Player Matchup

Cerberus
Cerberus
CHRO-NICLES
Cerberus
Level 141
God Stats
35W - 31L
1,433 SR
Queue Stats
230W - 245L
1,420 Elo+
Solo
Nu Wa
Nu Wa
DRAGLAG77
Nu Wa
Level 86
God Stats
4W - 2L
1,503 SR
Queue Stats
7W - 8L
1,444 Elo+
Solo
Artio
Artio
SOUNHIMURA
Artio
Level 103
God Stats
14W - 12L
1,419 SR
Queue Stats
107W - 115L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
ejsiii1968
Baron Samedi
Level 62
God Stats
8W - 4L
1,617 SR
Queue Stats
24W - 16L
1,592 Elo+
Solo
Medusa
Medusa
iFaLLen LegacY
Medusa
Level 78
God Stats
24W - 11L
1,657 SR
Queue Stats
217W - 198L
1,452 Elo+
Solo
Team Averages
Level 94
1,526 SR
1,474 Elo+

VS

Team Averages
Level 75
1,418 SR
1,369 Elo+
Hel
Hel
Aurius82
Hel
Level 68
God Stats
4W - 9L
1,270 SR
Queue Stats
131W - 138L
1,297 Elo+
Solo
Hades
Hades
King Ajizal
Hades
Level 49
God Stats
4W - 2L
1,441 SR
Queue Stats
23W - 19L
1,333 Elo+
Solo
Da Ji
Da Ji
Paragon14
Da Ji
Level 69
God Stats
18W - 14L
1,690 SR
Queue Stats
794W - 780L
1,518 Elo+
Solo
Nike
Nike
SUN GOD JESUS
Nike
Level 88
God Stats
11W - 9L
1,518 SR
Queue Stats
110W - 144L
1,530 Elo+
Solo
Apollo
Apollo
SwoodGoose
Apollo
Level 102
God Stats
4W - 8L
1,170 SR
Queue Stats
48W - 43L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHRO-NICLES
Cerberus
17
5 / 1 / 23
11,727
1,173
12,094
13,759
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
DRAGLAG77
Nu Wa
17
4 / 2 / 23
10,906
1,091
14,919
8,823
3,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
17
2 / 1 / 25
11,385
1,139
11,507
18,631
23,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ejsiii1968
Baron Samedi
18
10 / 2 / 14
11,710
1,171
13,759
6,913
3,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
12 / 0 / 14
12,714
1,271
20,693
8,914
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

287

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,675
868
3,576
9,810
5,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 8 / 3
10,421
1,042
16,130
23,403
14,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Paragon14
Da Ji
14
2 / 10 / 3
9,263
926
13,130
16,100
5,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 5
9,347
935
6,867
21,228
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
SwoodGoose
Apollo
15
1 / 2 / 4
9,464
946
10,598
9,262
3,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
24
33
Kills
6
6
Deaths
33
99
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Cerberus
CHRO-NICLES
Cerberus
5
1
23
16.5
W
Nu Wa
DRAGLAG77
Nu Wa
4
2
23
7.75
L
3
8
3
0.56
L
Da Ji
Paragon14
Da Ji
2
10
3
0.35
W
Artio
2
1
25
14.5
L
0
7
5
0.36
L
Apollo
SwoodGoose
Apollo
1
2
4
1.5
W
Baron Samedi
ejsiii1968
Baron Samedi
10
2
14
8.5
W
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,972
Damage
50,301
57,040
Taken
79,803
51,152
Mitigated
39,170
21,009
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,576
262
794
1,296
9,810
5,203
0
6,590
3,220
11,839
0
W
Cerberus
CHRO-NICLES
Cerberus
12,094
820
0
4,923
13,759
17,022
0
5,584
7,800
30,970
0
W
Nu Wa
DRAGLAG77
Nu Wa
14,919
3,071
504
1,948
8,823
3,367
0
2,845
5,778
35,697
0
L
16,130
1,399
617
3,622
23,403
14,770
0
16,608
6,795
41,829
0
L
Da Ji
Paragon14
Da Ji
13,130
3,415
0
324
16,100
5,758
0
8,035
8,065
0
19,394
W
Artio
11,507
835
1,318
4,952
18,631
23,730
0
6,291
10,335
22,681
0
L
6,867
1,177
0
461
21,228
10,435
0
14,757
6,471
141
25,208
L
Apollo
SwoodGoose
Apollo
10,598
8,076
0
1,585
9,262
3,004
0
6,289
2,973
0
36,864
W
Baron Samedi
ejsiii1968
Baron Samedi
13,759
704
4,863
2,501
6,913
3,256
0
1,881
4,916
34,810
0
W
20,693
11,344
0
0
8,914
3,777
0
2,705
6,184
0
43,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
47,170
241
Minions Killed
181
10
Camps Cleared
4
1,005,568
Distance Traveled
815,912
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,675
868
19
2
0
97,226
0
W
Cerberus
11,727
1,173
60
6
1
208,549
0
W
Nu Wa
10,906
1,091
44
4
0
155,064
2
L
Hades
10,421
1,042
68
7
0
173,578
0
L
Da Ji
9,263
926
7
1
0
173,690
0
W
Artio
11,385
1,139
25
3
1
232,059
1
L
Nike
9,347
935
42
4
2
180,871
0
L
Apollo
9,464
946
45
5
2
190,547
0
W
Baron Samedi
11,710
1,171
64
6
1
186,433
3
W
Medusa
12,714
1,271
48
5
7
223,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role