Player Matchup

Susano
Susano
ELINGER_23
Susano
Level 14
God Stats
2W - 1L
1,681 SR
Queue Stats
10W - 14L
1,298 Elo+
Solo
King Arthur
King Arthur
ShadowFenrirHPH
King Arthur
Level 26
God Stats
1W - 1L
1,284 SR
Queue Stats
18W - 43L
1,188 Elo+
Solo
Hel
Hel
ctay13
Hel
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 9L
1,145 Elo+
Solo
Izanami
Izanami
michaelcrew622
Izanami
Level 27
God Stats
8W - 6L
1,756 SR
Queue Stats
37W - 43L
1,298 Elo+
Solo
Cabrakan
Cabrakan
rich-air0
Cabrakan
Level 24
God Stats
4W - 4L
1,492 SR
Queue Stats
63W - 68L
1,261 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,238 Elo+

VS

Team Averages
Level 18
1,552 SR
1,290 Elo+
Hades
Hades
FTPstoked
Hades
Level 14
God Stats
31W - 29L
1,479 SR
Queue Stats
45W - 37L
1,372 Elo+
Solo
Bakasura
Bakasura
Gamerfinley123
Bakasura
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
43W - 70L
1,272 Elo+
Solo
Merlin
Merlin
K4m1_nAri
Merlin
Level 27
God Stats
6W - 5L
1,638 SR
Queue Stats
42W - 39L
1,317 Elo+
Party 1
Vamana
Vamana
Khashiuliz
Vamana
Level 12
God Stats
5W - 5L
1,588 SR
Queue Stats
64W - 65L
1,351 Elo+
Party 1
Scylla
Scylla
aladinc7
Scylla
Level 8
God Stats
28W - 23L
1,305 SR
Queue Stats
39W - 40L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ELINGER_23
Susano
19
4 / 3 / 2
13,495
519
6,714
20,679
9,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ShadowFenrirHPH
King Arthur
14
3 / 10 / 7
11,089
427
3,321
25,875
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
ctay13
Hel
20
5 / 5 / 5
13,723
528
9,444
18,925
16,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 4 / 3
15,434
594
16,009
20,162
12,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
rich-air0
Cabrakan
16
6 / 8 / 7
12,256
471
7,615
22,040
23,543
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FTPstoked
Hades
19
10 / 3 / 8
12,753
491
16,172
14,001
6,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Bakasura
12
1 / 6 / 9
9,008
346
1,458
8,952
2,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
K4m1_nAri
Merlin
18
7 / 12 / 9
11,292
434
19,549
16,347
5,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Khashiuliz
Vamana
5
1 / 3 / 3
7,475
288
519
3,045
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
aladinc7
Scylla
19
7 / 7 / 8
12,149
467
25,072
17,255
6,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
29
Kills
26
30
Deaths
31
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Susano
ELINGER_23
Susano
4
3
2
1.67
L
Hades
FTPstoked
Hades
10
3
8
4.67
L
Bakasura
1
6
9
0.92
L
Merlin
K4m1_nAri
Merlin
7
12
9
0.96
L
Vamana
Khashiuliz
Vamana
1
3
3
0.83
W
King Arthur
ShadowFenrirHPH
King Arthur
3
10
7
0.65
L
Scylla
aladinc7
Scylla
7
7
8
1.57
W
Hel
ctay13
Hel
5
5
5
1.5
W
11
4
3
3.13
W
Cabrakan
rich-air0
Cabrakan
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,103
Damage
62,770
107,681
Taken
59,600
76,531
Mitigated
21,871
37,524
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ELINGER_23
Susano
6,714
1,702
0
6,649
20,679
9,281
1,613
4,012
16,667
0
99,587
L
Hades
FTPstoked
Hades
16,172
550
221
5,296
14,001
6,173
120
3,884
9,894
49,107
0
L
Bakasura
1,458
1,115
0
631
8,952
2,752
0
2,727
6,100
0
11,982
L
Merlin
K4m1_nAri
Merlin
19,549
1,975
0
809
16,347
5,756
420
4,040
12,157
61,014
0
L
Vamana
Khashiuliz
Vamana
519
138
0
416
3,045
751
0
236
2,809
0
5,432
W
King Arthur
ShadowFenrirHPH
King Arthur
3,321
1,093
0
4,496
25,875
15,031
271
14,829
11,046
0
20,795
L
Scylla
aladinc7
Scylla
25,072
3,033
0
2,416
17,255
6,439
560
6,172
11,033
72,933
0
W
Hel
ctay13
Hel
9,444
1,612
8,695
9,278
18,925
16,651
3,236
15,395
3,520
66,383
0
W
16,009
13,310
771
4,214
20,162
12,025
12,522
13,357
6,805
0
116,402
W
Cabrakan
rich-air0
Cabrakan
7,615
1,423
1,378
2,043
22,040
23,543
2,196
13,200
8,840
32,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,997
Gold Earned
52,677
568
Minions Killed
289
0
Camps Cleared
0
2,271,352
Distance Traveled
1,740,850
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,495
519
157
6
0
482,204
0
L
Hades
12,753
491
70
3
0
436,510
0
L
Bakasura
9,008
346
32
1
0
343,705
5
L
Merlin
11,292
434
72
3
0
428,535
0
L
Vamana
7,475
288
12
0
0
111,164
0
W
King Arthur
11,089
427
33
1
0
463,593
0
L
Scylla
12,149
467
103
4
0
420,936
4
W
Hel
13,723
528
125
5
0
458,479
1
W
Izanami
15,434
594
200
8
0
471,873
0
W
Cabrakan
12,256
471
53
2
0
395,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role