Player Matchup

Cabrakan
Cabrakan
Silver I
Dober_Bull_
Cabrakan
Silver I
Level 89
God Stats
54W - 39L
1,656 SR
Queue Stats
344W - 357L
1,417 MMR
Party 2
Nu Wa
Nu Wa
Silver I
MR_COO_
Nu Wa
Silver I
Level 101
God Stats
37W - 40L
1,362 SR
Queue Stats
282W - 291L
1,505 MMR
Party 2
Chiron
Chiron
Silver IV
Sivik 14
Chiron
Silver IV
Level 78
God Stats
0W - 2L
1,518 SR
Queue Stats
25W - 52L
1,460 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,512 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,530 SR
1,454 MMR
Bacchus
Bacchus
Gold V
Kentacles__
Bacchus
Gold V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,537 MMR
Party 1
Medusa
Medusa
Silver II
MF_Shadow__
Medusa
Silver II
Level 89
God Stats
10W - 6L
1,589 SR
Queue Stats
57W - 61L
1,297 MMR
Party 1
Discordia
Discordia
Gold IV
bananaboymanboy
Discordia
Gold IV
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dober_Bull_
Cabrakan
20
4 / 3 / 7
17,997
529
18,030
30,347
59,824
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
MR_COO_
Nu Wa
20
2 / 3 / 11
18,672
549
28,765
19,566
9,541
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Sivik 14
Chiron
20
8 / 8 / 2
19,389
570
16,287
30,446
13,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
NoxAnubisDanzaburouCthulhuCu Chulainn

VS

Bans
ChaacCupidHerculesIzanamiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kentacles__
Bacchus
20
2 / 3 / 12
20,361
599
20,760
28,365
53,087
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
5 / 5 / 6
20,262
596
23,180
32,353
13,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
bananaboymanboy
Discordia
20
7 / 6 / 4
20,769
611
27,847
20,344
9,074
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
14
14
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dober_Bull_
Cabrakan
4
3
7
2.5
W
Bacchus
Kentacles__
Bacchus
2
3
12
2.67
W
Medusa
5
5
6
1.6
L
Nu Wa
MR_COO_
Nu Wa
2
3
11
2.5
L
Chiron
Sivik 14
Chiron
8
8
2
1.13
W
Discordia
bananaboymanboy
Discordia
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,082
Damage
71,787
80,359
Taken
81,062
82,604
Mitigated
76,066
13,845
Healing
27,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dober_Bull_
Cabrakan
18,030
1,305
0
1,088
30,347
59,824
156
14,619
15,262
57,572
0
W
Bacchus
Kentacles__
Bacchus
20,760
1,067
0
3,698
28,365
53,087
0
14,061
14,304
93,800
0
W
Medusa
23,180
11,865
0
16,717
32,353
13,905
4,278
21,474
10,879
0
248,118
L
Nu Wa
MR_COO_
Nu Wa
28,765
10,393
163
4,886
19,566
9,541
202
13,305
5,801
134,362
0
L
Chiron
Sivik 14
Chiron
16,287
5,226
1,713
5,995
30,446
13,239
0
20,169
9,759
0
103,050
W
Discordia
bananaboymanboy
Discordia
27,847
639
0
6,625
20,344
9,074
248
11,778
8,566
224,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,058
Gold Earned
61,392
317
Minions Killed
660
0
Camps Cleared
0
1,842,662
Distance Traveled
1,819,848
40
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
17,997
529
44
1
0
668,967
23
W
Bacchus
20,361
599
116
3
0
658,412
3
W
Medusa
20,262
596
302
9
0
575,553
3
L
Nu Wa
18,672
549
141
4
0
600,452
15
L
Chiron
19,389
570
132
4
0
573,243
2
W
Discordia
20,769
611
242
7
0
585,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role