Player Matchup

Danzaburou
Danzaburou
Gold V
Gooey Glizzy
Danzaburou
Gold V
Level 78
God Stats
15W - 5L
1,688 SR
Queue Stats
134W - 133L
1,371 MMR
Party 2
Achilles
Achilles
Bronze III
LLDrippyII
Achilles
Bronze III
Level 105
God Stats
3W - 0L
1,565 SR
Queue Stats
3W - 2L
1,484 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
USBPJim
Erlang Shen
Bronze III
Level 100
God Stats
2W - 1L
1,532 SR
Queue Stats
3W - 2L
1,484 MMR
Party 1
Scylla
Scylla
Gold V
damnthatsSmoove
Scylla
Gold V
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 42L
1,587 MMR
Party 2
Khepri
Khepri
Gold II
yxng_gunz
Khepri
Gold II
Level 102
God Stats
9W - 3L
1,642 SR
Queue Stats
196W - 182L
1,480 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,586 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,565 SR
1,481 MMR
Janus
Janus
Gold V
Anderson bck
Janus
Gold V
Level 89
God Stats
2W - 3L
1,632 SR
Queue Stats
13W - 15L
1,482 MMR
Solo
Sylvanus
Sylvanus
Silver II
BrunoAdt
Sylvanus
Silver II
Level 121
God Stats
0W - 1L
1,573 SR
Queue Stats
18W - 22L
1,481 MMR
Solo
Ullr
Ullr
Gold II
Fr3ddy lXl
Ullr
Gold II
Level 65
God Stats
24W - 28L
1,756 SR
Queue Stats
613W - 580L
1,483 MMR
Solo
Thanatos
Thanatos
Bronze III
RyanReynoldsTwin
Thanatos
Bronze III
Level 139
God Stats
3W - 4L
1,529 SR
Queue Stats
42W - 58L
1,485 MMR
Solo
Apollo
Apollo
Bronze III
bvbblez
Apollo
Bronze III
Level 108
God Stats
6W - 17L
1,334 SR
Queue Stats
22W - 46L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gooey Glizzy
Danzaburou
18
1 / 1 / 0
10,465
616
3,349
8,289
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
LLDrippyII
Achilles
16
6 / 2 / 3
9,351
550
6,404
11,406
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
USBPJim
Erlang Shen
16
6 / 3 / 10
9,619
566
9,970
10,251
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 11
9,135
537
14,864
8,900
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
yxng_gunz
Khepri
15
6 / 2 / 5
9,224
543
5,817
7,987
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetKing Arthur

VS

Bans
PersephoneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,112
536
6,610
9,883
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
BrunoAdt
Sylvanus
12
0 / 3 / 5
7,695
453
4,654
13,908
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 1 / 1
9,335
549
3,600
7,626
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 1
8,059
474
3,787
13,773
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
bvbblez
Apollo
13
1 / 6 / 1
8,004
471
5,188
12,398
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
8
9
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Sylvanus
BrunoAdt
Sylvanus
0
3
5
0.83
L
1
1
1
1.5
W
Danzaburou
Gooey Glizzy
Danzaburou
1
1
0
1
W
Achilles
LLDrippyII
Achilles
6
2
3
3.75
L
4
6
1
0.75
W
Erlang Shen
USBPJim
Erlang Shen
6
3
10
3.67
L
Apollo
bvbblez
Apollo
1
6
1
0.25
W
2
1
11
7.5
W
Khepri
yxng_gunz
Khepri
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,404
Damage
23,839
46,833
Taken
57,588
32,002
Mitigated
25,500
13,838
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,610
758
0
1,937
9,883
3,043
96
5,176
4,440
60,830
0
L
Sylvanus
BrunoAdt
Sylvanus
4,654
1,291
694
5,026
13,908
11,576
0
7,638
6,002
15,593
0
L
3,600
2,524
0
273
7,626
2,733
0
915
6,682
0
75,675
W
Danzaburou
Gooey Glizzy
Danzaburou
3,349
2,043
0
4,212
8,289
3,929
0
0
8,289
0
92,476
W
Achilles
LLDrippyII
Achilles
6,404
1,291
0
4,578
11,406
11,315
714
1,728
9,638
0
39,897
L
3,787
978
0
9,474
13,773
4,374
0
3,384
10,297
0
36,637
W
Erlang Shen
USBPJim
Erlang Shen
9,970
5,342
0
1,157
10,251
7,121
422
1,997
8,205
0
64,802
L
Apollo
bvbblez
Apollo
5,188
1,917
0
3,939
12,398
3,774
870
2,848
9,061
0
45,159
W
14,864
1,697
0
2,399
8,900
3,131
132
4,282
4,452
69,338
0
W
Khepri
yxng_gunz
Khepri
5,817
264
0
1,492
7,987
6,506
112
2,880
4,985
29,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
42,205
538
Minions Killed
485
0
Camps Cleared
0
1,565,084
Distance Traveled
1,379,437
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,112
536
142
8
0
291,200
1
L
Sylvanus
7,695
453
19
1
0
289,016
4
L
Ullr
9,335
549
166
10
0
296,700
3
W
Danzaburou
10,465
616
177
10
0
301,203
8
W
Achilles
9,351
550
67
4
0
274,751
2
L
Thanatos
8,059
474
67
4
0
266,672
4
W
Erlang Shen
9,619
566
116
7
0
351,680
0
L
Apollo
8,004
471
91
5
0
235,849
1
W
Scylla
9,135
537
133
8
0
325,227
6
W
Khepri
9,224
543
45
3
0
312,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role