Player Matchup

Bellona
Bellona
Gold IV
Bibby1001
Bellona
Gold IV
Level 48
God Stats
53W - 37L
1,588 SR
Queue Stats
83W - 87L
1,400 MMR
Solo
Anubis
Anubis
Gold V
Derpy Teammates
Anubis
Gold V
Level 160
God Stats
17W - 17L
1,422 SR
Queue Stats
427W - 427L
1,242 MMR
Party 2
Fenrir
Fenrir
Silver II
Sir Azure5528
Fenrir
Silver II
Level 154
God Stats
1W - 1L
1,503 SR
Queue Stats
139W - 144L
1,552 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Th1ckmemes
Kumbhakarna
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,397 MMR
Party 4
Chiron
Chiron
Bronze III
xGxnk
Chiron
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,397 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,502 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,373 SR
1,398 MMR
Achilles
Achilles
Bronze III
CapAlot_LEE
Achilles
Bronze III
Level 61
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 7L
1,395 MMR
Solo
Mercury
Mercury
Gold V
Hoosiercolt
Mercury
Gold V
Level 86
God Stats
3W - 8L
1,442 SR
Queue Stats
222W - 225L
1,417 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
MrJU1CY
Nu Wa
Gold IV
Level 63
God Stats
6W - 11L
1,143 SR
Queue Stats
383W - 372L
1,386 MMR
Party 1
Ares
Ares
Silver II
coldnjLA
Ares
Silver II
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 114L
1,395 MMR
Party 3
Rama
Rama
Silver II
mikeofthegarden
Rama
Silver II
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 120L
1,395 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bibby1001
Bellona
19
7 / 1 / 4
12,007
632
13,253
12,613
10,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
15 / 1 / 5
12,876
678
16,234
18,864
10,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 8
10,979
578
8,631
14,265
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Th1ckmemes
Kumbhakarna
16
4 / 0 / 12
10,485
552
3,370
13,956
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
xGxnk
Chiron
16
2 / 0 / 2
10,238
539
6,241
7,490
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
SetNemesisScyllaPersephoneJanus

VS

Bans
CthulhuCupidApolloAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CapAlot_LEE
Achilles
13
0 / 9 / 0
7,115
374
2,800
15,234
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Hoosiercolt
Mercury
16
4 / 7 / 0
10,632
560
5,803
13,272
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
MrJU1CY
Nu Wa
14
0 / 10 / 2
8,382
441
12,504
14,657
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
0 / 5 / 0
7,198
379
3,585
12,591
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 3 / 0
8,523
449
3,942
11,682
3,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
34
Kills
4
4
Deaths
34
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bibby1001
Bellona
7
1
4
9
L
Achilles
CapAlot_LEE
Achilles
0
9
0
0
W
15
1
5
17.5
L
Mercury
Hoosiercolt
Mercury
4
7
0
0.57
L
Nu Wa
MrJU1CY
Nu Wa
0
10
2
0.1
W
6
2
8
5
W
Kumbhakarna
Th1ckmemes
Kumbhakarna
4
0
12
10
L
Ares
0
5
0
0
L
0
3
0
0
W
Chiron
xGxnk
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,729
Damage
28,634
67,188
Taken
67,436
41,311
Mitigated
33,274
38,386
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bibby1001
Bellona
13,253
6,665
0
6,466
12,613
10,234
1,302
2,503
9,617
319
74,859
L
Achilles
CapAlot_LEE
Achilles
2,800
782
0
749
15,234
12,817
0
3,992
11,242
0
28,205
W
16,234
1,076
0
15,592
18,864
10,523
1,491
5,069
13,317
114,091
0
L
Mercury
Hoosiercolt
Mercury
5,803
3,386
0
280
13,272
4,913
0
2,843
10,429
0
56,669
L
Nu Wa
MrJU1CY
Nu Wa
12,504
1,000
0
2,032
14,657
4,524
0
6,352
8,305
51,661
0
W
8,631
1,318
0
6,808
14,265
7,085
797
1,958
12,139
0
69,498
W
Kumbhakarna
Th1ckmemes
Kumbhakarna
3,370
808
0
3,528
13,956
10,959
0
3,268
10,485
20,071
0
L
Ares
3,585
120
0
1,671
12,591
7,197
0
4,310
8,281
22,880
0
L
3,942
2,695
0
5,602
11,682
3,823
2,716
2,426
9,256
0
63,264
W
Chiron
xGxnk
Chiron
6,241
2,422
535
5,457
7,490
2,510
878
2,229
5,191
0
66,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,585
Gold Earned
41,850
628
Minions Killed
406
0
Camps Cleared
0
1,829,782
Distance Traveled
1,613,762
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,007
632
155
8
0
366,293
4
L
Achilles
7,115
374
53
3
0
318,029
2
W
Anubis
12,876
678
198
10
0
325,344
2
L
Mercury
10,632
560
97
5
0
397,126
0
L
Nu Wa
8,382
441
84
4
0
283,682
0
W
Fenrir
10,979
578
113
6
0
410,638
2
W
Kumbhakarna
10,485
552
28
1
0
411,076
1
L
Ares
7,198
379
34
2
0
319,156
4
L
Rama
8,523
449
138
7
0
295,769
4
W
Chiron
10,238
539
134
7
0
316,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role