Player Matchup

Susano
Susano
Br1ghtt
Susano
Level 11
God Stats
1W - 1L
1,622 SR
Queue Stats
9W - 10L
1,326 Elo+
Party 3
Chernobog
Chernobog
KarimKhaneZand
Chernobog
Level 18
God Stats
34W - 15L
1,564 SR
Queue Stats
320W - 325L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
Norman2014
Cthulhu
Level 24
God Stats
2W - 0L
1,190 SR
Queue Stats
67W - 73L
1,267 Elo+
Party 3
He Bo
He Bo
Ragnarok1026
He Bo
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 43L
1,358 Elo+
Party 2
Odin
Odin
Triplliks
Odin
Level 29
God Stats
9W - 5L
1,576 SR
Queue Stats
77W - 113L
1,288 Elo+
Party 2
Team Averages
Level 22
1,490 SR
1,332 Elo+

VS

Team Averages
Level 14
1,500 SR
1,262 Elo+
Neith
Neith
ALiminat0r
Neith
Level 25
God Stats
3W - 4L
1,506 SR
Queue Stats
4W - 7L
1,339 Elo+
Solo
Chaac
Chaac
Dang3rLTU
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo
Artemis
Artemis
Fakacha
Artemis
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 17L
1,148 Elo+
Party 1
Persephone
Persephone
YarikTikayNah
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,235 Elo+
Party 1
Fenrir
Fenrir
rodrimaster159
Fenrir
Level 19
God Stats
7W - 9L
1,495 SR
Queue Stats
16W - 21L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Br1ghtt
Susano
16
6 / 3 / 10
11,024
501
8,800
15,256
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
KarimKhaneZand
Chernobog
19
14 / 3 / 12
12,817
583
17,494
12,554
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Norman2014
Cthulhu
16
5 / 4 / 15
11,441
520
6,920
15,992
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 6 / 6
11,279
513
6,992
11,298
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
18
8 / 3 / 7
11,523
524
11,059
14,201
15,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 12 / 7
9,892
450
8,805
15,291
5,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Dang3rLTU
Chaac
4
0 / 3 / 1
6,288
286
1,383
3,093
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Fakacha
Artemis
16
4 / 7 / 2
10,256
466
7,100
12,163
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
YarikTikayNah
Persephone
15
2 / 10 / 3
9,744
443
9,816
13,370
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 7 / 1
11,742
534
11,937
22,032
10,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
39
Kills
18
19
Deaths
39
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
1
12
7
0.38
W
Susano
Br1ghtt
Susano
6
3
10
3.67
L
Chaac
Dang3rLTU
Chaac
0
3
1
0.17
L
Artemis
Fakacha
Artemis
4
7
2
0.71
W
Chernobog
KarimKhaneZand
Chernobog
14
3
12
6.67
W
Cthulhu
Norman2014
Cthulhu
5
4
15
3.13
W
6
6
6
1.5
W
Odin
8
3
7
3.83
L
Persephone
YarikTikayNah
Persephone
2
10
3
0.35
L
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,265
Damage
39,041
69,301
Taken
65,949
49,196
Mitigated
28,214
14,915
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,805
3,786
0
1,557
15,291
5,744
1,475
3,791
11,420
0
46,435
W
Susano
Br1ghtt
Susano
8,800
3,295
0
3,321
15,256
6,670
1,130
1,924
13,257
0
48,935
L
Chaac
Dang3rLTU
Chaac
1,383
647
0
519
3,093
1,699
0
145
2,908
0
4,250
L
Artemis
Fakacha
Artemis
7,100
2,151
0
1,518
12,163
4,920
379
3,403
8,624
0
33,532
W
Chernobog
KarimKhaneZand
Chernobog
17,494
8,841
680
4,618
12,554
5,746
4,166
2,364
10,190
0
75,625
W
Cthulhu
Norman2014
Cthulhu
6,920
420
2,273
1,482
15,992
17,372
1,048
2,190
13,802
40,098
0
W
6,992
595
0
1,507
11,298
3,823
1,347
1,235
10,038
37,801
0
W
Odin
11,059
2,496
267
767
14,201
15,585
606
2,103
12,023
0
68,496
L
Persephone
YarikTikayNah
Persephone
9,816
1,764
0
867
13,370
5,073
234
2,147
11,183
58,032
0
L
11,937
1,574
0
6,218
22,032
10,778
0
3,908
17,896
0
77,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
47,922
443
Minions Killed
351
0
Camps Cleared
0
2,019,637
Distance Traveled
1,430,512
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,892
450
79
4
0
265,946
0
W
Susano
11,024
501
65
3
0
457,050
2
L
Chaac
6,288
286
4
0
0
107,442
0
L
Artemis
10,256
466
57
3
0
324,651
5
W
Chernobog
12,817
583
101
5
0
448,892
1
W
Cthulhu
11,441
520
66
3
0
415,718
4
W
He Bo
11,279
513
87
4
0
318,312
8
W
Odin
11,523
524
124
6
0
379,665
3
L
Persephone
9,744
443
93
4
0
361,719
4
L
Fenrir
11,742
534
118
5
0
370,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role