Player Matchup

Heimdallr
Heimdallr
Lucerytto
Heimdallr
Level 11
God Stats
7W - 13L
1,237 SR
Queue Stats
12W - 25L
1,226 Elo+
Solo
Hercules
Hercules
Megabandit25
Hercules
Level 8
God Stats
2W - 2L
1,375 SR
Queue Stats
5W - 7L
1,095 Elo+
Party 1
Thor
Thor
NiicoRojas
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,256 Elo+
Party 1
Loki
Loki
irexana
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,419 Elo+
Solo
Neith
Neith
mario2t
Neith
Level 28
God Stats
49W - 51L
1,635 SR
Queue Stats
137W - 185L
1,378 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,275 Elo+

VS

Team Averages
Level 23
1,484 SR
1,393 Elo+
Neith
Neith
BirdManExe8401
Neith
Level 29
God Stats
22W - 19L
1,220 SR
Queue Stats
136W - 153L
1,077 Elo+
Solo
Fenrir
Fenrir
RegionaIManager
Fenrir
Level 7
God Stats
29W - 32L
1,443 SR
Queue Stats
155W - 180L
1,464 Elo+
Solo
Vamana
Vamana
VileKitsune
Vamana
Level 26
God Stats
11W - 6L
1,633 SR
Queue Stats
95W - 73L
1,494 Elo+
Solo
Persephone
Persephone
crature890
Persephone
Level 26
God Stats
11W - 11L
1,555 SR
Queue Stats
60W - 58L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
stoneypower
Zhong Kui
Level 28
God Stats
9W - 8L
1,570 SR
Queue Stats
142W - 126L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lucerytto
Heimdallr
16
1 / 13 / 1
10,682
382
3,332
21,472
8,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Megabandit25
Hercules
16
2 / 3 / 0
10,458
374
11,314
24,666
23,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 11 / 1
8,874
317
3,329
19,218
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
irexana
Loki
16
0 / 12 / 0
10,496
375
6,905
22,925
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
mario2t
Neith
14
1 / 11 / 1
9,588
342
10,380
21,704
7,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 20
14,172
506
16,371
17,431
10,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 0 / 11
14,347
512
13,804
20,563
14,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
20
12 / 0 / 8
14,884
532
19,377
18,137
26,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
crature890
Persephone
19
4 / 2 / 16
13,307
475
17,803
13,403
6,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
stoneypower
Zhong Kui
20
17 / 0 / 12
16,159
577
21,385
14,114
27,561
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
116
4
Kills
49
50
Deaths
5
3
Assists
67
Player
Kills
Deaths
Assists
KDA
W
10
3
20
6.67
L
Heimdallr
Lucerytto
Heimdallr
1
13
1
0.12
L
Hercules
Megabandit25
Hercules
2
3
0
0.67
L
0
11
1
0.05
W
6
0
11
11.5
W
Vamana
12
0
8
16
W
Persephone
crature890
Persephone
4
2
16
6
L
Loki
irexana
Loki
0
12
0
0
L
Neith
mario2t
Neith
1
11
1
0.14
W
Zhong Kui
stoneypower
Zhong Kui
17
0
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
88,740
109,985
Taken
83,648
57,499
Mitigated
85,705
23,585
Healing
42,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,371
8,996
0
7,312
17,431
10,248
4,836
0
17,423
0
79,097
L
Heimdallr
Lucerytto
Heimdallr
3,332
1,099
0
3,130
21,472
8,512
0
10,042
11,430
0
37,089
L
Hercules
Megabandit25
Hercules
11,314
3,900
0
11,105
24,666
23,157
0
10,411
14,255
0
55,118
L
3,329
840
0
1,728
19,218
7,618
0
7,673
11,545
0
28,689
W
13,804
6,746
0
10,840
20,563
14,548
1,004
0
20,563
0
96,031
W
Vamana
19,377
11,065
0
6,719
18,137
26,591
4,677
0
18,137
0
96,543
W
Persephone
crature890
Persephone
17,803
945
0
6,073
13,403
6,757
576
0
13,402
82,323
0
L
Loki
irexana
Loki
6,905
2,606
810
3,886
22,925
10,375
1,253
3,655
19,270
0
61,848
L
Neith
mario2t
Neith
10,380
4,927
0
2,926
21,704
7,837
751
7,407
14,297
0
60,182
W
Zhong Kui
stoneypower
Zhong Kui
21,385
2,244
0
11,743
14,114
27,561
1,515
0
14,114
125,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,098
Gold Earned
72,869
447
Minions Killed
742
0
Camps Cleared
0
2,120,104
Distance Traveled
2,569,512
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,172
506
118
4
0
543,061
2
L
Heimdallr
10,682
382
73
3
0
345,187
1
L
Hercules
10,458
374
104
4
0
537,297
4
L
Thor
8,874
317
63
2
0
400,052
0
W
Fenrir
14,347
512
154
6
0
500,110
5
W
Vamana
14,884
532
114
4
0
472,405
4
W
Persephone
13,307
475
125
4
0
503,565
3
L
Loki
10,496
375
106
4
0
447,276
2
L
Neith
9,588
342
101
4
0
390,292
0
W
Zhong Kui
16,159
577
231
8
0
550,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role