Player Matchup

Bacchus
Bacchus
Liebing095
Bacchus
Level 13
God Stats
1W - 1L
1,714 SR
Queue Stats
82W - 47L
1,299 Elo+
Solo
Kali
Kali
craveJiblats
Kali
Level 89
God Stats
18W - 13L
1,620 SR
Queue Stats
26W - 21L
1,633 Elo+
Party 2
Raijin
Raijin
craveash
Raijin
Level 29
God Stats
0W - 1L
1,704 SR
Queue Stats
47W - 50L
1,440 Elo+
Party 2
Team Averages
Level 44
1,679 SR
1,457 Elo+

VS

Team Averages
Level 41
1,591 SR
1,400 Elo+
Fenrir
Fenrir
Didacdd_4
Fenrir
Level 25
God Stats
7W - 2L
1,669 SR
Queue Stats
15W - 14L
1,395 Elo+
Party 1
Ymir
Ymir
bielaiote
Ymir
Level 32
God Stats
7W - 12L
1,529 SR
Queue Stats
29W - 36L
1,402 Elo+
Party 1
Scylla
Scylla
miiguel81
Scylla
Level 65
God Stats
11W - 5L
1,574 SR
Queue Stats
27W - 33L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Liebing095
Bacchus
9
0 / 4 / 6
8,359
597
3,468
8,555
7,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 6 / 4
10,001
714
11,054
14,262
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
craveash
Raijin
12
3 / 9 / 2
9,051
647
5,490
11,217
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Didacdd_4
Fenrir
13
8 / 5 / 8
10,785
770
10,253
13,966
4,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
3 / 3 / 11
10,191
728
4,134
9,335
3,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
miiguel81
Scylla
15
8 / 0 / 10
10,960
783
9,759
6,036
1,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
19
19
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Didacdd_4
Fenrir
8
5
8
2.4
L
Bacchus
Liebing095
Bacchus
0
4
6
0.75
W
Ymir
3
3
11
2.83
L
3
6
4
0.83
L
Raijin
craveash
Raijin
3
9
2
0.44
W
Scylla
miiguel81
Scylla
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,012
Damage
24,146
34,034
Taken
29,337
17,920
Mitigated
10,504
5,569
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Didacdd_4
Fenrir
10,253
3,107
506
2,003
13,966
4,834
1,056
4,099
9,867
0
24,178
L
Bacchus
Liebing095
Bacchus
3,468
185
246
967
8,555
7,598
0
2,657
5,898
7,433
0
W
Ymir
4,134
1,530
392
1,536
9,335
3,966
702
3,258
6,077
31,697
0
L
11,054
3,555
135
3,622
14,262
6,338
0
7,462
6,800
0
50,576
L
Raijin
craveash
Raijin
5,490
795
123
476
11,217
3,984
152
3,992
7,225
30,948
0
W
Scylla
miiguel81
Scylla
9,759
776
557
2,194
6,036
1,704
1,106
1,638
4,398
54,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,411
Gold Earned
31,936
125
Minions Killed
155
0
Camps Cleared
0
554,571
Distance Traveled
706,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,785
770
20
1
0
250,798
0
L
Bacchus
8,359
597
11
1
0
143,022
0
W
Ymir
10,191
728
59
4
0
242,357
3
L
Kali
10,001
714
62
4
0
234,243
0
L
Raijin
9,051
647
52
4
0
177,306
0
W
Scylla
10,960
783
76
5
0
213,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role