Player Matchup

Ares
Ares
D0rado
Ares
Level 15
God Stats
3W - 0L
1,831 SR
Queue Stats
12W - 13L
1,604 Elo+
Party 2
Poseidon
Poseidon
Gabien
Poseidon
Level 85
God Stats
2W - 0L
1,237 SR
Queue Stats
18W - 26L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
Oggersson
Guan Yu
Level 17
God Stats
2W - 1L
1,593 SR
Queue Stats
7W - 3L
1,656 Elo+
Party 2
Izanami
Izanami
Ravendye
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,552 Elo+
Party 2
Mercury
Mercury
Softweed
Mercury
Level 40
God Stats
2W - 1L
1,520 SR
Queue Stats
20W - 27L
1,543 Elo+
Party 2
Team Averages
Level 34
1,536 SR
1,586 Elo+

VS

Team Averages
Level 20
1,492 SR
1,417 Elo+
Hachiman
Hachiman
OpeningGambit
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,317 Elo+
Solo
Ra
Ra
RudyyB
Ra
Level 22
God Stats
3W - 3L
1,727 SR
Queue Stats
64W - 68L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
SupeerMiike
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
jericeek
Kuzenbo
Level 31
God Stats
1W - 4L
1,303 SR
Queue Stats
73W - 83L
1,435 Elo+
Party 1
Bellona
Bellona
kiwerinoV2
Bellona
Level 5
God Stats
1W - 3L
1,430 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
D0rado
Ares
15
5 / 4 / 14
9,969
554
8,554
14,222
12,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Gabien
Poseidon
18
8 / 2 / 7
11,099
617
11,011
9,082
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Oggersson
Guan Yu
15
3 / 3 / 12
9,653
536
6,526
12,103
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Ravendye
Izanami
15
7 / 3 / 13
9,638
535
16,260
11,441
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Softweed
Mercury
15
7 / 4 / 5
10,098
561
6,150
14,597
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OpeningGambit
Hachiman
9
0 / 10 / 0
6,263
348
2,532
14,485
3,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
7 / 5 / 4
9,525
529
10,466
10,415
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
SupeerMiike
Erlang Shen
15
5 / 5 / 7
9,348
519
8,987
11,497
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
jericeek
Kuzenbo
11
1 / 4 / 5
7,024
390
7,832
15,065
15,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
kiwerinoV2
Bellona
13
3 / 6 / 3
8,115
451
9,775
14,265
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
30
Kills
16
16
Deaths
30
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
D0rado
Ares
5
4
14
3
W
Poseidon
Gabien
Poseidon
8
2
7
5.75
W
Guan Yu
Oggersson
Guan Yu
3
3
12
3
L
Hachiman
OpeningGambit
Hachiman
0
10
0
0
W
Izanami
Ravendye
Izanami
7
3
13
4.5
L
Ra
7
5
4
1.8
W
Mercury
Softweed
Mercury
7
4
5
2.38
L
Erlang Shen
SupeerMiike
Erlang Shen
5
5
7
1.7
L
Kuzenbo
jericeek
Kuzenbo
1
4
5
0.88
L
Bellona
kiwerinoV2
Bellona
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,501
Damage
39,592
61,445
Taken
65,727
33,969
Mitigated
44,589
20,217
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
D0rado
Ares
8,554
641
0
2,685
14,222
12,447
293
6,915
7,257
24,535
0
W
Poseidon
Gabien
Poseidon
11,011
1,264
0
500
9,082
3,570
116
1,952
7,080
80,820
0
W
Guan Yu
Oggersson
Guan Yu
6,526
1,384
2,372
4,289
12,103
8,198
1,628
1,237
10,641
0
37,051
L
Hachiman
OpeningGambit
Hachiman
2,532
1,127
0
2,772
14,485
3,992
0
4,359
10,101
0
25,605
W
Izanami
Ravendye
Izanami
16,260
11,679
0
5,855
11,441
4,865
4,973
5,218
6,198
0
64,292
L
Ra
10,466
652
1,214
2,369
10,415
4,419
878
2,502
7,863
56,251
0
W
Mercury
Softweed
Mercury
6,150
2,610
0
4,516
14,597
4,889
356
2,976
11,496
0
43,971
L
Erlang Shen
SupeerMiike
Erlang Shen
8,987
4,749
0
1,734
11,497
10,142
0
2,270
9,161
0
65,411
L
Kuzenbo
jericeek
Kuzenbo
7,832
2,981
0
500
15,065
15,233
0
6,211
8,812
21,461
0
L
Bellona
kiwerinoV2
Bellona
9,775
2,585
0
923
14,265
10,803
196
4,223
9,767
0
39,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
40,275
421
Minions Killed
366
0
Camps Cleared
0
1,815,438
Distance Traveled
1,598,725
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,969
554
22
1
0
331,588
1
W
Poseidon
11,099
617
137
8
0
363,499
5
W
Guan Yu
9,653
536
76
4
0
387,935
3
L
Hachiman
6,263
348
45
3
0
270,426
2
W
Izanami
9,638
535
113
6
0
298,975
2
L
Ra
9,525
529
115
6
0
323,508
2
W
Mercury
10,098
561
73
4
0
433,441
2
L
Erlang Shen
9,348
519
111
6
0
348,885
2
L
Kuzenbo
7,024
390
28
2
0
321,655
4
L
Bellona
8,115
451
67
4
0
334,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role