Player Matchup

Guan Yu
Guan Yu
IZombie12
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
InsaneXtreme23
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hel
Hel
JTeixeira7
Hel
Level 9
God Stats
0W - 1L
1,245 SR
Queue Stats
89W - 83L
1,500 Elo+
Party 3
Thanatos
Thanatos
JáTombasteNabo
Thanatos
Level 11
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Kaliosss
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 7
1,442 SR
1,500 Elo+

VS

Team Averages
Level 27
1,408 SR
1,392 Elo+
Ganesha
Ganesha
JJayB
Ganesha
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
43W - 58L
1,295 Elo+
Party 2
Chronos
Chronos
Kqastr
Chronos
Level 28
God Stats
36W - 35L
1,358 SR
Queue Stats
127W - 157L
1,359 Elo+
Party 2
Zeus
Zeus
Sen1te
Zeus
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 74L
1,500 Elo+
Party 2
Sol
Sol
SilexX666
Sol
Level 25
God Stats
38W - 34L
1,471 SR
Queue Stats
70W - 66L
1,400 Elo+
Party 1
Arachne
Arachne
jakodur
Arachne
Level 26
God Stats
11W - 6L
1,417 SR
Queue Stats
55W - 47L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IZombie12
Guan Yu
10
3 / 7 / 1
6,384
456
6,312
14,429
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 6 / 0
5,271
377
3,057
8,279
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 1
6,256
447
6,946
8,090
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
0 / 6 / 0
5,719
409
1,978
11,537
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 6 / 0
5,782
413
1,355
9,677
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JJayB
Ganesha
12
1 / 1 / 13
8,128
581
6,567
7,541
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Kqastr
Chronos
14
8 / 0 / 6
8,924
637
10,959
5,905
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Sen1te
Zeus
13
8 / 3 / 1
8,306
593
6,286
5,422
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 3 / 4
7,965
569
10,043
12,052
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
jakodur
Arachne
13
7 / 0 / 4
8,205
586
4,590
9,435
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
6
Kills
29
29
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
IZombie12
Guan Yu
3
7
1
0.5
L
0
6
0
0
W
Ganesha
JJayB
Ganesha
1
1
13
7.5
L
3
4
1
0.88
L
Thanatos
0
6
0
0
L
Ymir
0
6
0
0
W
Chronos
Kqastr
Chronos
8
0
6
11
W
Zeus
Sen1te
Zeus
8
3
1
2.83
W
5
3
4
2.33
W
Arachne
jakodur
Arachne
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
38,445
52,012
Taken
40,355
20,963
Mitigated
14,444
15,656
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
IZombie12
Guan Yu
6,312
1,452
248
2,810
14,429
7,750
0
9,628
4,789
0
24,586
L
3,057
1,741
0
1,968
8,279
2,439
0
4,478
3,557
0
18,233
W
Ganesha
JJayB
Ganesha
6,567
609
0
1,426
7,541
5,101
659
1,915
5,376
28,209
0
L
6,946
811
1,073
2,587
8,090
2,852
0
7,159
931
24,946
0
L
Thanatos
1,978
580
0
6,286
11,537
3,382
1,014
5,205
6,299
0
25,899
L
Ymir
1,355
336
0
684
9,677
4,540
330
6,821
2,581
16,659
0
W
Chronos
Kqastr
Chronos
10,959
2,056
165
831
5,905
1,781
78
806
5,099
50,027
0
W
Zeus
Sen1te
Zeus
6,286
1,266
0
621
5,422
1,753
140
2,022
3,375
30,632
0
W
10,043
3,464
0
7,106
12,052
2,807
3,083
3,406
8,521
49,325
0
W
Arachne
jakodur
Arachne
4,590
2,975
207
6,855
9,435
3,002
476
152
9,283
0
41,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
41,528
194
Minions Killed
344
0
Camps Cleared
0
1,212,961
Distance Traveled
1,371,290
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,384
456
38
3
0
275,658
3
L
Artemis
5,271
377
38
3
0
191,716
2
W
Ganesha
8,128
581
19
1
0
302,323
1
L
Hel
6,256
447
45
3
0
252,154
1
L
Thanatos
5,719
409
61
4
0
238,687
0
L
Ymir
5,782
413
12
1
0
254,746
0
W
Chronos
8,924
637
88
6
0
279,138
0
W
Zeus
8,306
593
71
5
0
255,726
0
W
Sol
7,965
569
90
6
0
240,567
1
W
Arachne
8,205
586
76
5
0
293,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role