Player Matchup

Artio
Artio
Gold II
DiabIos-21
Artio
Gold II
Level 144
God Stats
7W - 6L
1,521 SR
Queue Stats
250W - 235L
1,520 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
LannisterTyriion
Ratatoskr
Gold V
Level 148
God Stats
2W - 2L
1,657 SR
Queue Stats
49W - 42L
1,379 MMR
Party 3
Skadi
Skadi
Gold III
PlagueUnknown
Skadi
Gold III
Level 124
God Stats
50W - 31L
1,698 SR
Queue Stats
288W - 281L
1,511 MMR
Party 2
Yemoja
Yemoja
Platinum IV
josephine13055
Yemoja
Platinum IV
Level 120
God Stats
47W - 43L
1,622 SR
Queue Stats
316W - 297L
1,698 MMR
Party 3
Thoth
Thoth
Gold III
mo_hawai
Thoth
Gold III
Level 156
God Stats
2W - 3L
1,674 SR
Queue Stats
150W - 146L
1,523 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,635 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,583 SR
1,529 MMR
Cerberus
Cerberus
Gold III
AngryEggFace
Cerberus
Gold III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 238L
1,480 MMR
Party 1
King Arthur
King Arthur
Gold II
SPACE WZD
King Arthur
Gold II
Level 104
God Stats
1W - 2L
1,615 SR
Queue Stats
343W - 344L
1,593 MMR
Party 1
Nu Wa
Nu Wa
Gold III
guiza0003
Nu Wa
Gold III
Level 86
God Stats
10W - 4L
1,599 SR
Queue Stats
79W - 77L
1,524 MMR
Party 4
Cernunnos
Cernunnos
Gold IV
x W O L F x4354
Cernunnos
Gold IV
Level 121
God Stats
1W - 2L
1,699 SR
Queue Stats
71W - 57L
1,503 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
xImGuiiLLe_19
Erlang Shen
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,545 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
1 / 1 / 9
12,848
535
16,434
25,394
29,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
20
3 / 1 / 5
13,323
555
8,921
17,624
12,818
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 0 / 7
14,642
610
22,692
18,095
7,251
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 17
12,279
512
3,856
22,268
25,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
mo_hawai
Thoth
20
10 / 3 / 6
14,028
585
23,441
17,383
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetFenrirScyllaBakasuraDanzaburou

VS

Bans
CupidCu ChulainnApolloChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngryEggFace
Cerberus
19
2 / 2 / 1
11,797
492
15,946
27,839
28,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SPACE WZD
King Arthur
15
0 / 7 / 1
8,604
359
5,672
18,282
12,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
guiza0003
Nu Wa
17
2 / 4 / 4
10,764
449
19,376
12,697
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
x W O L F x4354
Cernunnos
18
0 / 3 / 1
11,181
466
15,093
19,642
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
xImGuiiLLe_19
Erlang Shen
16
2 / 6 / 2
10,024
418
6,010
17,778
9,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
22
Kills
6
6
Deaths
22
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AngryEggFace
Cerberus
2
2
1
1.25
W
Artio
1
1
9
5.5
W
Ratatoskr
3
1
5
5.5
W
8
0
7
11.5
L
King Arthur
SPACE WZD
King Arthur
0
7
1
0.07
L
Nu Wa
guiza0003
Nu Wa
2
4
4
1
W
0
1
17
8.5
W
Thoth
mo_hawai
Thoth
10
3
6
4.33
L
Cernunnos
x W O L F x4354
Cernunnos
0
3
1
0.17
L
Erlang Shen
xImGuiiLLe_19
Erlang Shen
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,344
Damage
62,097
100,764
Taken
96,238
81,926
Mitigated
60,636
60,845
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AngryEggFace
Cerberus
15,946
1,574
0
12,973
27,839
28,071
0
15,577
12,024
82,531
0
W
Artio
16,434
1,917
1,271
14,021
25,394
29,031
277
12,329
12,789
76,087
0
W
Ratatoskr
8,921
1,635
0
6,836
17,624
12,818
3,633
5,397
11,977
0
91,650
W
22,692
12,923
0
7,007
18,095
7,251
9,071
3,463
14,466
0
141,216
L
King Arthur
SPACE WZD
King Arthur
5,672
34
0
500
18,282
12,503
0
6,674
11,405
0
44,122
L
Nu Wa
guiza0003
Nu Wa
19,376
4,871
264
1,282
12,697
3,134
19
8,508
3,889
81,622
0
W
3,856
1,656
14,054
11,360
22,268
25,652
1,080
6,378
15,536
22,929
0
W
Thoth
mo_hawai
Thoth
23,441
657
209
6,087
17,383
7,174
571
8,851
8,138
115,074
0
L
Cernunnos
x W O L F x4354
Cernunnos
15,093
5,168
0
7,500
19,642
7,610
1,458
4,865
14,695
0
108,151
L
Erlang Shen
xImGuiiLLe_19
Erlang Shen
6,010
2,527
0
1,214
17,778
9,318
0
7,155
10,494
0
70,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,120
Gold Earned
52,370
670
Minions Killed
676
0
Camps Cleared
0
2,292,484
Distance Traveled
2,176,732
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,797
492
175
7
0
405,343
0
W
Artio
12,848
535
123
5
0
472,961
1
W
Ratatoskr
13,323
555
159
7
0
487,989
7
W
Skadi
14,642
610
199
8
0
437,799
4
L
King Arthur
8,604
359
63
3
0
481,004
3
L
Nu Wa
10,764
449
153
6
0
416,373
3
W
Yemoja
12,279
512
28
1
0
423,282
8
W
Thoth
14,028
585
161
7
0
470,453
7
L
Cernunnos
11,181
466
173
7
0
403,540
5
L
Erlang Shen
10,024
418
112
5
0
470,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role