Player Matchup

Bacchus
Bacchus
BreizhStriker
Bacchus
Level 25
God Stats
4W - 0L
1,884 SR
Queue Stats
68W - 57L
1,595 Elo+
Party 1
Raijin
Raijin
Gasberg13
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,500 Elo+
Solo
Neith
Neith
RossLynch
Neith
Level 28
God Stats
4W - 3L
1,642 SR
Queue Stats
89W - 57L
1,637 Elo+
Party 1
Anubis
Anubis
ShenLeCuped
Anubis
Level 7
God Stats
11W - 3L
1,873 SR
Queue Stats
25W - 20L
1,603 Elo+
Party 1
Bastet
Bastet
klitton
Bastet
Level 28
God Stats
3W - 1L
1,774 SR
Queue Stats
76W - 78L
1,506 Elo+
Solo
Team Averages
Level 23
1,735 SR
1,568 Elo+

VS

Team Averages
Level 21
1,708 SR
1,606 Elo+
Poseidon
Poseidon
Erkali
Poseidon
Level 18
God Stats
5W - 5L
1,708 SR
Queue Stats
325W - 168L
1,767 Elo+
Solo
Neith
Neith
HolyC00kie
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,264 Elo+
Solo
Ra
Ra
ManomonaM
Ra
Level 29
God Stats
2W - 1L
1,958 SR
Queue Stats
23W - 15L
1,619 Elo+
Solo
Cerberus
Cerberus
TheDoctor3112
Cerberus
Level 29
God Stats
34W - 36L
1,875 SR
Queue Stats
162W - 187L
1,799 Elo+
Solo
Nox
Nox
bryatori
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 2 / 17
10,274
1,027
3,649
14,344
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Gasberg13
Raijin
19
14 / 1 / 13
13,132
1,313
24,271
9,641
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
RossLynch
Neith
18
9 / 2 / 13
12,304
1,230
9,208
8,747
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
4 / 6 / 23
11,164
1,116
13,901
12,445
6,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
klitton
Bastet
17
5 / 3 / 15
10,297
1,030
17,050
10,199
3,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Erkali
Poseidon
16
10 / 6 / 3
11,816
1,182
21,474
11,861
3,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
1 / 9 / 10
9,421
942
9,878
16,408
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
0 / 6 / 10
9,412
941
4,608
11,766
3,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TheDoctor3112
Cerberus
16
1 / 5 / 8
9,252
925
5,575
19,115
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 6
9,379
938
7,423
14,244
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
33
Kills
14
14
Deaths
33
81
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
2
17
4.75
L
Poseidon
Erkali
Poseidon
10
6
3
1.92
W
Raijin
Gasberg13
Raijin
14
1
13
20.5
L
Neith
1
9
10
0.67
L
0
6
10
0.83
W
Neith
RossLynch
Neith
9
2
13
7.75
W
Anubis
4
6
23
2.58
L
Cerberus
TheDoctor3112
Cerberus
1
5
8
1
L
2
7
6
0.71
W
Bastet
klitton
Bastet
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,079
Damage
48,958
55,376
Taken
73,394
35,639
Mitigated
21,427
8,802
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,649
848
0
1,147
14,344
18,369
0
9,009
5,335
9,317
0
L
Poseidon
Erkali
Poseidon
21,474
2,190
292
1,751
11,861
3,139
0
7,580
3,957
48,576
0
W
Raijin
Gasberg13
Raijin
24,271
1,241
0
1,089
9,641
3,716
0
7,021
2,620
46,120
0
L
Neith
9,878
5,433
0
2,158
16,408
4,619
0
9,697
6,389
0
20,342
L
4,608
294
963
503
11,766
3,483
0
6,101
5,529
33,918
0
W
Neith
RossLynch
Neith
9,208
2,268
0
3,243
8,747
3,323
0
6,872
1,875
0
42,549
W
Anubis
13,901
476
0
3,323
12,445
6,324
0
10,105
2,340
27,720
0
L
Cerberus
TheDoctor3112
Cerberus
5,575
127
969
2,250
19,115
5,664
0
9,994
8,768
15,980
0
L
7,423
924
0
0
14,244
4,522
0
7,163
6,930
17,862
0
W
Bastet
klitton
Bastet
17,050
4,138
0
0
10,199
3,907
0
6,073
4,126
0
25,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,171
Gold Earned
49,280
201
Minions Killed
202
7
Camps Cleared
7
893,677
Distance Traveled
870,568
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,274
1,027
9
1
1
163,607
0
L
Poseidon
11,816
1,182
51
5
2
202,747
0
W
Raijin
13,132
1,313
46
5
1
179,657
0
L
Neith
9,421
942
36
4
2
161,263
0
L
Ra
9,412
941
78
8
2
191,869
0
W
Neith
12,304
1,230
77
8
1
188,074
0
W
Anubis
11,164
1,116
50
5
0
145,777
0
L
Cerberus
9,252
925
17
2
0
173,591
0
L
Nox
9,379
938
20
2
1
141,098
0
W
Bastet
10,297
1,030
19
2
4
216,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role