Player Matchup

Bakasura
Bakasura
Deadcliff
Bakasura
Level 29
God Stats
48W - 39L
1,719 SR
Queue Stats
89W - 82L
1,598 Elo+
Party 1
Ares
Ares
RSAS
Ares
Level 106
God Stats
16W - 10L
1,215 SR
Queue Stats
290W - 213L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
RuffySwan
Kukulkan
Level 27
God Stats
31W - 26L
1,523 SR
Queue Stats
237W - 218L
1,507 Elo+
Party 1
Bellona
Bellona
Whitebullets522
Bellona
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
443W - 351L
1,626 Elo+
Party 1
Chiron
Chiron
iiVIK1NG
Chiron
Level 39
God Stats
8W - 5L
1,684 SR
Queue Stats
401W - 305L
1,675 Elo+
Party 1
Team Averages
Level 61
1,528 SR
1,604 Elo+

VS

Team Averages
Level 68
1,540 SR
1,588 Elo+
Bellona
Bellona
Manuw1zarD
Bellona
Level 26
God Stats
3W - 1L
1,716 SR
Queue Stats
41W - 24L
1,614 Elo+
Party 2
Bacchus
Bacchus
Prooseidon
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
arternomen
Kukulkan
Level 29
God Stats
2W - 2L
1,442 SR
Queue Stats
48W - 31L
1,539 Elo+
Party 2
Arachne
Arachne
conchibru
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,595 Elo+
Party 2
Izanami
Izanami
xXHarryProXx
Izanami
Level 81
God Stats
2W - 1L
1,543 SR
Queue Stats
40W - 29L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deadcliff
Bakasura
15
3 / 5 / 7
9,796
516
6,288
13,477
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
RSAS
Ares
12
3 / 8 / 3
8,379
441
7,109
23,023
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
RuffySwan
Kukulkan
14
6 / 7 / 5
9,604
505
10,717
10,551
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 4
9,520
501
7,846
16,613
15,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
iiVIK1NG
Chiron
14
3 / 6 / 5
9,229
486
11,871
17,247
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Manuw1zarD
Bellona
16
3 / 5 / 7
9,957
524
8,088
12,430
11,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Prooseidon
Bacchus
15
5 / 2 / 16
10,424
549
9,586
12,936
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
arternomen
Kukulkan
16
7 / 5 / 14
10,410
548
14,144
11,956
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
conchibru
Arachne
18
12 / 5 / 9
11,469
604
21,012
18,664
8,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
xXHarryProXx
Izanami
16
3 / 3 / 12
10,056
529
8,792
11,353
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
20
Kills
30
31
Deaths
20
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Deadcliff
Bakasura
3
5
7
1.3
W
Bellona
Manuw1zarD
Bellona
3
5
7
1.3
W
Bacchus
Prooseidon
Bacchus
5
2
16
6.5
L
Ares
RSAS
Ares
3
8
3
0.56
L
Kukulkan
RuffySwan
Kukulkan
6
7
5
1.21
L
5
5
4
1.4
W
Kukulkan
arternomen
Kukulkan
7
5
14
2.8
W
Arachne
conchibru
Arachne
12
5
9
3.3
L
Chiron
iiVIK1NG
Chiron
3
6
5
0.92
W
Izanami
xXHarryProXx
Izanami
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
61,622
80,911
Taken
67,339
49,794
Mitigated
42,648
13,984
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Deadcliff
Bakasura
6,288
4,571
0
1,469
13,477
7,742
6
4,947
8,530
0
46,900
W
Bellona
Manuw1zarD
Bellona
8,088
1,698
876
1,364
12,430
11,175
986
2,979
9,451
0
46,218
W
Bacchus
Prooseidon
Bacchus
9,586
1,313
0
1,123
12,936
13,794
493
3,624
9,289
25,018
0
L
Ares
RSAS
Ares
7,109
298
0
3,658
23,023
15,597
0
6,681
16,342
26,429
0
L
Kukulkan
RuffySwan
Kukulkan
10,717
473
0
394
10,551
4,811
0
5,006
5,545
46,477
0
L
7,846
1,947
0
1,722
16,613
15,259
0
1,756
14,857
66
48,535
W
Kukulkan
arternomen
Kukulkan
14,144
1,892
0
2,067
11,956
5,061
836
3,936
7,804
58,505
0
W
Arachne
conchibru
Arachne
21,012
16,655
0
5,034
18,664
8,484
180
5,272
13,052
0
85,644
L
Chiron
iiVIK1NG
Chiron
11,871
3,293
962
5,779
17,247
6,385
690
5,340
11,861
0
61,612
W
Izanami
xXHarryProXx
Izanami
8,792
5,742
255
4,891
11,353
4,134
3,015
2,044
9,109
0
66,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
52,316
433
Minions Killed
441
0
Camps Cleared
0
1,779,781
Distance Traveled
1,908,899
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,796
516
102
5
0
420,773
4
W
Bellona
9,957
524
101
5
0
376,868
0
W
Bacchus
10,424
549
23
1
0
419,699
4
L
Ares
8,379
441
35
2
0
320,076
8
L
Kukulkan
9,604
505
91
5
0
345,752
4
L
Bellona
9,520
501
105
6
0
359,064
8
W
Kukulkan
10,410
548
95
5
0
342,970
4
W
Arachne
11,469
604
101
5
0
406,136
0
L
Chiron
9,229
486
100
5
0
334,116
2
W
Izanami
10,056
529
121
6
0
363,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role