Player Matchup

Jing Wei
Jing Wei
ACkeyblade1204
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,209 Elo+
Solo
Ravana
Ravana
Azn_Rocker
Ravana
Level 28
God Stats
1W - 4L
1,259 SR
Queue Stats
97W - 112L
1,490 Elo+
Solo
Freya
Freya
BrutonGustar
Freya
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,525 Elo+
Solo
Bellona
Bellona
FatKldsGoneWild
Bellona
Level 14
God Stats
38W - 17L
1,730 SR
Queue Stats
41W - 21L
1,638 Elo+
Solo
Guan Yu
Guan Yu
shyye
Guan Yu
Level 21
God Stats
1W - 2L
1,287 SR
Queue Stats
55W - 66L
1,339 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,440 Elo+

VS

Team Averages
Level 28
1,510 SR
1,559 Elo+
Neith
Neith
CleanDatHeaux
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,785 Elo+
Party 1
Arachne
Arachne
I D E V O K E Z
Arachne
Level 25
God Stats
2W - 3L
1,551 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo
Nike
Nike
Jelly x Gbeanz
Nike
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Sol
Sol
Jelly x Savage
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,785 Elo+
Party 1
Ne Zha
Ne Zha
Valentino Viper
Ne Zha
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 143L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 6 / 0
4,871
406
1,819
7,424
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Azn_Rocker
Ravana
9
1 / 3 / 1
5,565
464
3,318
6,930
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
4,514
376
1,288
3,071
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 1
5,466
456
3,569
8,590
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
shyye
Guan Yu
8
1 / 3 / 0
5,262
439
2,238
11,394
4,012
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,472
539
3,849
4,203
1,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 2
6,537
545
2,876
9,496
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
7 / 0 / 9
7,730
644
6,516
6,286
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
7 / 1 / 7
7,443
620
7,202
4,357
1,151
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 4
6,739
562
3,484
6,548
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
19
19
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
0
0
L
Ravana
Azn_Rocker
Ravana
1
3
1
0.5
L
0
3
0
0
W
2
0
3
3.5
L
0
4
1
0.13
W
2
2
2
1.5
W
7
0
9
11.5
W
7
1
7
10.5
W
1
0
4
3
L
Guan Yu
shyye
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,232
Damage
23,927
37,409
Taken
30,890
15,025
Mitigated
12,148
10,916
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,819
1,541
0
1,246
7,424
1,791
0
1,399
6,025
0
13,160
L
Ravana
Azn_Rocker
Ravana
3,318
720
0
2,740
6,930
2,154
0
1,146
5,784
0
22,117
L
1,288
476
0
743
3,071
725
0
690
2,381
8,122
0
W
3,849
2,165
0
2,537
4,203
1,186
1,707
200
3,885
0
33,614
L
3,569
1,219
0
2,512
8,590
6,343
648
1,602
6,988
0
20,055
W
2,876
2,038
0
3,875
9,496
2,885
1,457
0
9,321
0
21,400
W
6,516
656
501
1,987
6,286
4,929
380
384
5,728
0
21,237
W
7,202
2,437
0
2,093
4,357
1,151
1,846
410
3,895
33,380
0
W
3,484
1,207
0
4,119
6,548
1,997
411
0
6,473
0
36,620
L
Guan Yu
shyye
Guan Yu
2,238
179
267
3,408
11,394
4,012
0
2,365
9,029
0
21,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
34,921
174
Minions Killed
255
0
Camps Cleared
0
937,857
Distance Traveled
1,155,491
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,871
406
28
2
0
184,905
0
L
Ravana
5,565
464
47
4
0
246,233
3
L
Freya
4,514
376
19
2
0
95,127
0
W
Neith
6,472
539
55
5
0
189,353
4
L
Bellona
5,466
456
47
4
0
204,942
0
W
Arachne
6,537
545
43
4
0
223,015
0
W
Nike
7,730
644
29
2
0
251,329
0
W
Sol
7,443
620
56
5
0
200,390
1
W
Ne Zha
6,739
562
72
6
0
291,404
0
L
Guan Yu
5,262
439
33
3
0
206,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role