Player Matchup

Yemoja
Yemoja
Katdaddy4203667
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,327 Elo+
Party 2
Fenrir
Fenrir
StickaFingaRiiin
Fenrir
Level 8
God Stats
9W - 5L
1,632 SR
Queue Stats
9W - 16L
1,260 Elo+
Party 2
Aphrodite
Aphrodite
Tantrum Snacks
Aphrodite
Level 15
God Stats
3W - 4L
1,465 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,336 Elo+

VS

Team Averages
Level 38
1,565 SR
1,447 Elo+
Chaac
Chaac
ODgivinITnasty
Chaac
Level 16
God Stats
7W - 11L
1,367 SR
Queue Stats
24W - 35L
1,296 Elo+
Party 1
Ah Puch
Ah Puch
SaltYPanTsM8
Ah Puch
Level 69
God Stats
6W - 14L
1,654 SR
Queue Stats
59W - 62L
1,326 Elo+
Party 1
Olorun
Olorun
WillingMarcus
Olorun
Level 29
God Stats
14W - 8L
1,672 SR
Queue Stats
78W - 58L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,515
652
4,588
12,810
6,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
4 / 4 / 0
7,094
709
8,440
9,865
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Tantrum Snacks
Aphrodite
9
0 / 3 / 4
6,765
677
1,794
9,143
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
7,767
777
6,185
9,188
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SaltYPanTsM8
Ah Puch
11
3 / 1 / 6
7,684
768
11,925
4,536
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 1 / 5
7,834
783
9,031
8,298
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
11
11
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
4
3
4
2
W
Ah Puch
SaltYPanTsM8
Ah Puch
3
1
6
6
L
4
4
0
1
L
Aphrodite
Tantrum Snacks
Aphrodite
0
3
4
0.67
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
27,141
31,818
Taken
22,022
17,990
Mitigated
11,928
7,142
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,588
503
1,395
786
12,810
6,900
0
7,731
4,807
15,294
0
W
6,185
486
0
2,558
9,188
6,355
0
2,654
6,534
0
15,415
W
Ah Puch
SaltYPanTsM8
Ah Puch
11,925
648
0
802
4,536
1,313
120
1,035
3,501
34,171
0
L
8,440
1,754
0
408
9,865
4,790
0
5,853
3,962
0
21,508
L
Aphrodite
Tantrum Snacks
Aphrodite
1,794
326
1,935
2,618
9,143
6,300
0
6,799
2,269
9,683
0
W
9,031
4,951
181
3,766
8,298
4,260
555
2,754
5,544
26,570
2,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,374
Gold Earned
23,285
62
Minions Killed
109
0
Camps Cleared
0
573,176
Distance Traveled
549,642
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,515
652
28
3
0
188,202
0
W
Chaac
7,767
777
10
1
0
206,585
0
W
Ah Puch
7,684
768
59
6
0
175,340
2
L
Fenrir
7,094
709
21
2
0
204,256
2
L
Aphrodite
6,765
677
13
1
0
180,718
0
W
Olorun
7,834
783
40
4
0
167,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role