Player Matchup

Kali
Kali
DarkKenpachi145
Kali
Level 14
God Stats
0W - 2L
1,403 SR
Queue Stats
71W - 67L
1,453 Elo+
Party 2
Zeus
Zeus
EternalLight598
Zeus
Level 25
God Stats
8W - 10L
1,540 SR
Queue Stats
71W - 78L
1,429 Elo+
Party 2
Thor
Thor
JOSHHAG
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,680 Elo+
Party 1
Ymir
Ymir
Sam-Rice
Ymir
Level 3
God Stats
1W - 2L
1,200 SR
Queue Stats
67W - 95L
1,356 Elo+
Party 1
Odin
Odin
korfar83
Odin
Level 29
God Stats
6W - 6L
1,753 SR
Queue Stats
126W - 170L
1,442 Elo+
Party 1
Team Averages
Level 15
1,479 SR
1,472 Elo+

VS

Team Averages
Level 16
1,613 SR
1,548 Elo+
Nu Wa
Nu Wa
AAOniZuKaa
Nu Wa
Level 15
God Stats
25W - 14L
1,659 SR
Queue Stats
68W - 60L
1,561 Elo+
Party 3
Artemis
Artemis
BeO1112
Artemis
Level 12
God Stats
15W - 14L
1,618 SR
Queue Stats
17W - 19L
1,485 Elo+
Solo
Loki
Loki
Boudbeuhh
Loki
Level 16
God Stats
5W - 4L
1,424 SR
Queue Stats
69W - 59L
1,560 Elo+
Party 3
Ares
Ares
CapoZago92
Ares
Level 22
God Stats
17W - 5L
1,873 SR
Queue Stats
74W - 54L
1,586 Elo+
Party 4
Bellona
Bellona
Tritamucche
Bellona
Level 16
God Stats
4W - 4L
1,491 SR
Queue Stats
51W - 34L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,565
857
6,454
14,520
5,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 7 / 1
9,490
949
14,030
13,914
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
JOSHHAG
Thor
14
0 / 15 / 1
8,177
818
7,455
19,564
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
0 / 10 / 1
8,894
889
5,855
20,669
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
15
0 / 3 / 2
8,677
868
5,946
12,548
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

59

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
9 / 0 / 26
11,523
1,152
16,401
7,169
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
BeO1112
Artemis
18
11 / 0 / 20
11,038
1,104
14,722
5,294
2,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
17
8 / 3 / 13
10,669
1,067
13,669
8,691
3,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 0 / 21
10,734
1,073
10,228
11,643
14,571
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Tritamucche
Bellona
17
8 / 0 / 23
10,655
1,066
16,296
11,474
13,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
146
3
Kills
43
43
Deaths
3
6
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
9
0
26
22
W
Artemis
BeO1112
Artemis
11
0
20
21
W
Loki
8
3
13
4.83
W
7
0
21
17.5
L
1
8
1
0.19
L
2
7
1
0.36
L
Thor
JOSHHAG
Thor
0
15
1
0.03
L
Ymir
0
10
1
0.05
W
Bellona
Tritamucche
Bellona
8
0
23
19.5
L
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,740
Damage
71,316
81,215
Taken
44,271
40,772
Mitigated
36,601
2,748
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
16,401
6,406
1,010
1,542
7,169
2,801
0
4,189
2,880
32,672
0
W
Artemis
BeO1112
Artemis
14,722
10,081
1,206
382
5,294
2,323
0
2,431
2,838
0
32,791
W
Loki
13,669
4,159
414
633
8,691
3,717
0
3,950
4,599
0
23,011
W
10,228
1,299
0
0
11,643
14,571
0
4,308
7,185
13,233
0
L
6,454
2,612
0
1,148
14,520
5,109
0
3,574
10,846
0
19,031
L
14,030
2,750
0
0
13,914
4,431
0
6,141
7,673
39,240
0
L
Thor
JOSHHAG
Thor
7,455
2,096
0
679
19,564
6,792
0
5,894
13,470
0
16,647
L
Ymir
5,855
448
0
596
20,669
14,162
0
6,028
14,453
29,266
0
W
Bellona
Tritamucche
Bellona
16,296
6,189
0
1,213
11,474
13,189
0
5,130
6,245
0
31,082
L
Odin
5,946
1,357
0
325
12,548
10,278
0
4,992
7,531
150
16,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
54,619
156
Minions Killed
146
1
Camps Cleared
5
798,601
Distance Traveled
905,838
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,523
1,152
44
4
1
195,075
0
W
Artemis
11,038
1,104
47
5
1
148,703
0
W
Loki
10,669
1,067
17
2
2
170,574
0
W
Ares
10,734
1,073
3
0
1
175,092
0
L
Kali
8,565
857
23
2
1
157,438
1
L
Zeus
9,490
949
50
5
0
145,305
2
L
Thor
8,177
818
13
1
0
160,043
1
L
Ymir
8,894
889
48
5
0
155,747
0
W
Bellona
10,655
1,066
35
4
0
216,394
2
L
Odin
8,677
868
22
2
0
180,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role