Player Matchup

Baron Samedi
Baron Samedi
Charizard2
Baron Samedi
Level 24
God Stats
7W - 8L
1,713 SR
Queue Stats
382W - 439L
1,612 Elo+
Solo
Artemis
Artemis
JaJaTheDestroyer
Artemis
Level 106
God Stats
1W - 1L
1,909 SR
Queue Stats
29W - 22L
1,570 Elo+
Party 2
Horus
Horus
chicken346890
Horus
Level 23
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 4L
1,629 Elo+
Party 2
Team Averages
Level 51
1,781 SR
1,604 Elo+

VS

Team Averages
Level 41
1,580 SR
1,522 Elo+
Neith
Neith
CaptianChunk98
Neith
Level 10
God Stats
6W - 17L
1,421 SR
Queue Stats
6W - 18L
1,398 Elo+
Party 1
Ares
Ares
blazes505
Ares
Level 7
God Stats
5W - 9L
1,516 SR
Queue Stats
26W - 49L
1,516 Elo+
Solo
Bellona
Bellona
xPriMex xWaRDoG
Bellona
Level 106
God Stats
0W - 1L
1,804 SR
Queue Stats
90W - 54L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charizard2
Baron Samedi
11
6 / 1 / 8
7,991
799
8,441
5,994
2,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 5
8,446
845
8,601
5,868
2,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 13
7,762
776
3,247
5,917
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,618
562
2,790
6,597
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
9
0 / 7 / 1
6,225
623
2,642
8,467
7,233
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
6,629
663
5,978
10,251
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
1
1
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Baron Samedi
Charizard2
Baron Samedi
6
1
8
10
W
9
0
5
11.5
L
Ares
0
7
1
0.07
W
2
0
13
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
11,410
17,779
Taken
25,315
8,654
Mitigated
17,398
9,982
Healing
1,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,790
1,273
0
778
6,597
2,208
0
3,520
3,077
0
17,327
W
Baron Samedi
Charizard2
Baron Samedi
8,441
540
1,159
2,023
5,994
2,904
200
568
5,426
26,597
0
W
8,601
5,445
0
3,934
5,868
2,497
1,593
1,243
4,625
0
34,091
L
Ares
2,642
615
0
0
8,467
7,233
0
1,918
6,549
8,234
0
W
3,247
1,646
1,138
1,728
5,917
3,253
102
1,650
4,267
0
11,152
L
5,978
1,003
0
775
10,251
7,957
0
3,093
7,158
1,890
23,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
18,472
118
Minions Killed
83
0
Camps Cleared
0
490,885
Distance Traveled
422,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,618
562
19
2
0
120,472
0
W
Baron Samedi
7,991
799
45
5
0
154,941
0
W
Artemis
8,446
845
56
6
0
147,438
2
L
Ares
6,225
623
13
1
0
134,500
2
W
Horus
7,762
776
17
2
0
188,506
3
L
Bellona
6,629
663
51
5
0
167,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role