Player Matchup

Ra
Ra
Andreessa
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,549 Elo+
Solo
Terra
Terra
Higwind0
Terra
Level 96
God Stats
11W - 10L
1,274 SR
Queue Stats
88W - 93L
1,507 Elo+
Solo
King Arthur
King Arthur
ISRaug
King Arthur
Level 80
God Stats
1W - 1L
1,282 SR
Queue Stats
69W - 78L
1,519 Elo+
Solo
Set
Set
MarcosOtaku
Set
Level 89
God Stats
5W - 4L
1,534 SR
Queue Stats
332W - 307L
1,503 Elo+
Party 2
Medusa
Medusa
SLeB Cr4Zyy
Medusa
Level 29
God Stats
15W - 7L
1,829 SR
Queue Stats
623W - 603L
1,668 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,549 Elo+

VS

Team Averages
Level 50
1,487 SR
1,423 Elo+
Janus
Janus
Alg0rtimo
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DudduPedrina12
Olorun
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 175L
1,420 Elo+
Party 1
Bacchus
Bacchus
FaKeR iwnl
Bacchus
Level 43
God Stats
1W - 2L
1,519 SR
Queue Stats
94W - 128L
1,366 Elo+
Party 3
Scylla
Scylla
Nand-LQ
Scylla
Level 61
God Stats
10W - 8L
1,647 SR
Queue Stats
177W - 251L
1,408 Elo+
Party 1
Awilix
Awilix
iDark v Nix
Awilix
Level 63
God Stats
2W - 5L
1,271 SR
Queue Stats
210W - 247L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,275
661
4,544
4,478
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Higwind0
Terra
10
3 / 1 / 1
6,225
566
4,889
6,638
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ISRaug
King Arthur
10
0 / 2 / 2
5,782
526
3,212
6,837
2,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 1 / 5
6,490
590
4,378
8,066
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
1 / 1 / 3
5,734
521
4,781
5,624
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alg0rtimo
Janus
8
0 / 2 / 1
5,149
468
4,629
3,935
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
4,910
446
3,276
6,995
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FaKeR iwnl
Bacchus
9
0 / 0 / 2
5,550
505
2,517
6,564
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Nand-LQ
Scylla
9
2 / 4 / 1
5,791
526
3,230
5,532
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
9
3 / 5 / 1
6,059
551
2,794
8,220
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Alg0rtimo
Janus
0
2
1
0.25
W
6
1
3
7.5
L
1
3
0
0.33
L
Bacchus
FaKeR iwnl
Bacchus
0
0
2
1
W
Terra
Higwind0
Terra
3
1
1
3.5
W
King Arthur
ISRaug
King Arthur
0
2
2
0.5
W
4
1
5
6.5
L
Scylla
Nand-LQ
Scylla
2
4
1
0.63
W
Medusa
1
1
3
2.5
L
Awilix
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
16,446
31,643
Taken
31,246
12,491
Mitigated
10,330
13,104
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alg0rtimo
Janus
4,629
903
0
415
3,935
942
0
469
3,452
22,836
0
W
4,544
740
659
1,857
4,478
1,680
498
2,090
2,272
38,517
0
L
3,276
1,297
322
1,759
6,995
1,777
400
2,667
4,328
20,089
0
L
Bacchus
FaKeR iwnl
Bacchus
2,517
164
0
1,090
6,564
3,524
145
2,361
4,180
18,452
0
W
Terra
Higwind0
Terra
4,889
775
1,064
3,447
6,638
3,940
0
3,521
3,117
15,042
0
W
King Arthur
ISRaug
King Arthur
3,212
352
0
1,165
6,837
2,456
43
2,240
4,475
0
28,141
W
4,378
1,612
0
3,522
8,066
2,686
0
2,513
5,493
0
35,544
L
Scylla
Nand-LQ
Scylla
3,230
96
0
703
5,532
1,813
0
2,998
2,442
20,952
0
W
Medusa
4,781
1,515
0
1,390
5,624
1,729
0
2,990
2,634
0
37,371
L
Awilix
2,794
1,178
0
1,918
8,220
2,274
0
769
7,411
0
20,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
27,459
314
Minions Killed
184
0
Camps Cleared
0
1,071,807
Distance Traveled
1,011,794
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,149
468
45
4
0
149,937
1
W
Ra
7,275
661
92
8
0
219,635
1
L
Olorun
4,910
446
34
3
0
206,250
0
L
Bacchus
5,550
505
34
3
0
235,333
0
W
Terra
6,225
566
22
2
0
196,121
2
W
King Arthur
5,782
526
65
6
0
214,558
6
W
Set
6,490
590
64
6
0
233,649
2
L
Scylla
5,791
526
27
2
0
181,156
3
W
Medusa
5,734
521
71
6
0
207,844
4
L
Awilix
6,059
551
44
4
0
239,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role