Player Matchup

Mercury
Mercury
Dark-Reaper714
Mercury
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 35L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
MamboMarieSamedi
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 24L
2,024 Elo+
Party 1
Olorun
Olorun
Syn__ergy
Olorun
Level 160
God Stats
4W - 10L
1,323 SR
Queue Stats
352W - 295L
1,677 Elo+
Party 1
Hel
Hel
chroniclexus
Hel
Level 17
God Stats
7W - 6L
1,386 SR
Queue Stats
9W - 10L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
tempremental_dra
Danzaburou
Level 25
God Stats
1W - 0L
1,836 SR
Queue Stats
16W - 3L
1,666 Elo+
Party 1
Team Averages
Level 63
1,509 SR
1,650 Elo+

VS

Team Averages
Level 18
1,348 SR
1,554 Elo+
Hou Yi
Hou Yi
Recalibratesx
Hou Yi
Level 8
God Stats
4W - 3L
1,461 SR
Queue Stats
245W - 221L
1,631 Elo+
Solo
Sylvanus
Sylvanus
lxFace--
Sylvanus
Level 28
God Stats
18W - 18L
1,621 SR
Queue Stats
80W - 85L
1,593 Elo+
Party 2
Chang'e
Chang'e
papachongo03450
Chang'e
Level 27
God Stats
14W - 13L
1,397 SR
Queue Stats
116W - 143L
1,519 Elo+
Solo
Thanatos
Thanatos
willieaudelie_12
Thanatos
Level 15
God Stats
14W - 14L
1,099 SR
Queue Stats
80W - 85L
1,531 Elo+
Party 2
Ra
Ra
xKiddFeaRx19
Ra
Level 13
God Stats
0W - 4L
1,163 SR
Queue Stats
22W - 34L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 1
17,938
718
39,302
21,618
10,086
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 3
13,851
554
8,392
17,069
10,498
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Syn__ergy
Olorun
20
1 / 5 / 7
14,115
565
9,091
15,608
9,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 4
10,623
425
2,785
11,255
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
tempremental_dra
Danzaburou
19
1 / 5 / 9
13,138
526
9,957
20,096
7,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
13,571
543
20,716
20,667
9,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
lxFace--
Sylvanus
17
4 / 2 / 4
11,020
441
7,653
15,723
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 7 / 3
10,635
425
14,355
20,534
15,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 12 / 3
9,227
369
4,776
21,973
9,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 11 / 2
10,421
417
7,506
15,197
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
35
Kills
17
18
Deaths
35
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
26
2
1
13.25
W
7
1
3
8.5
L
8
3
4
3.33
W
Olorun
Syn__ergy
Olorun
1
5
7
0.9
W
0
5
4
0.4
L
Sylvanus
lxFace--
Sylvanus
4
2
4
3
L
2
7
3
0.5
W
Danzaburou
tempremental_dra
Danzaburou
1
5
9
1.1
L
0
12
3
0.13
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,527
Damage
55,006
85,646
Taken
94,094
46,302
Mitigated
69,450
38,748
Healing
30,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,302
26,572
346
7,440
21,618
10,086
1,970
8,778
12,512
0
194,583
W
8,392
7,272
0
7,963
17,069
10,498
3,884
7,682
8,947
0
80,985
L
20,716
11,522
0
9,298
20,667
9,593
336
7,194
13,473
0
109,111
W
Olorun
Syn__ergy
Olorun
9,091
3,548
475
6,788
15,608
9,791
2,535
2,560
13,048
89,004
4,158
W
2,785
131
2,711
4,688
11,255
8,528
386
4,341
6,808
29,183
0
L
Sylvanus
lxFace--
Sylvanus
7,653
1,262
736
2,916
15,723
26,339
1,083
1,644
14,079
36,418
0
L
14,355
786
1,054
5,644
20,534
15,306
888
731
19,803
58,240
0
W
Danzaburou
tempremental_dra
Danzaburou
9,957
3,436
0
8,337
20,096
7,399
2,000
6,355
13,607
0
83,719
L
4,776
1,844
0
9,446
21,973
9,941
33
1,443
20,530
0
49,211
L
7,506
1,041
835
471
15,197
8,271
1,660
597
14,600
45,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,665
Gold Earned
54,874
691
Minions Killed
496
0
Camps Cleared
0
2,323,036
Distance Traveled
2,071,448
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,938
718
240
10
0
600,103
2
W
Jing Wei
13,851
554
132
5
0
492,534
3
L
Hou Yi
13,571
543
166
7
0
403,738
0
W
Olorun
14,115
565
144
6
0
327,115
1
W
Hel
10,623
425
57
2
0
455,532
0
L
Sylvanus
11,020
441
58
2
0
450,287
0
L
Chang'e
10,635
425
99
4
0
419,408
1
W
Danzaburou
13,138
526
118
5
0
447,752
3
L
Thanatos
9,227
369
77
3
0
396,719
0
L
Ra
10,421
417
96
4
0
401,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role