Player Matchup

Kukulkan
Kukulkan
Amarokk96
Kukulkan
Level 14
God Stats
3W - 4L
1,599 SR
Queue Stats
4W - 8L
1,429 Elo+
Solo
Set
Set
Duschgel
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,468 Elo+
Solo
Ra
Ra
Erekcija
Ra
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
133W - 137L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Keraxx
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Heimdallr
Heimdallr
LukaTheDon44
Heimdallr
Level 5
God Stats
2W - 5L
1,696 SR
Queue Stats
53W - 47L
1,584 Elo+
Solo
Team Averages
Level 14
1,559 SR
1,457 Elo+

VS

Team Averages
Level 16
1,352 SR
1,504 Elo+
Artemis
Artemis
BeJuicy
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,863 Elo+
Party 1
Ymir
Ymir
Devsanterr2
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,074 Elo+
Solo
Susano
Susano
LunarKKBullet
Susano
Level 28
God Stats
3W - 3L
1,126 SR
Queue Stats
137W - 138L
1,426 Elo+
Solo
Ra
Ra
TockXVII
Ra
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
150W - 129L
1,863 Elo+
Party 1
Neith
Neith
xxxDANIJELxxx
Neith
Level 14
God Stats
8W - 13L
1,136 SR
Queue Stats
9W - 14L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amarokk96
Kukulkan
15
0 / 6 / 5
9,008
901
8,408
11,530
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 13 / 2
10,266
1,027
14,669
21,721
9,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 3 / 4
9,428
943
12,549
8,760
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Keraxx
Guan Yu
15
1 / 10 / 5
9,168
917
5,907
17,805
18,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
LukaTheDon44
Heimdallr
16
2 / 2 / 7
10,101
1,010
11,323
11,706
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

74

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeJuicy
Artemis
18
7 / 2 / 21
11,083
1,108
16,896
13,242
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 20
11,159
1,116
11,473
15,556
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
11 / 1 / 19
12,331
1,233
14,136
10,159
4,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 1 / 19
11,498
1,150
14,703
6,686
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 1 / 16
10,790
1,079
8,213
10,795
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
129
10
Kills
34
34
Deaths
10
23
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amarokk96
Kukulkan
0
6
5
0.42
W
Artemis
BeJuicy
Artemis
7
2
21
8.75
W
3
5
20
2.6
L
5
13
2
0.46
L
2
3
4
1.33
L
Guan Yu
Keraxx
Guan Yu
1
10
5
0.35
L
Heimdallr
LukaTheDon44
Heimdallr
2
2
7
2.75
W
11
1
19
20.5
W
7
1
19
16.5
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,856
Damage
65,421
71,522
Taken
56,438
40,773
Mitigated
31,192
4,508
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amarokk96
Kukulkan
8,408
487
0
377
11,530
5,052
0
3,820
7,710
36,947
0
W
Artemis
BeJuicy
Artemis
16,896
8,206
0
3,348
13,242
5,364
0
3,199
9,918
0
32,824
W
11,473
1,378
0
1,236
15,556
14,188
0
6,561
8,832
19,951
0
L
14,669
6,602
0
353
21,721
9,449
0
9,418
12,303
0
23,344
L
12,549
489
1,396
494
8,760
3,339
0
2,659
6,101
35,735
0
L
Guan Yu
Keraxx
Guan Yu
5,907
1,012
416
1,472
17,805
18,301
0
6,694
11,111
0
10,485
L
Heimdallr
LukaTheDon44
Heimdallr
11,323
6,330
0
0
11,706
4,632
0
3,585
8,121
0
38,202
W
14,136
5,725
255
1,374
10,159
4,442
0
4,506
5,628
0
28,122
W
14,703
1,835
4,127
3,084
6,686
2,766
0
1,828
4,833
46,744
0
W
8,213
4,965
0
2,802
10,795
4,432
0
4,863
5,882
0
29,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,971
Gold Earned
56,861
181
Minions Killed
210
3
Camps Cleared
6
840,255
Distance Traveled
935,187
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,008
901
67
7
2
166,057
0
W
Artemis
11,083
1,108
25
3
1
186,242
0
W
Ymir
11,159
1,116
19
2
0
162,915
1
L
Set
10,266
1,027
13
1
0
171,156
0
L
Ra
9,428
943
49
5
1
197,252
0
L
Guan Yu
9,168
917
8
1
0
141,159
0
L
Heimdallr
10,101
1,010
44
4
0
164,631
0
W
Susano
12,331
1,233
19
2
2
230,925
0
W
Ra
11,498
1,150
85
9
2
195,206
0
W
Neith
10,790
1,079
62
6
1
159,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role