Player Matchup

Izanami
Izanami
Ah1013
Izanami
Level 29
God Stats
26W - 7L
1,881 SR
Queue Stats
30W - 12L
1,684 Elo+
Solo
Sobek
Sobek
BrakkHieden
Sobek
Level 26
God Stats
5W - 6L
1,239 SR
Queue Stats
70W - 100L
1,380 Elo+
Solo
Anubis
Anubis
Gingerswrath94
Anubis
Level 17
God Stats
19W - 4L
1,937 SR
Queue Stats
33W - 26L
1,412 Elo+
Party 1
Freya
Freya
KingLink10
Freya
Level 17
God Stats
18W - 8L
1,514 SR
Queue Stats
29W - 26L
1,353 Elo+
Party 1
Neith
Neith
piememan
Neith
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 23L
1,375 Elo+
Party 1
Team Averages
Level 21
1,614 SR
1,441 Elo+

VS

Team Averages
Level 10
1,503 SR
1,475 Elo+
Zeus
Zeus
KingDiaz101
Zeus
Level 19
God Stats
41W - 35L
1,599 SR
Queue Stats
82W - 70L
1,562 Elo+
Solo
Artemis
Artemis
SolracTheDolphin
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
TeltonTV
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Thill259
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Amaterasu
Amaterasu
vixossj
Amaterasu
Level 13
God Stats
4W - 5L
1,416 SR
Queue Stats
6W - 12L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ah1013
Izanami
12
4 / 4 / 2
7,142
649
2,731
6,942
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 6
6,669
606
1,380
7,171
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 1
6,606
601
4,503
6,748
2,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
11
6 / 1 / 2
7,154
650
5,781
4,773
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
piememan
Neith
11
4 / 2 / 1
7,207
655
4,026
5,422
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 0
5,989
544
6,717
4,218
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,555
323
0
0
0
Tsukuyomi
TeltonTV
Tsukuyomi
11
3 / 4 / 1
6,232
567
5,858
8,630
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Thill259
Cthulhu
5
0 / 6 / 3
4,562
415
2,066
6,034
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
vixossj
Amaterasu
7
1 / 7 / 0
4,579
416
1,228
7,666
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
10
11
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ah1013
Izanami
4
4
2
1.25
W
1
1
6
4
W
3
3
1
1.17
L
6
2
0
3
W
Freya
6
1
2
7
L
0
0
0
0
L
Tsukuyomi
TeltonTV
Tsukuyomi
3
4
1
0.88
L
Cthulhu
Thill259
Cthulhu
0
6
3
0.25
W
Neith
piememan
Neith
4
2
1
2.25
L
Amaterasu
vixossj
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
15,869
31,056
Taken
26,548
13,994
Mitigated
8,621
12,003
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ah1013
Izanami
2,731
1,932
0
2,345
6,942
2,168
2,658
1,008
5,934
0
35,222
W
1,380
108
0
2,364
7,171
4,447
393
1,990
5,181
13,099
0
W
4,503
146
0
3,189
6,748
2,983
1,779
3,874
2,874
27,140
0
L
6,717
790
0
474
4,218
950
0
2,095
2,123
27,348
0
W
Freya
5,781
2,161
0
1,616
4,773
2,629
880
0
4,773
24,189
1,909
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
TeltonTV
Tsukuyomi
5,858
1,593
0
2,058
8,630
2,763
715
4,227
4,403
0
30,606
L
Cthulhu
Thill259
Cthulhu
2,066
500
0
292
6,034
2,021
0
1,650
4,384
6,993
0
W
Neith
piememan
Neith
4,026
2,434
0
2,489
5,422
1,767
4,002
1,911
3,511
0
35,111
L
Amaterasu
vixossj
Amaterasu
1,228
733
0
829
7,666
2,887
517
3,297
4,369
0
10,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
24,917
296
Minions Killed
140
0
Camps Cleared
0
867,102
Distance Traveled
643,424
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,142
649
78
7
0
170,288
1
W
Sobek
6,669
606
22
2
0
189,851
3
W
Anubis
6,606
601
54
5
0
150,670
2
L
Zeus
5,989
544
51
5
0
139,785
4
W
Freya
7,154
650
58
5
0
198,463
2
L
Artemis
3,555
323
0
0
0
0
0
L
Tsukuyomi
6,232
567
63
6
0
201,767
1
L
Cthulhu
4,562
415
6
1
0
130,265
0
W
Neith
7,207
655
84
8
0
157,830
0
L
Amaterasu
4,579
416
20
2
0
171,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role