Player Matchup

Medusa
Medusa
BillusWeedus
Medusa
Level 16
God Stats
8W - 6L
1,708 SR
Queue Stats
73W - 67L
1,530 Elo+
Solo
Cthulhu
Cthulhu
CAGE-_Fortin
Cthulhu
Level 17
God Stats
17W - 7L
1,787 SR
Queue Stats
82W - 77L
1,431 Elo+
Party 2
Kali
Kali
SogaRinonIX
Kali
Level 29
God Stats
18W - 13L
1,534 SR
Queue Stats
91W - 94L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
VYBERink
Danzaburou
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 84L
1,584 Elo+
Solo
Sol
Sol
dieboossf
Sol
Level 24
God Stats
3W - 4L
1,233 SR
Queue Stats
71W - 87L
1,457 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,487 Elo+

VS

Team Averages
Level 17
1,537 SR
1,344 Elo+
Tsukuyomi
Tsukuyomi
SakyHawk
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,427 Elo+
Solo
Danzaburou
Danzaburou
SmiteMytoast
Danzaburou
Level 17
God Stats
0W - 4L
1,214 SR
Queue Stats
4W - 10L
1,246 Elo+
Solo
Aphrodite
Aphrodite
Wolfgoggles
Aphrodite
Level 23
God Stats
3W - 8L
1,432 SR
Queue Stats
550W - 646L
1,529 Elo+
Party 1
Janus
Janus
dancing_taco555
Janus
Level 26
God Stats
9W - 4L
1,935 SR
Queue Stats
70W - 64L
1,484 Elo+
Solo
Chaac
Chaac
koonsie17
Chaac
Level 14
God Stats
3W - 3L
1,606 SR
Queue Stats
165W - 208L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 1 / 3
8,393
466
6,088
8,059
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
CAGE-_Fortin
Cthulhu
13
2 / 3 / 6
8,625
479
5,050
12,554
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 3 / 4
10,701
595
10,297
12,832
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
VYBERink
Danzaburou
16
5 / 1 / 3
9,546
530
7,207
7,751
2,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 0 / 7
8,923
496
5,324
7,757
3,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SakyHawk
Tsukuyomi
7
0 / 3 / 2
5,981
332
1,997
4,043
1,118
Mace

Mace

+10
Physical Power

Danzaburou
SmiteMytoast
Danzaburou
11
2 / 7 / 2
7,862
437
6,339
11,281
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Wolfgoggles
Aphrodite
12
1 / 5 / 1
7,449
414
3,406
11,561
8,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 1
8,249
458
9,621
9,354
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
koonsie17
Chaac
13
2 / 2 / 0
7,584
421
5,204
8,341
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
8
8
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
3
5.5
W
Cthulhu
CAGE-_Fortin
Cthulhu
2
3
6
1.67
L
Tsukuyomi
SakyHawk
Tsukuyomi
0
3
2
0.33
L
Danzaburou
SmiteMytoast
Danzaburou
2
7
2
0.43
W
7
3
4
3
W
Danzaburou
VYBERink
Danzaburou
5
1
3
6.5
L
Aphrodite
Wolfgoggles
Aphrodite
1
5
1
0.3
L
3
4
1
0.88
W
2
0
7
5.5
L
Chaac
koonsie17
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
26,567
48,953
Taken
44,580
28,289
Mitigated
24,242
18,765
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,088
2,219
0
4,590
8,059
2,997
1,752
2,736
5,223
0
46,061
W
Cthulhu
CAGE-_Fortin
Cthulhu
5,050
169
693
2,022
12,554
10,931
510
3,440
8,964
28,880
0
L
Tsukuyomi
SakyHawk
Tsukuyomi
1,997
418
0
94
4,043
1,118
19
1,043
3,000
0
10,441
L
Danzaburou
SmiteMytoast
Danzaburou
6,339
2,071
0
1,084
11,281
3,484
56
1,204
10,077
0
23,798
W
10,297
4,657
0
4,228
12,832
7,607
0
3,490
9,254
0
67,267
W
Danzaburou
VYBERink
Danzaburou
7,207
1,767
0
3,447
7,751
2,877
1,757
346
7,305
0
55,182
L
Aphrodite
Wolfgoggles
Aphrodite
3,406
557
731
5,582
11,561
8,299
481
3,917
7,644
30,056
0
L
9,621
369
378
1,110
9,354
3,561
880
2,490
6,864
56,424
0
W
5,324
875
0
3,785
7,757
3,877
555
3,015
4,698
43,981
3,880
L
Chaac
koonsie17
Chaac
5,204
1,029
0
1,404
8,341
7,780
45
1,584
6,757
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
37,125
411
Minions Killed
256
0
Camps Cleared
0
1,627,172
Distance Traveled
1,402,678
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,393
466
82
5
0
333,339
1
W
Cthulhu
8,625
479
34
2
0
314,223
2
L
Tsukuyomi
5,981
332
18
1
0
164,473
1
L
Danzaburou
7,862
437
33
2
0
287,195
0
W
Kali
10,701
595
121
7
0
306,457
0
W
Danzaburou
9,546
530
87
5
0
339,709
0
L
Aphrodite
7,449
414
49
3
0
274,976
3
L
Janus
8,249
458
109
6
0
304,847
0
W
Sol
8,923
496
87
5
0
333,444
0
L
Chaac
7,584
421
47
3
0
371,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role