Player Matchup

Fenrir
Fenrir
VegetoHD2015
Fenrir
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 46L
1,090 Elo+
Party 2
Heimdallr
Heimdallr
morlero12
Heimdallr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
salomon15
Sylvanus
Level 63
God Stats
4W - 3L
1,788 SR
Queue Stats
43W - 51L
1,207 Elo+
Party 2
Team Averages
Level 57
1,596 SR
1,266 Elo+

VS

Team Averages
Level 79
1,393 SR
1,256 Elo+
Zeus
Zeus
HaraldTafari
Zeus
Level 89
God Stats
2W - 1L
1,501 SR
Queue Stats
5W - 9L
1,247 Elo+
Party 1
Izanami
Izanami
Zéphyrin
Izanami
Level 26
God Stats
1W - 2L
1,179 SR
Queue Stats
1W - 5L
1,021 Elo+
Party 1
Sylvanus
Sylvanus
crandel
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 7 / 3
8,045
575
2,245
13,883
5,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
morlero12
Heimdallr
11
1 / 3 / 3
8,555
611
6,503
11,147
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
salomon15
Sylvanus
12
3 / 4 / 1
9,893
707
7,617
16,896
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 3
11,130
795
23,257
7,199
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zéphyrin
Izanami
13
3 / 2 / 8
9,738
696
6,472
7,845
3,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
crandel
Sylvanus
13
1 / 1 / 10
9,386
670
6,434
12,411
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Fenrir
0
7
3
0.21
W
Izanami
Zéphyrin
Izanami
3
2
8
3.5
W
Sylvanus
crandel
Sylvanus
1
1
10
6
L
Heimdallr
morlero12
Heimdallr
1
3
3
0.83
L
Sylvanus
salomon15
Sylvanus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,365
Damage
36,163
41,926
Taken
27,455
22,197
Mitigated
16,955
10,586
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,257
1,493
732
2,804
7,199
2,745
1,097
1,958
5,241
58,981
0
L
Fenrir
2,245
657
0
131
13,883
5,273
0
9,298
4,585
0
11,458
W
Izanami
Zéphyrin
Izanami
6,472
4,724
0
929
7,845
3,325
772
2,733
5,109
0
42,829
W
Sylvanus
crandel
Sylvanus
6,434
2,365
3,597
6,929
12,411
10,885
292
3,328
9,083
29,153
0
L
Heimdallr
morlero12
Heimdallr
6,503
2,047
501
807
11,147
4,126
0
8,677
2,470
0
35,484
L
Sylvanus
salomon15
Sylvanus
7,617
1,819
3,070
6,077
16,896
12,798
0
11,744
5,152
23,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
30,254
121
Minions Killed
175
0
Camps Cleared
0
751,460
Distance Traveled
819,921
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,130
795
73
5
0
288,241
5
L
Fenrir
8,045
575
21
2
0
229,953
0
W
Izanami
9,738
696
71
5
0
279,709
2
W
Sylvanus
9,386
670
31
2
0
251,971
2
L
Heimdallr
8,555
611
70
5
0
285,689
0
L
Sylvanus
9,893
707
30
2
0
235,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role