Player Matchup

Da Ji
Da Ji
DarkStar Cookie
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,623 Elo+
Party 2
Aphrodite
Aphrodite
LivingDe4dGirl
Aphrodite
Level 150
God Stats
4W - 1L
1,635 SR
Queue Stats
15W - 18L
1,608 Elo+
Party 2
Cerberus
Cerberus
TitoWito8018
Cerberus
Level 20
God Stats
1W - 1L
1,276 SR
Queue Stats
351W - 396L
1,836 Elo+
Party 2
Chang'e
Chang'e
bbycoconut
Chang'e
Level 29
God Stats
32W - 22L
1,541 SR
Queue Stats
302W - 328L
1,704 Elo+
Party 2
Merlin
Merlin
bbypineapple
Merlin
Level 7
God Stats
15W - 14L
1,236 SR
Queue Stats
773W - 803L
1,836 Elo+
Party 2
Team Averages
Level 53
1,438 SR
1,722 Elo+

VS

Team Averages
Level 93
1,516 SR
1,616 Elo+
Ao Kuang
Ao Kuang
HaloWarrior1563
Ao Kuang
Level 151
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 1
Zeus
Zeus
JOEJOESMOOTH
Zeus
Level 124
God Stats
5W - 2L
1,776 SR
Queue Stats
8W - 3L
1,794 Elo+
Party 1
Hou Yi
Hou Yi
MixxedDiablo
Hou Yi
Level 8
God Stats
7W - 6L
1,246 SR
Queue Stats
54W - 55L
1,704 Elo+
Party 1
Tyr
Tyr
SMACK2DR1PP
Tyr
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 45L
1,500 Elo+
Party 1
Medusa
Medusa
SOLOWRECKER
Medusa
Level 44
God Stats
18W - 19L
1,558 SR
Queue Stats
77W - 86L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
13,094
1,091
13,776
22,668
10,577
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
LivingDe4dGirl
Aphrodite
19
4 / 6 / 8
12,989
1,082
15,555
27,915
14,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TitoWito8018
Cerberus
17
2 / 9 / 6
11,020
918
8,276
27,843
25,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
bbycoconut
Chang'e
17
0 / 10 / 5
10,429
869
15,150
23,139
8,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
1 / 10 / 5
11,048
921
7,769
17,585
9,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
13 / 1 / 17
14,461
1,205
19,951
17,930
8,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 3 / 19
14,798
1,233
42,931
8,713
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
20
2 / 3 / 27
12,498
1,042
15,633
13,643
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 4 / 15
11,461
955
9,390
15,446
10,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
19
11 / 3 / 15
13,507
1,126
24,143
11,731
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
135
14
Kills
42
42
Deaths
14
29
Assists
93
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
W
Ao Kuang
13
1
17
21.5
W
15
3
19
8.17
L
Aphrodite
LivingDe4dGirl
Aphrodite
4
6
8
1.33
W
Hou Yi
2
3
27
5.17
W
1
4
15
2.13
W
Medusa
11
3
15
6.17
L
Cerberus
TitoWito8018
Cerberus
2
9
6
0.56
L
Chang'e
bbycoconut
Chang'e
0
10
5
0.25
L
Merlin
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,526
Damage
112,048
119,150
Taken
67,463
68,712
Mitigated
31,109
42,291
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,776
3,679
0
1,139
22,668
10,577
0
12,476
10,192
0
22,750
W
Ao Kuang
19,951
5,333
0
8,135
17,930
8,038
0
11,898
6,032
34,295
0
W
42,931
2,084
0
1,396
8,713
3,290
0
4,945
3,768
74,864
0
L
Aphrodite
LivingDe4dGirl
Aphrodite
15,555
862
9,816
12,871
27,915
14,113
0
17,016
10,899
45,974
0
W
Hou Yi
15,633
8,478
0
1,469
13,643
5,151
0
10,824
2,819
0
33,143
W
9,390
432
0
581
15,446
10,070
0
11,630
3,816
1,755
24,022
W
Medusa
24,143
14,776
0
1,563
11,731
4,560
0
7,453
4,278
0
40,853
L
Cerberus
TitoWito8018
Cerberus
8,276
808
511
2,808
27,843
25,728
0
14,096
13,747
19,834
0
L
Chang'e
bbycoconut
Chang'e
15,150
427
7,108
5,301
23,139
8,732
0
10,060
13,079
38,967
0
L
Merlin
7,769
1,334
1,507
1,230
17,585
9,562
0
9,373
8,212
21,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,580
Gold Earned
66,725
199
Minions Killed
223
5
Camps Cleared
12
1,129,995
Distance Traveled
1,060,827
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,094
1,091
11
1
2
231,948
0
W
Ao Kuang
14,461
1,205
23
2
7
242,878
0
W
Zeus
14,798
1,233
78
7
1
198,557
1
L
Aphrodite
12,989
1,082
92
8
1
249,138
0
W
Hou Yi
12,498
1,042
45
4
4
198,960
2
W
Tyr
11,461
955
33
3
0
230,566
1
W
Medusa
13,507
1,126
44
4
0
189,866
1
L
Cerberus
11,020
918
29
2
0
227,473
0
L
Chang'e
10,429
869
42
4
2
220,876
0
L
Merlin
11,048
921
25
2
0
200,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role