Player Matchup

King Arthur
King Arthur
Diamond V
AgusConitos
King Arthur
Diamond V
Level 160
God Stats
1W - 1L
1,300 SR
Queue Stats
38W - 31L
2,052 MMR
Solo
Jing Wei
Jing Wei
Platinum I
ChicaMarreta
Jing Wei
Platinum I
Level 157
God Stats
18W - 13L
1,730 SR
Queue Stats
32W - 30L
1,978 MMR
Party 1
Yemoja
Yemoja
Gold I
Suda007
Yemoja
Gold I
Level 159
God Stats
5W - 1L
1,801 SR
Queue Stats
18W - 11L
1,891 MMR
Party 1
Loki
Loki
Platinum III
XhitoBot
Loki
Platinum III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 168L
2,126 MMR
Solo
Scylla
Scylla
Diamond II
ZoncuiConitos
Scylla
Diamond II
Level 157
God Stats
16W - 12L
1,524 SR
Queue Stats
411W - 358L
2,331 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,571 SR
2,076 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,453 SR
2,074 MMR
Vulcan
Vulcan
Diamond V
OIdsir
Vulcan
Diamond V
Level 160
God Stats
0W - 2L
1,317 SR
Queue Stats
230W - 171L
2,137 MMR
Party 3
Awilix
Awilix
Diamond I
Speczilla
Awilix
Diamond I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 100L
2,467 MMR
Solo
Tyr
Tyr
Platinum II
Zuku69
Tyr
Platinum II
Level 157
God Stats
14W - 11L
1,671 SR
Queue Stats
169W - 148L
1,902 MMR
Party 2
Anhur
Anhur
Platinum I
lautymex1ARG
Anhur
Platinum I
Level 156
God Stats
2W - 2L
1,275 SR
Queue Stats
167W - 126L
1,948 MMR
Party 2
Bacchus
Bacchus
Diamond V
peppersz
Bacchus
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 167L
1,916 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgusConitos
King Arthur
20
6 / 3 / 5
13,738
624
25,519
31,625
31,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
ChicaMarreta
Jing Wei
20
1 / 0 / 6
13,075
594
13,648
13,833
4,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Suda007
Yemoja
17
5 / 0 / 8
11,074
503
8,733
12,651
7,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
7 / 1 / 5
13,736
624
15,018
17,425
7,820
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 10
13,513
614
12,444
10,561
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouPersephoneApolloSetJanus

VS

Bans
GebBellonaCupidSun WukongYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
OIdsir
Vulcan
16
0 / 5 / 1
9,957
453
11,902
11,009
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Speczilla
Awilix
19
4 / 5 / 1
11,781
536
8,992
18,195
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Zuku69
Tyr
17
0 / 4 / 1
10,295
468
7,567
25,340
26,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 2 / 0
10,380
472
12,068
20,443
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
peppersz
Bacchus
14
1 / 5 / 1
9,057
412
5,478
18,349
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
5
5
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgusConitos
King Arthur
6
3
5
2.83
W
Jing Wei
ChicaMarreta
Jing Wei
1
0
6
4
L
Vulcan
OIdsir
Vulcan
0
5
1
0.1
L
Awilix
Speczilla
Awilix
4
5
1
0.9
W
Yemoja
Suda007
Yemoja
5
0
8
9
W
Loki
7
1
5
9.5
W
2
1
10
7
L
Tyr
Zuku69
Tyr
0
4
1
0.13
L
0
2
0
0
L
Bacchus
peppersz
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,362
Damage
46,007
86,095
Taken
93,336
54,476
Mitigated
63,125
43,149
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgusConitos
King Arthur
25,519
3,735
0
12,879
31,625
31,448
0
3,364
28,071
273
106,214
W
Jing Wei
ChicaMarreta
Jing Wei
13,648
12,063
0
8,639
13,833
4,420
4,580
1,835
11,689
0
128,339
L
Vulcan
OIdsir
Vulcan
11,902
3,068
0
1,141
11,009
4,761
0
3,866
6,987
81,526
0
L
Awilix
Speczilla
Awilix
8,992
3,162
0
4,518
18,195
6,821
0
4,583
13,433
0
92,327
W
Yemoja
Suda007
Yemoja
8,733
1,683
5,469
5,766
12,651
7,199
951
4,297
8,037
33,836
0
W
Loki
15,018
3,164
0
7,668
17,425
7,820
441
3,409
13,735
0
123,289
W
12,444
623
0
2,728
10,561
3,589
1,778
3,831
6,312
112,370
0
L
Tyr
Zuku69
Tyr
7,567
1,451
0
10,256
25,340
26,518
84
3,196
21,904
0
76,740
L
12,068
8,822
0
6,277
20,443
8,358
98
4,311
16,070
0
97,341
L
Bacchus
peppersz
Bacchus
5,478
400
0
3,830
18,349
16,667
0
4,923
13,271
17,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,136
Gold Earned
51,470
822
Minions Killed
692
0
Camps Cleared
0
2,331,704
Distance Traveled
2,197,788
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,738
624
193
9
0
462,748
5
W
Jing Wei
13,075
594
203
9
0
444,624
7
L
Vulcan
9,957
453
180
8
0
426,297
4
L
Awilix
11,781
536
161
7
0
480,734
4
W
Yemoja
11,074
503
40
2
0
431,999
10
W
Loki
13,736
624
162
7
0
528,945
7
W
Scylla
13,513
614
224
10
0
463,388
4
L
Tyr
10,295
468
158
7
0
475,792
5
L
Anhur
10,380
472
171
8
0
399,269
11
L
Bacchus
9,057
412
22
1
0
415,696
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role