Player Matchup

Artemis
Artemis
Effinbrice
Artemis
Level 48
God Stats
11W - 13L
1,484 SR
Queue Stats
59W - 76L
1,533 Elo+
Solo
Aphrodite
Aphrodite
General Dumz
Aphrodite
Level 123
God Stats
45W - 27L
1,961 SR
Queue Stats
409W - 336L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
TooMuchPotion
Sun Wukong
Level 125
God Stats
8W - 3L
1,742 SR
Queue Stats
394W - 344L
1,542 Elo+
Party 1
Team Averages
Level 99
1,729 SR
1,556 Elo+

VS

Team Averages
Level 102
1,708 SR
1,536 Elo+
Khepri
Khepri
KING_BINO11414
Khepri
Level 117
God Stats
3W - 3L
2,100 SR
Queue Stats
22W - 17L
1,679 Elo+
Solo
Neith
Neith
jagsman119
Neith
Level 87
God Stats
1W - 2L
1,524 SR
Queue Stats
24W - 33L
1,561 Elo+
Solo
Nox
Nox
sega_is_better
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Effinbrice
Artemis
13
3 / 5 / 4
9,305
665
9,402
8,088
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
General Dumz
Aphrodite
14
7 / 3 / 4
10,445
746
13,807
11,117
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TooMuchPotion
Sun Wukong
14
4 / 2 / 10
10,263
733
9,924
17,730
13,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
10,299
736
4,954
15,938
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
14
7 / 4 / 2
10,692
764
10,029
13,099
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 6
9,030
645
6,501
8,872
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
14
Kills
10
10
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Effinbrice
Artemis
3
5
4
1
W
Aphrodite
General Dumz
Aphrodite
7
3
4
3
L
2
6
6
0.83
W
Sun Wukong
TooMuchPotion
Sun Wukong
4
2
10
4.5
L
Neith
7
4
2
2
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
21,484
36,935
Taken
37,909
23,716
Mitigated
29,524
16,915
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Effinbrice
Artemis
9,402
3,465
0
0
8,088
3,752
2,062
2,578
5,439
0
40,113
W
Aphrodite
General Dumz
Aphrodite
13,807
1,361
7,171
6,247
11,117
6,761
193
3,077
7,890
40,364
0
L
4,954
329
0
1,503
15,938
16,231
240
7,138
8,800
15,023
0
W
Sun Wukong
TooMuchPotion
Sun Wukong
9,924
2,705
369
3,128
17,730
13,203
173
5,347
12,001
0
44,681
L
Neith
10,029
5,019
0
3,156
13,099
6,110
1,876
4,429
8,670
0
46,998
L
6,501
550
0
1,130
8,872
7,183
946
2,252
6,620
32,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,013
Gold Earned
30,021
178
Minions Killed
146
0
Camps Cleared
0
738,451
Distance Traveled
669,221
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,305
665
60
4
0
208,595
0
W
Aphrodite
10,445
746
64
5
0
248,440
0
L
Khepri
10,299
736
7
1
0
211,009
4
W
Sun Wukong
10,263
733
54
4
0
281,416
3
L
Neith
10,692
764
73
5
0
225,947
1
L
Nox
9,030
645
66
5
0
232,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role