Player Matchup

Baron Samedi
Baron Samedi
EnriqueVegaa
Baron Samedi
Level 26
God Stats
8W - 3L
1,517 SR
Queue Stats
62W - 49L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
Fubuki13
Amaterasu
Level 13
God Stats
18W - 14L
1,523 SR
Queue Stats
18W - 14L
1,392 Elo+
Party 1
Geb
Geb
Its Zimx
Geb
Level 28
God Stats
0W - 1L
1,913 SR
Queue Stats
35W - 18L
1,580 Elo+
Party 1
Mercury
Mercury
mateo2003
Mercury
Level 4
God Stats
2W - 2L
1,294 SR
Queue Stats
4W - 5L
1,337 Elo+
Solo
Jing Wei
Jing Wei
memoC72
Jing Wei
Level 4
God Stats
2W - 1L
1,555 SR
Queue Stats
3W - 1L
1,697 Elo+
Party 1
Team Averages
Level 15
1,561 SR
1,501 Elo+

VS

Team Averages
Level 27
1,468 SR
1,433 Elo+
Pele
Pele
Gol_D_Roger_2000
Pele
Level 26
God Stats
5W - 5L
1,408 SR
Queue Stats
31W - 16L
1,505 Elo+
Solo
Xing Tian
Xing Tian
Hansoderp
Xing Tian
Level 29
God Stats
22W - 13L
1,539 SR
Queue Stats
28W - 22L
1,446 Elo+
Solo
Thor
Thor
PaulEdgardo22
Thor
Level 26
God Stats
6W - 3L
1,361 SR
Queue Stats
24W - 18L
1,371 Elo+
Solo
Anubis
Anubis
YasuoZora
Anubis
Level 29
God Stats
5W - 3L
1,542 SR
Queue Stats
41W - 50L
1,405 Elo+
Party 2
Medusa
Medusa
xMasterHopperx
Medusa
Level 27
God Stats
13W - 20L
1,487 SR
Queue Stats
58W - 88L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnriqueVegaa
Baron Samedi
17
2 / 3 / 3
10,239
445
11,001
12,299
8,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Fubuki13
Amaterasu
15
1 / 3 / 3
9,184
399
7,305
14,381
8,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 2 / 3
11,105
483
8,016
18,570
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
mateo2003
Mercury
10
0 / 1 / 1
7,548
328
2,414
6,294
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
memoC72
Jing Wei
16
1 / 2 / 2
8,748
380
2,899
5,791
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 3
13,253
576
7,293
15,481
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Hansoderp
Xing Tian
15
2 / 1 / 3
10,263
446
7,113
15,036
14,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 0 / 4
10,183
443
2,441
7,030
2,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
YasuoZora
Anubis
17
4 / 3 / 1
11,689
508
13,829
11,668
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 3
11,128
484
10,154
16,873
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
11
11
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EnriqueVegaa
Baron Samedi
2
3
3
1.17
L
Amaterasu
Fubuki13
Amaterasu
1
3
3
0.83
W
3
1
3
4.5
W
Xing Tian
Hansoderp
Xing Tian
2
1
3
3.5
L
2
2
3
1.75
W
0
0
4
2
W
Anubis
YasuoZora
Anubis
4
3
1
1.5
L
Mercury
mateo2003
Mercury
0
1
1
0.5
L
Jing Wei
memoC72
Jing Wei
1
2
2
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
40,830
57,335
Taken
66,088
39,507
Mitigated
36,812
12,800
Healing
28,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EnriqueVegaa
Baron Samedi
11,001
463
996
2,080
12,299
8,585
0
5,399
6,900
72,126
0
L
Amaterasu
Fubuki13
Amaterasu
7,305
1,380
0
3,879
14,381
8,553
254
5,113
9,268
0
39,069
W
7,293
1,107
0
8,041
15,481
6,352
6,062
2,115
13,366
0
111,899
W
Xing Tian
Hansoderp
Xing Tian
7,113
546
0
3,045
15,036
14,739
518
4,145
10,891
27,343
0
L
8,016
1,250
0
2,914
18,570
18,794
105
8,033
10,537
45,917
0
W
2,441
63
667
2,180
7,030
2,931
941
2,150
4,880
0
34,056
W
Anubis
YasuoZora
Anubis
13,829
782
243
5,549
11,668
6,384
3,344
6,664
5,004
63,359
0
L
Mercury
mateo2003
Mercury
2,414
1,062
0
1,374
6,294
1,596
0
1,178
5,116
0
22,439
L
Jing Wei
memoC72
Jing Wei
2,899
1,981
0
1,557
5,791
1,979
0
1,219
4,572
0
32,214
W
10,154
3,414
583
8,481
16,873
6,406
3,560
3,943
12,930
0
80,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
56,516
395
Minions Killed
530
0
Camps Cleared
0
1,744,002
Distance Traveled
2,104,738
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,239
445
129
6
0
351,861
0
L
Amaterasu
9,184
399
80
3
0
373,519
3
W
Pele
13,253
576
192
8
0
430,819
1
W
Xing Tian
10,263
446
42
2
0
461,420
3
L
Geb
11,105
483
51
2
0
422,811
10
W
Thor
10,183
443
73
3
0
457,170
4
W
Anubis
11,689
508
106
5
0
361,531
3
L
Mercury
7,548
328
42
2
0
218,778
1
L
Jing Wei
8,748
380
93
4
0
377,033
0
W
Medusa
11,128
484
117
5
0
393,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role