Player Matchup

Geb
Geb
Gombeczka
Geb
Level 60
God Stats
2W - 1L
1,706 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3
Nemesis
Nemesis
IEnvoyy_
Nemesis
Level 61
God Stats
24W - 18L
1,512 SR
Queue Stats
35W - 28L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Milkett XD
Cu Chulainn
Level 98
God Stats
1W - 0L
1,649 SR
Queue Stats
28W - 12L
1,587 Elo+
Party 3
Bacchus
Bacchus
dZiadek196 PL
Bacchus
Level 62
God Stats
2W - 1L
1,296 SR
Queue Stats
6W - 3L
1,376 Elo+
Party 3
Nu Wa
Nu Wa
oP NiTh
Nu Wa
Level 54
God Stats
1W - 2L
1,492 SR
Queue Stats
4W - 10L
1,269 Elo+
Solo
Team Averages
Level 67
1,531 SR
1,448 Elo+

VS

Team Averages
Level 66
1,554 SR
1,561 Elo+
Zeus
Zeus
Ledgard
Zeus
Level 64
God Stats
8W - 15L
1,320 SR
Queue Stats
246W - 273L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
Ludo-King08
Danzaburou
Level 65
God Stats
13W - 9L
1,745 SR
Queue Stats
75W - 90L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ribou
Kumbhakarna
Level 83
God Stats
3W - 2L
1,436 SR
Queue Stats
88W - 63L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
c4clio
Tsukuyomi
Level 55
God Stats
29W - 24L
1,559 SR
Queue Stats
63W - 79L
1,471 Elo+
Party 1
Hades
Hades
mozzy13
Hades
Level 64
God Stats
13W - 8L
1,707 SR
Queue Stats
218W - 237L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 24
11,147
1,115
10,625
15,457
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
IEnvoyy_
Nemesis
17
12 / 4 / 11
12,048
1,205
14,703
9,775
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Milkett XD
Cu Chulainn
17
8 / 5 / 18
11,750
1,175
14,953
19,180
12,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
18
7 / 1 / 19
11,403
1,140
16,695
11,847
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
oP NiTh
Nu Wa
17
3 / 2 / 18
10,704
1,070
13,526
9,039
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

228

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ledgard
Zeus
16
3 / 5 / 5
10,258
1,026
14,680
10,107
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ludo-King08
Danzaburou
16
3 / 8 / 6
10,471
1,047
15,576
18,878
7,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
Ribou
Kumbhakarna
16
1 / 1 / 8
10,497
1,050
4,624
14,736
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
c4clio
Tsukuyomi
15
3 / 9 / 4
9,921
992
11,396
13,262
4,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
mozzy13
Hades
16
3 / 9 / 7
10,869
1,087
14,818
18,612
12,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
32
Kills
13
13
Deaths
32
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
24
14
W
Nemesis
IEnvoyy_
Nemesis
12
4
11
4.38
L
Zeus
Ledgard
Zeus
3
5
5
1.1
L
Danzaburou
Ludo-King08
Danzaburou
3
8
6
0.75
W
Cu Chulainn
Milkett XD
Cu Chulainn
8
5
18
3.4
L
Kumbhakarna
Ribou
Kumbhakarna
1
1
8
5
L
Tsukuyomi
c4clio
Tsukuyomi
3
9
4
0.56
W
Bacchus
7
1
19
16.5
L
Hades
mozzy13
Hades
3
9
7
0.72
W
Nu Wa
oP NiTh
Nu Wa
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,502
Damage
61,094
65,298
Taken
75,595
45,832
Mitigated
39,605
10,235
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,625
647
570
2,061
15,457
17,583
0
9,008
6,449
15,342
0
W
Nemesis
IEnvoyy_
Nemesis
14,703
4,942
0
1,334
9,775
4,271
0
5,337
4,438
0
26,371
L
Zeus
Ledgard
Zeus
14,680
1,416
0
40
10,107
3,113
0
4,869
5,122
37,278
0
L
Danzaburou
Ludo-King08
Danzaburou
15,576
9,177
0
2,718
18,878
7,013
0
8,358
10,216
0
41,182
W
Cu Chulainn
Milkett XD
Cu Chulainn
14,953
2,873
0
2,857
19,180
12,307
0
8,728
10,452
0
26,855
L
Kumbhakarna
Ribou
Kumbhakarna
4,624
331
1,099
3,390
14,736
12,507
0
8,449
6,021
9,326
0
L
Tsukuyomi
c4clio
Tsukuyomi
11,396
2,915
0
275
13,262
4,802
0
6,624
6,504
0
24,903
W
Bacchus
16,695
1,198
708
827
11,847
8,389
0
6,479
5,368
26,953
0
L
Hades
mozzy13
Hades
14,818
762
1,131
3,344
18,612
12,170
0
11,433
6,886
40,185
0
W
Nu Wa
oP NiTh
Nu Wa
13,526
4,490
0
1,878
9,039
3,282
0
4,570
4,469
42,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,052
Gold Earned
52,016
161
Minions Killed
198
5
Camps Cleared
7
909,187
Distance Traveled
881,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,147
1,115
13
1
0
201,716
0
W
Nemesis
12,048
1,205
31
3
3
189,730
2
L
Zeus
10,258
1,026
51
5
1
158,564
0
L
Danzaburou
10,471
1,047
58
6
2
166,951
0
W
Cu Chulainn
11,750
1,175
28
3
0
159,322
0
L
Kumbhakarna
10,497
1,050
5
1
0
199,578
0
L
Tsukuyomi
9,921
992
19
2
4
189,807
0
W
Bacchus
11,403
1,140
25
3
0
201,878
0
L
Hades
10,869
1,087
65
7
0
166,215
0
W
Nu Wa
10,704
1,070
64
6
2
156,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role