Player Matchup

Izanami
Izanami
BuckISavage
Izanami
Level 29
God Stats
5W - 1L
1,714 SR
Queue Stats
283W - 175L
1,607 Elo+
Solo
Nu Wa
Nu Wa
CobaltJoe
Nu Wa
Level 11
God Stats
7W - 4L
1,476 SR
Queue Stats
30W - 30L
1,410 Elo+
Solo
Xing Tian
Xing Tian
KINGKNUUUUUUB
Xing Tian
Level 27
God Stats
1W - 3L
1,240 SR
Queue Stats
14W - 5L
1,513 Elo+
Solo
Arachne
Arachne
SCASEMELEEE
Arachne
Level 12
God Stats
49W - 20L
1,856 SR
Queue Stats
240W - 208L
1,440 Elo+
Solo
King Arthur
King Arthur
wantedbyunkow
King Arthur
Level 29
God Stats
7W - 2L
1,820 SR
Queue Stats
65W - 64L
1,491 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,492 Elo+

VS

Team Averages
Level 19
1,437 SR
1,453 Elo+
Bellona
Bellona
Alfredl21
Bellona
Level 27
God Stats
1W - 3L
1,508 SR
Queue Stats
19W - 22L
1,548 Elo+
Solo
Nemesis
Nemesis
UnlikeWizzell
Nemesis
Level 21
God Stats
16W - 13L
1,561 SR
Queue Stats
17W - 13L
1,332 Elo+
Solo
Neith
Neith
itsyourboi14721
Neith
Level 16
God Stats
27W - 34L
1,329 SR
Queue Stats
81W - 64L
1,422 Elo+
Solo
Merlin
Merlin
papunin21
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,519 Elo+
Solo
Athena
Athena
shyshen 007
Athena
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 50L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuckISavage
Izanami
20
13 / 0 / 5
14,037
610
18,338
16,419
6,677
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
CobaltJoe
Nu Wa
17
8 / 6 / 3
11,616
505
12,590
14,859
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
KINGKNUUUUUUB
Xing Tian
13
0 / 3 / 4
9,641
419
2,473
19,215
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SCASEMELEEE
Arachne
20
15 / 2 / 10
14,423
627
25,961
25,363
13,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
wantedbyunkow
King Arthur
17
3 / 4 / 13
11,830
514
11,463
21,277
14,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfredl21
Bellona
17
8 / 8 / 3
11,145
485
14,931
19,951
18,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
17
3 / 3 / 3
10,864
472
10,754
18,955
6,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 11 / 1
8,686
378
8,558
15,247
4,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
papunin21
Merlin
15
3 / 10 / 1
9,888
430
15,305
16,570
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
1 / 7 / 3
8,382
364
5,847
20,308
17,113
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
39
Kills
15
15
Deaths
39
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alfredl21
Bellona
8
8
3
1.19
W
Izanami
BuckISavage
Izanami
13
0
5
15.5
W
Nu Wa
CobaltJoe
Nu Wa
8
6
3
1.58
W
Xing Tian
KINGKNUUUUUUB
Xing Tian
0
3
4
0.67
W
Arachne
SCASEMELEEE
Arachne
15
2
10
10
L
Nemesis
3
3
3
1.5
L
0
11
1
0.05
L
Merlin
papunin21
Merlin
3
10
1
0.35
L
Athena
1
7
3
0.36
W
King Arthur
wantedbyunkow
King Arthur
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,825
Damage
55,395
97,133
Taken
91,031
51,126
Mitigated
52,738
39,965
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alfredl21
Bellona
14,931
5,013
0
3,288
19,951
18,135
290
2,718
17,233
0
65,923
W
Izanami
BuckISavage
Izanami
18,338
12,562
0
8,880
16,419
6,677
4,087
5,422
10,997
0
106,844
W
Nu Wa
CobaltJoe
Nu Wa
12,590
2,554
0
2,323
14,859
4,981
821
2,372
12,487
56,277
0
W
Xing Tian
KINGKNUUUUUUB
Xing Tian
2,473
443
0
4,458
19,215
12,088
0
1,523
17,692
41,693
0
W
Arachne
SCASEMELEEE
Arachne
25,961
18,737
291
16,714
25,363
13,257
5,234
3,167
22,196
0
75,704
L
Nemesis
10,754
5,488
0
8,209
18,955
6,799
1,685
2,612
16,343
0
78,766
L
8,558
3,191
306
973
15,247
4,830
0
2,480
12,767
0
58,955
L
Merlin
papunin21
Merlin
15,305
1,414
0
1,927
16,570
5,861
0
2,685
13,885
62,234
0
L
Athena
5,847
853
0
3,118
20,308
17,113
0
4,568
15,740
23,068
0
W
King Arthur
wantedbyunkow
King Arthur
11,463
3,050
0
7,299
21,277
14,123
1,665
8,668
12,609
0
49,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,547
Gold Earned
48,965
488
Minions Killed
499
0
Camps Cleared
0
2,034,848
Distance Traveled
1,814,450
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,145
485
133
6
0
387,840
0
W
Izanami
14,037
610
192
8
0
413,302
0
W
Nu Wa
11,616
505
73
3
0
389,166
0
W
Xing Tian
9,641
419
56
2
0
347,494
0
W
Arachne
14,423
627
96
4
0
448,971
2
L
Nemesis
10,864
472
131
6
0
383,230
0
L
Neith
8,686
378
101
4
0
326,737
2
L
Merlin
9,888
430
100
4
0
332,337
1
L
Athena
8,382
364
34
1
0
384,306
3
W
King Arthur
11,830
514
71
3
0
435,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role