362
753
0
2,214
9,658
5,962
0
2,124
7,488
17,812
0
W
Pele
KericMT
Pele
7,671
2,496
0
5,285
10,921
3,855
64
2,791
7,973
0
48,083
L
3,886
442
86
1,091
7,416
2,448
0
3,929
3,363
47,706
0
W
Izanami
SweetGaona
Izanami
10,153
7,869
0
3,210
10,664
3,930
0
3,011
7,615
0
57,918
W
Sylvanus
T3hSofaKing
Sylvanus
5,601
1,824
1,172
4,715
10,998
7,669
54
2,645
8,351
20,123
0
L
Apollo
Ulises1014
Apollo
8,491
5,427
0
1,653
8,529
3,941
0
1,855
6,674
0
35,516
W
5,270
1,432
0
2,714
8,949
6,662
132
3,711
4,842
0
36,576
L
6,269
1,276
0
5,972
13,962
4,778
0
3,407
10,415
0
52,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
40,509
366
Minions Killed
429
0
Camps Cleared
0
1,266,525
Distance Traveled
1,344,462
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,048
603
124
8
0
277,845
1
L
Cthulhu
6,697
446
64
4
0
270,597
0
L
Khepri
6,147
410
24
2
0
195,337
4
W
Pele
8,632
575
92
6
0
306,479
2
L
Janus
8,319
555
111
7
0
289,644
3
W
Izanami
7,563
504
111
7
0
250,975
9
W
Sylvanus
7,653
510
24
2
0
230,511
3
L
Apollo
7,229
482
70
5
0
245,690
0
W
Osiris
7,613
508
78
5
0
278,652
1
L
Pele
7,724
515
97
6
0
265,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role