Player Matchup

King Arthur
King Arthur
Cronkmiester
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,644 Elo+
Solo
Ymir
Ymir
Jesaxxus
Ymir
Level 98
God Stats
6W - 7L
1,500 SR
Queue Stats
302W - 260L
1,549 Elo+
Party 3
Neith
Neith
Xaxxus
Neith
Level 63
God Stats
20W - 10L
1,783 SR
Queue Stats
192W - 141L
1,579 Elo+
Party 3
Vulcan
Vulcan
valbless
Vulcan
Level 86
God Stats
5W - 4L
1,733 SR
Queue Stats
109W - 85L
1,593 Elo+
Solo
Fenrir
Fenrir
zuka4382
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,554 Elo+
Solo
Team Averages
Level 83
1,603 SR
1,584 Elo+

VS

Team Averages
Level 94
1,617 SR
1,449 Elo+
Erlang Shen
Erlang Shen
Bman500
Erlang Shen
Level 142
God Stats
3W - 8L
1,281 SR
Queue Stats
89W - 127L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Foгe
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,366 Elo+
Party 2
Cupid
Cupid
KB101
Cupid
Level 79
God Stats
8W - 5L
1,812 SR
Queue Stats
433W - 393L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
Parzival501st
Sylvanus
Level 106
God Stats
29W - 20L
1,864 SR
Queue Stats
528W - 507L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T3gus
Tsukuyomi
Level 60
God Stats
13W - 18L
1,629 SR
Queue Stats
37W - 63L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cronkmiester
King Arthur
19
6 / 12 / 3
13,689
456
16,556
32,266
37,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
18
3 / 11 / 11
12,087
403
13,776
32,569
35,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Xaxxus
Neith
19
2 / 6 / 2
12,287
410
7,728
22,651
9,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
valbless
Vulcan
20
4 / 3 / 7
15,391
513
34,688
16,883
8,056
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
zuka4382
Fenrir
20
4 / 7 / 7
13,626
454
13,524
33,177
21,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bman500
Erlang Shen
20
8 / 2 / 15
16,255
542
23,344
37,313
33,478
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Foгe
Nu Wa
20
9 / 6 / 15
16,804
560
36,733
17,505
7,697
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
KB101
Cupid
20
12 / 3 / 8
18,254
608
17,722
23,227
15,151
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Parzival501st
Sylvanus
20
3 / 3 / 21
14,363
479
14,331
26,199
32,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
T3gus
Tsukuyomi
20
6 / 5 / 18
16,331
544
17,278
25,204
13,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
115
19
Kills
38
39
Deaths
19
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bman500
Erlang Shen
8
2
15
7.75
L
King Arthur
Cronkmiester
King Arthur
6
12
3
0.63
W
Nu Wa
Foгe
Nu Wa
9
6
15
2.75
L
Ymir
3
11
11
0.77
W
Cupid
KB101
Cupid
12
3
8
5.33
W
Sylvanus
Parzival501st
Sylvanus
3
3
21
4.5
W
Tsukuyomi
T3gus
Tsukuyomi
6
5
18
3
L
Neith
Xaxxus
Neith
2
6
2
0.5
L
Vulcan
valbless
Vulcan
4
3
7
2.5
L
Fenrir
zuka4382
Fenrir
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,272
Damage
109,408
137,546
Taken
129,448
111,549
Mitigated
102,235
20,829
Healing
54,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bman500
Erlang Shen
23,344
11,814
0
16,794
37,313
33,478
1,137
15,023
21,987
0
107,109
L
King Arthur
Cronkmiester
King Arthur
16,556
1,347
0
100
32,266
37,057
0
12,636
19,630
0
77,238
W
Nu Wa
Foгe
Nu Wa
36,733
5,331
0
1,480
17,505
7,697
2,148
7,048
10,265
130,566
0
L
Ymir
13,776
2,800
808
1,606
32,569
35,536
0
14,687
17,882
48,420
0
W
Cupid
KB101
Cupid
17,722
10,294
0
10,992
23,227
15,151
3,730
9,785
13,357
0
146,281
W
Sylvanus
Parzival501st
Sylvanus
14,331
3,989
7,470
8,049
26,199
32,892
2,155
10,888
15,145
58,083
13,421
W
Tsukuyomi
T3gus
Tsukuyomi
17,278
3,815
0
10,030
25,204
13,017
172
7,953
17,119
0
146,524
L
Neith
Xaxxus
Neith
7,728
3,481
0
7,774
22,651
9,618
0
7,478
15,173
0
77,394
L
Vulcan
valbless
Vulcan
34,688
10,232
0
232
16,883
8,056
100
7,115
9,768
139,677
0
L
Fenrir
zuka4382
Fenrir
13,524
4,190
0
10,309
33,177
21,282
500
9,311
23,866
0
104,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,080
Gold Earned
82,007
694
Minions Killed
751
0
Camps Cleared
0
2,615,002
Distance Traveled
2,753,590
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,255
542
138
5
0
569,435
7
L
King Arthur
13,689
456
136
5
0
461,307
0
W
Nu Wa
16,804
560
181
6
0
510,154
0
L
Ymir
12,087
403
56
2
0
470,980
5
W
Cupid
18,254
608
190
6
0
565,431
3
W
Sylvanus
14,363
479
91
3
0
503,425
5
W
Tsukuyomi
16,331
544
151
5
0
605,145
6
L
Neith
12,287
410
116
4
0
516,343
4
L
Vulcan
15,391
513
242
8
0
571,307
1
L
Fenrir
13,626
454
144
5
0
595,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role