Player Matchup

Xing Tian
Xing Tian
Leviathan5244
Xing Tian
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 42L
1,378 Elo+
Party 1
Neith
Neith
MelGibson3-
Neith
Level 49
God Stats
7W - 7L
1,690 SR
Queue Stats
40W - 35L
1,524 Elo+
Party 1
Hachiman
Hachiman
XxSilentRebornxX
Hachiman
Level 124
God Stats
1W - 4L
1,760 SR
Queue Stats
127W - 116L
1,654 Elo+
Party 1
Team Averages
Level 97
1,650 SR
1,519 Elo+

VS

Team Averages
Level 67
1,541 SR
1,644 Elo+
Janus
Janus
RTP Ace5185
Janus
Level 45
God Stats
3W - 4L
1,451 SR
Queue Stats
40W - 29L
1,662 Elo+
Party 2
Chaac
Chaac
TealDragon2025
Chaac
Level 48
God Stats
13W - 8L
1,673 SR
Queue Stats
52W - 48L
1,563 Elo+
Solo
Jing Wei
Jing Wei
ZypherRelic
Jing Wei
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 28L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Leviathan5244
Xing Tian
17
6 / 1 / 2
12,812
610
12,337
22,875
28,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 8 / 4
12,671
603
12,625
17,384
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 6 / 8
11,947
569
17,968
18,975
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
13,306
634
17,242
14,039
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 9
13,371
637
12,966
17,458
19,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
ZypherRelic
Jing Wei
18
4 / 2 / 8
13,753
655
16,239
20,490
7,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
14
15
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Leviathan5244
Xing Tian
6
1
2
7
L
3
8
4
0.63
W
6
7
4
1.14
W
4
2
9
4.25
L
1
6
8
0.83
W
Jing Wei
ZypherRelic
Jing Wei
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,930
Damage
46,447
59,234
Taken
51,987
44,139
Mitigated
30,528
10,132
Healing
21,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Leviathan5244
Xing Tian
12,337
692
0
2,091
22,875
28,319
0
5,348
17,183
38,700
0
L
12,625
4,787
0
3,546
17,384
6,782
336
6,491
10,494
0
60,318
W
17,242
782
353
840
14,039
3,732
0
4,229
9,810
59,465
0
W
12,966
2,427
2,019
8,887
17,458
19,424
396
3,049
14,409
236
43,216
L
17,968
8,229
0
4,495
18,975
9,038
981
4,750
14,007
0
79,881
W
Jing Wei
ZypherRelic
Jing Wei
16,239
14,119
0
9,356
20,490
7,372
2,337
5,151
15,339
0
85,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
40,430
196
Minions Killed
251
0
Camps Cleared
0
1,043,682
Distance Traveled
1,108,789
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,812
610
29
1
0
403,041
0
L
Neith
12,671
603
93
4
0
304,169
0
W
Janus
13,306
634
81
4
0
314,949
1
W
Chaac
13,371
637
44
2
0
413,365
2
L
Hachiman
11,947
569
74
4
0
336,472
6
W
Jing Wei
13,753
655
126
6
0
380,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role