Player Matchup

Izanami
Izanami
CavalierAtArms
Izanami
Level 8
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Bellona
Bellona
Reid42122
Bellona
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 10L
1,620 Elo+
Party 1
Ares
Ares
TuffActnTinactn
Ares
Level 2
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 1
Fenrir
Fenrir
captainchaosboy
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,367 Elo+
Solo
Ra
Ra
drsueflay
Ra
Level 28
God Stats
14W - 11L
1,627 SR
Queue Stats
390W - 379L
1,431 Elo+
Solo
Team Averages
Level 10
1,554 SR
1,431 Elo+

VS

Team Averages
Level 30
1,639 SR
1,525 Elo+
Chang'e
Chang'e
Kudeplastico__23
Chang'e
Level 14
God Stats
5W - 3L
1,901 SR
Queue Stats
59W - 56L
1,524 Elo+
Solo
Cthulhu
Cthulhu
PettyDeity
Cthulhu
Level 26
God Stats
48W - 45L
1,478 SR
Queue Stats
574W - 693L
1,524 Elo+
Party 3
Neith
Neith
Sdbutch21
Neith
Level 8
God Stats
14W - 21L
1,554 SR
Queue Stats
35W - 44L
1,496 Elo+
Party 2
Arachne
Arachne
all_ugly
Arachne
Level 67
God Stats
4W - 5L
1,715 SR
Queue Stats
41W - 64L
1,543 Elo+
Party 2
Izanami
Izanami
hannahbit
Izanami
Level 35
God Stats
115W - 106L
1,546 SR
Queue Stats
844W - 896L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,430
413
6,783
10,271
3,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Reid42122
Bellona
16
7 / 3 / 2
9,389
522
11,534
13,677
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 6 / 3
7,620
423
2,912
12,330
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 4 / 0
5,508
306
573
5,289
1,449
16
6 / 3 / 2
9,782
543
10,562
9,777
4,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,653
536
7,599
10,580
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
PettyDeity
Cthulhu
14
3 / 3 / 7
10,030
557
4,671
12,221
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Sdbutch21
Neith
14
6 / 4 / 4
9,690
538
11,408
12,355
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
all_ugly
Arachne
17
8 / 2 / 1
11,248
625
9,173
15,121
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
hannahbit
Izanami
17
1 / 2 / 2
10,498
583
5,787
10,822
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
14
Kills
23
24
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
5
4
2
1.5
W
Cthulhu
PettyDeity
Cthulhu
3
3
7
2.17
L
Bellona
Reid42122
Bellona
7
3
2
2.67
W
Neith
Sdbutch21
Neith
6
4
4
2
L
1
6
3
0.42
W
Arachne
all_ugly
Arachne
8
2
1
4.25
L
0
4
0
0
L
6
3
2
2.33
W
Izanami
hannahbit
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
38,638
51,344
Taken
61,099
30,649
Mitigated
29,153
6,603
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,783
4,852
0
1,300
10,271
3,640
115
2,341
7,922
0
33,954
W
7,599
60
250
3,474
10,580
4,048
1,110
5,110
5,395
43,133
0
W
Cthulhu
PettyDeity
Cthulhu
4,671
221
389
3,324
12,221
10,663
1,412
1,769
10,382
29,600
0
L
Bellona
Reid42122
Bellona
11,534
5,011
0
1,113
13,677
12,931
1,384
2,409
11,166
0
43,444
W
Neith
Sdbutch21
Neith
11,408
6,803
0
4,496
12,355
4,556
2,168
2,228
10,027
0
48,773
L
2,912
247
0
632
12,330
8,547
256
2,660
9,614
15,352
0
W
Arachne
all_ugly
Arachne
9,173
7,247
0
7,831
15,121
5,868
1,601
3,416
11,580
0
79,114
L
573
329
0
330
5,289
1,449
208
1,602
3,643
0
4,112
L
10,562
1,055
721
2,507
9,777
4,082
879
2,824
6,729
70,610
0
W
Izanami
hannahbit
Izanami
5,787
3,588
0
6,062
10,822
4,018
2,334
951
9,721
0
71,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
51,119
299
Minions Killed
488
0
Camps Cleared
0
1,509,267
Distance Traveled
1,546,547
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,430
413
57
3
0
255,418
2
W
Chang'e
9,653
536
76
4
0
305,360
3
W
Cthulhu
10,030
557
52
3
0
292,747
0
L
Bellona
9,389
522
77
4
0
348,807
5
W
Neith
9,690
538
85
5
0
298,429
0
L
Ares
7,620
423
18
1
0
330,547
2
W
Arachne
11,248
625
123
7
0
336,704
0
L
Fenrir
5,508
306
6
0
0
265,249
4
L
Ra
9,782
543
141
8
0
309,246
2
W
Izanami
10,498
583
152
8
0
313,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role