Player Matchup

Xing Tian
Xing Tian
KericMT
Xing Tian
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 195L
1,500 Elo+
Party 1
Serqet
Serqet
LingLingLingLing
Serqet
Level 80
God Stats
5W - 3L
1,426 SR
Queue Stats
186W - 178L
1,520 Elo+
Solo
Ra
Ra
MurtaQueGemee
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Zombiekiller746
Guan Yu
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 192L
1,500 Elo+
Party 1
Medusa
Medusa
itsbunnie
Medusa
Level 123
God Stats
4W - 7L
1,612 SR
Queue Stats
42W - 40L
1,531 Elo+
Solo
Team Averages
Level 106
1,508 SR
1,510 Elo+

VS

Team Averages
Level 102
1,439 SR
1,466 Elo+
Jormungandr
Jormungandr
DavidThyrfing
Jormungandr
Level 159
God Stats
2W - 4L
1,095 SR
Queue Stats
138W - 154L
1,419 Elo+
Solo
Olorun
Olorun
Gandimeraa
Olorun
Level 67
God Stats
14W - 8L
1,561 SR
Queue Stats
22W - 14L
1,511 Elo+
Solo
Izanami
Izanami
Skyfire247
Izanami
Level 107
God Stats
13W - 9L
1,500 SR
Queue Stats
444W - 445L
1,431 Elo+
Solo
Athena
Athena
Stahlkin
Athena
Level 76
God Stats
18W - 12L
1,540 SR
Queue Stats
400W - 395L
1,508 Elo+
Solo
Thanatos
Thanatos
abtbj
Thanatos
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
199W - 198L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KericMT
Xing Tian
9
1 / 3 / 2
5,735
521
3,871
10,491
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,707
519
2,729
7,789
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,551
505
1,510
4,018
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,681
516
2,222
6,250
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
itsbunnie
Medusa
10
2 / 3 / 1
5,892
536
4,338
6,667
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DavidThyrfing
Jormungandr
12
0 / 0 / 3
6,623
602
4,220
6,351
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Gandimeraa
Olorun
12
4 / 0 / 2
7,702
700
3,295
4,410
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Skyfire247
Izanami
11
4 / 1 / 2
6,733
612
8,772
6,832
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Stahlkin
Athena
10
1 / 2 / 5
5,608
510
2,607
6,906
4,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
abtbj
Thanatos
11
6 / 1 / 3
6,920
629
4,371
6,401
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DavidThyrfing
Jormungandr
0
0
3
1.5
W
Olorun
Gandimeraa
Olorun
4
0
2
5
L
Xing Tian
KericMT
Xing Tian
1
3
2
0.67
L
1
3
0
0.33
L
0
3
0
0
W
Izanami
Skyfire247
Izanami
4
1
2
5
W
Athena
Stahlkin
Athena
1
2
5
1.75
L
0
3
0
0
W
Thanatos
abtbj
Thanatos
6
1
3
7.5
L
Medusa
itsbunnie
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
23,265
35,215
Taken
30,900
13,312
Mitigated
12,690
8,943
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DavidThyrfing
Jormungandr
4,220
1,007
0
1,723
6,351
2,703
0
672
5,230
35,063
0
W
Olorun
Gandimeraa
Olorun
3,295
2,492
0
2,574
4,410
1,407
1,152
609
3,417
40,372
0
L
Xing Tian
KericMT
Xing Tian
3,871
369
0
2,641
10,491
4,284
0
1,606
8,885
15,890
0
L
2,729
1,106
0
1,287
7,789
2,453
0
1,834
5,955
0
33,304
L
1,510
187
483
711
4,018
1,106
0
1,540
2,478
28,411
0
W
Izanami
Skyfire247
Izanami
8,772
4,945
0
3,465
6,832
2,107
420
1,777
5,055
0
47,507
W
Athena
Stahlkin
Athena
2,607
883
222
1,340
6,906
4,378
0
1,959
4,947
19,536
0
L
2,222
178
42
2,270
6,250
3,903
0
3,587
2,663
0
25,574
W
Thanatos
abtbj
Thanatos
4,371
1,224
0
6,585
6,401
2,095
121
130
6,219
0
24,673
L
Medusa
itsbunnie
Medusa
4,338
1,775
0
1,509
6,667
1,566
0
1,555
5,112
0
28,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
33,586
281
Minions Killed
351
0
Camps Cleared
0
1,148,765
Distance Traveled
1,018,277
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,623
602
82
7
0
193,739
1
W
Olorun
7,702
700
86
8
0
206,796
2
L
Xing Tian
5,735
521
11
1
0
222,146
2
L
Serqet
5,707
519
72
7
0
253,290
4
L
Ra
5,551
505
67
6
0
236,540
4
W
Izanami
6,733
612
101
9
0
179,816
3
W
Athena
5,608
510
29
3
0
209,437
9
L
Guan Yu
5,681
516
66
6
0
243,532
1
W
Thanatos
6,920
629
53
5
0
228,489
1
L
Medusa
5,892
536
65
6
0
193,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role