Player Matchup

Ymir
Ymir
MrOzkannn
Ymir
Level 25
God Stats
14W - 7L
1,700 SR
Queue Stats
18W - 18L
1,469 Elo+
Party 2
Artemis
Artemis
Silvaburgh
Artemis
Level 83
God Stats
27W - 29L
1,545 SR
Queue Stats
33W - 49L
1,477 Elo+
Party 2
Nox
Nox
Sjango8
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Srfalas
Ah Muzen Cab
Level 86
God Stats
8W - 10L
1,500 SR
Queue Stats
347W - 358L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
tinaycagdas
Ao Kuang
Level 81
God Stats
8W - 1L
1,590 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 2
Team Averages
Level 79
1,567 SR
1,476 Elo+

VS

Team Averages
Level 78
1,533 SR
1,460 Elo+
Nox
Nox
Iamard
Nox
Level 69
God Stats
65W - 71L
1,569 SR
Queue Stats
208W - 225L
1,451 Elo+
Solo
Cthulhu
Cthulhu
MEEE181
Cthulhu
Level 69
God Stats
21W - 10L
1,598 SR
Queue Stats
39W - 35L
1,446 Elo+
Party 1
Susano
Susano
itxZero9
Susano
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,229 Elo+
Solo
Izanami
Izanami
kslord
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,677 Elo+
Solo
Tyr
Tyr
shadowdragon56
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 4 / 1
6,368
455
4,250
12,621
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Silvaburgh
Artemis
8
0 / 1 / 0
5,551
397
733
3,410
927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
13
4 / 2 / 0
7,511
537
5,627
5,789
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Srfalas
Ah Muzen Cab
10
1 / 6 / 2
6,170
441
4,847
10,715
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
tinaycagdas
Ao Kuang
12
0 / 4 / 2
6,960
497
3,176
11,100
3,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Iamard
Nox
13
2 / 1 / 1
7,923
566
5,159
4,720
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MEEE181
Cthulhu
12
3 / 3 / 7
7,877
563
6,967
11,782
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
itxZero9
Susano
12
1 / 1 / 2
7,285
520
1,798
7,091
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
kslord
Izanami
15
5 / 1 / 2
9,486
678
5,975
7,340
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 3
8,315
594
9,229
8,542
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
17
17
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
Iamard
Nox
2
1
1
2.5
W
Cthulhu
MEEE181
Cthulhu
3
3
7
2.17
L
Ymir
2
4
1
0.63
L
Artemis
Silvaburgh
Artemis
0
1
0
0
L
Nox
4
2
0
2
L
Ah Muzen Cab
Srfalas
Ah Muzen Cab
1
6
2
0.33
W
Susano
itxZero9
Susano
1
1
2
2
W
Izanami
kslord
Izanami
5
1
2
6
W
6
1
3
7.5
L
Ao Kuang
tinaycagdas
Ao Kuang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
29,128
43,635
Taken
39,475
16,069
Mitigated
19,300
8,714
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Iamard
Nox
5,159
205
0
1,018
4,720
1,612
375
2,247
2,473
43,618
0
W
Cthulhu
MEEE181
Cthulhu
6,967
193
337
2,839
11,782
6,390
432
4,333
7,449
23,788
0
L
Ymir
4,250
495
0
2,040
12,621
6,341
267
3,622
8,889
15,278
0
L
Artemis
Silvaburgh
Artemis
733
118
0
1,117
3,410
927
910
635
2,629
0
16,036
L
Nox
5,627
240
0
340
5,789
2,088
135
3,371
2,163
37,923
0
L
Ah Muzen Cab
Srfalas
Ah Muzen Cab
4,847
2,192
0
3,179
10,715
3,101
751
3,100
7,590
0
35,636
W
Susano
itxZero9
Susano
1,798
487
0
3,775
7,091
2,231
0
1,131
5,960
0
35,142
W
Izanami
kslord
Izanami
5,975
4,182
0
3,773
7,340
2,617
4,057
1,121
6,219
0
71,087
W
9,229
1,746
0
4,251
8,542
6,450
568
4,221
4,321
0
46,021
L
Ao Kuang
tinaycagdas
Ao Kuang
3,176
1,506
0
2,038
11,100
3,612
0
1,107
9,846
39,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
40,886
279
Minions Killed
437
0
Camps Cleared
0
1,117,380
Distance Traveled
1,304,964
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,923
566
88
6
0
299,945
5
W
Cthulhu
7,877
563
24
2
0
277,646
2
L
Ymir
6,368
455
27
2
0
246,985
8
L
Artemis
5,551
397
33
2
0
139,038
1
L
Nox
7,511
537
88
6
0
237,715
5
L
Ah Muzen Cab
6,170
441
61
4
0
233,701
2
W
Susano
7,285
520
77
6
0
243,932
0
W
Izanami
9,486
678
171
12
0
222,592
2
W
Tyr
8,315
594
77
6
0
260,849
1
L
Ao Kuang
6,960
497
70
5
0
259,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role