Player Matchup

Artemis
Artemis
Blxrrd
Artemis
Level 89
God Stats
7W - 8L
1,370 SR
Queue Stats
779W - 769L
1,526 Elo+
Party 1
Nemesis
Nemesis
CoolAtTaCK08
Nemesis
Level 53
God Stats
27W - 23L
1,603 SR
Queue Stats
283W - 251L
1,585 Elo+
Party 1
Discordia
Discordia
GriD MasteRXLP
Discordia
Level 137
God Stats
4W - 9L
1,318 SR
Queue Stats
236W - 259L
1,473 Elo+
Party 1
Loki
Loki
Welkd
Loki
Level 50
God Stats
46W - 56L
1,414 SR
Queue Stats
134W - 164L
1,480 Elo+
Party 1
Geb
Geb
i iz kai
Geb
Level 68
God Stats
15W - 8L
1,517 SR
Queue Stats
331W - 284L
1,610 Elo+
Party 1
Team Averages
Level 79
1,444 SR
1,535 Elo+

VS

Team Averages
Level 105
1,576 SR
1,518 Elo+
Achilles
Achilles
Barkstep
Achilles
Level 65
God Stats
8W - 9L
1,702 SR
Queue Stats
223W - 208L
1,524 Elo+
Party 2
Cabrakan
Cabrakan
CAPTAINCOUGH420
Cabrakan
Level 125
God Stats
3W - 7L
1,472 SR
Queue Stats
11W - 20L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
CorporalCringe
Heimdallr
Level 140
God Stats
1W - 1L
1,592 SR
Queue Stats
39W - 50L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Lmusskopf
Nu Wa
Level 68
God Stats
2W - 2L
1,378 SR
Queue Stats
31W - 26L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
niklasfasterling
Erlang Shen
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
413W - 369L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blxrrd
Artemis
20
13 / 6 / 5
14,039
585
21,388
23,452
9,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
CoolAtTaCK08
Nemesis
20
8 / 3 / 10
13,605
567
18,478
20,104
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
GriD MasteRXLP
Discordia
20
3 / 3 / 10
12,598
525
11,608
14,081
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Welkd
Loki
19
3 / 4 / 6
12,291
512
12,431
20,341
9,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 0 / 18
13,067
544
12,332
23,340
18,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barkstep
Achilles
19
2 / 4 / 2
11,747
489
16,616
23,872
27,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
18
7 / 9 / 2
12,157
507
11,990
20,468
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
CorporalCringe
Heimdallr
18
1 / 7 / 7
11,513
480
11,953
22,465
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Lmusskopf
Nu Wa
18
2 / 7 / 6
11,792
491
22,853
16,867
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
niklasfasterling
Erlang Shen
19
4 / 5 / 4
11,942
498
6,969
22,644
14,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
31
Kills
16
16
Deaths
32
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Barkstep
Achilles
2
4
2
0.75
W
Artemis
Blxrrd
Artemis
13
6
5
2.58
L
Cabrakan
7
9
2
0.89
W
Nemesis
CoolAtTaCK08
Nemesis
8
3
10
4.33
L
Heimdallr
CorporalCringe
Heimdallr
1
7
7
0.64
W
Discordia
GriD MasteRXLP
Discordia
3
3
10
2.67
L
Nu Wa
Lmusskopf
Nu Wa
2
7
6
0.71
W
Loki
Welkd
Loki
3
4
6
1.5
W
4
0
18
13
L
Erlang Shen
niklasfasterling
Erlang Shen
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,237
Damage
70,381
101,318
Taken
106,316
50,419
Mitigated
79,627
37,881
Healing
27,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Barkstep
Achilles
16,616
1,803
0
7,485
23,872
27,213
225
4,800
18,988
588
77,819
W
Artemis
Blxrrd
Artemis
21,388
12,756
0
12,972
23,452
9,194
2,832
6,815
16,475
0
131,366
L
Cabrakan
11,990
1,075
0
1,848
20,468
22,926
245
4,830
15,505
38,571
0
W
Nemesis
CoolAtTaCK08
Nemesis
18,478
10,026
0
7,721
20,104
8,737
1,120
6,362
13,425
0
92,543
L
Heimdallr
CorporalCringe
Heimdallr
11,953
4,304
0
7,104
22,465
8,966
1,282
4,138
18,253
0
76,934
W
Discordia
GriD MasteRXLP
Discordia
11,608
997
216
3,665
14,081
4,815
2,126
7,900
5,878
89,412
0
L
Nu Wa
Lmusskopf
Nu Wa
22,853
5,282
0
2,467
16,867
6,093
820
4,792
11,731
102,049
0
W
Loki
Welkd
Loki
12,431
3,706
0
5,441
20,341
9,466
672
4,914
14,733
0
69,037
W
12,332
1,693
0
7,866
23,340
18,207
546
8,455
14,445
36,032
0
L
Erlang Shen
niklasfasterling
Erlang Shen
6,969
4,568
0
8,247
22,644
14,429
0
4,613
17,899
0
89,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,600
Gold Earned
59,151
622
Minions Killed
624
0
Camps Cleared
0
2,445,164
Distance Traveled
2,149,367
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,747
489
150
6
0
437,157
5
W
Artemis
14,039
585
161
7
0
462,415
0
L
Cabrakan
12,157
507
40
2
0
409,471
3
W
Nemesis
13,605
567
138
6
0
560,892
1
L
Heimdallr
11,513
480
143
6
0
411,407
2
W
Discordia
12,598
525
151
6
0
452,605
2
L
Nu Wa
11,792
491
151
6
0
399,790
3
W
Loki
12,291
512
129
5
0
475,250
1
W
Geb
13,067
544
43
2
0
494,002
11
L
Erlang Shen
11,942
498
140
6
0
491,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role