Player Matchup

Chang'e
Chang'e
Silver I
Mitchwalio
Chang'e
Silver I
Level 144
God Stats
6W - 3L
1,758 SR
Queue Stats
9W - 6L
1,529 MMR
Party 2
Medusa
Medusa
Silver I
steedy1991
Medusa
Silver I
Level 61
God Stats
9W - 5L
1,622 SR
Queue Stats
9W - 5L
1,529 MMR
Party 2
Khepri
Khepri
Silver I
vulcan118
Khepri
Silver I
Level 82
God Stats
6W - 5L
1,622 SR
Queue Stats
9W - 5L
1,529 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,668 SR
1,529 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,398 SR
1,511 MMR
Nu Wa
Nu Wa
Gold V
AplusPlays
Nu Wa
Gold V
Level 122
God Stats
8W - 5L
1,807 SR
Queue Stats
26W - 28L
1,532 MMR
Solo
Tyr
Tyr
Bronze III
CommunistShrek
Tyr
Bronze III
Level 99
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
WiB_Mater
Danzaburou
Bronze III
Level 81
God Stats
0W - 2L
1,135 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mitchwalio
Chang'e
15
5 / 1 / 2
12,205
642
18,811
14,340
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
steedy1991
Medusa
14
2 / 2 / 5
11,681
615
16,733
12,443
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
vulcan118
Khepri
14
1 / 1 / 6
12,549
660
4,161
16,693
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothCabrakanCthulhuPersephoneAphrodite

VS

Bans
SobekHou YiRaUllrHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 4 / 4
10,892
573
13,383
13,125
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 2
11,201
590
7,661
21,468
22,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
WiB_Mater
Danzaburou
14
3 / 3 / 1
11,491
605
10,330
14,123
5,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
4
4
0.5
L
1
1
2
2
W
Chang'e
Mitchwalio
Chang'e
5
1
2
6
L
Danzaburou
WiB_Mater
Danzaburou
3
3
1
1.17
W
Medusa
steedy1991
Medusa
2
2
5
2.25
W
Khepri
vulcan118
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,705
Damage
31,374
43,476
Taken
48,716
25,273
Mitigated
32,228
29,592
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,383
1,615
0
4,080
13,125
4,595
699
4,992
8,133
71,136
0
L
7,661
682
862
8,095
21,468
22,240
256
9,650
11,818
0
35,438
W
Chang'e
Mitchwalio
Chang'e
18,811
148
10,163
9,428
14,340
5,918
706
3,222
10,921
71,263
0
L
Danzaburou
WiB_Mater
Danzaburou
10,330
3,949
0
6,222
14,123
5,393
940
8,430
5,693
0
47,425
W
Medusa
steedy1991
Medusa
16,733
6,692
1,052
3,801
12,443
5,003
2,182
5,365
6,529
0
90,170
W
Khepri
vulcan118
Khepri
4,161
136
1,018
4,130
16,693
14,352
128
3,696
12,311
16,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
33,584
230
Minions Killed
216
0
Camps Cleared
0
1,052,863
Distance Traveled
1,023,697
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,892
573
111
6
0
330,257
2
L
Tyr
11,201
590
40
2
0
374,295
5
W
Chang'e
12,205
642
100
5
0
382,900
1
L
Danzaburou
11,491
605
65
3
0
319,145
5
W
Medusa
11,681
615
99
5
0
321,968
2
W
Khepri
12,549
660
31
2
0
347,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role