Player Matchup

Ymir
Ymir
Chalkyy
Ymir
Level 26
God Stats
24W - 8L
1,663 SR
Queue Stats
140W - 127L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
Holyskull
Cernunnos
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 50L
1,484 Elo+
Party 1
Osiris
Osiris
RiZeNGv
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 59L
1,425 Elo+
Solo
Scylla
Scylla
Sorvetihh
Scylla
Level 28
God Stats
2W - 0L
1,453 SR
Queue Stats
44W - 31L
1,480 Elo+
Solo
Nemesis
Nemesis
edwardtp
Nemesis
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 70L
1,449 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,464 Elo+

VS

Team Averages
Level 25
1,576 SR
1,442 Elo+
Janus
Janus
GhostRaider13
Janus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,415 Elo+
Solo
Cerberus
Cerberus
KaliX42
Cerberus
Level 25
God Stats
13W - 10L
1,618 SR
Queue Stats
76W - 81L
1,379 Elo+
Party 2
Bellona
Bellona
Spoodits
Bellona
Level 23
God Stats
4W - 5L
1,261 SR
Queue Stats
151W - 146L
1,330 Elo+
Solo
Fenrir
Fenrir
Varodney
Fenrir
Level 21
God Stats
3W - 1L
1,766 SR
Queue Stats
197W - 184L
1,700 Elo+
Solo
Apollo
Apollo
Xofraz
Apollo
Level 28
God Stats
1W - 2L
1,734 SR
Queue Stats
88W - 101L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chalkyy
Ymir
10
5 / 1 / 3
6,609
601
5,895
7,739
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Holyskull
Cernunnos
12
3 / 0 / 6
7,140
649
6,763
6,149
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
RiZeNGv
Osiris
12
0 / 0 / 1
6,275
570
1,662
6,152
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Sorvetihh
Scylla
11
4 / 1 / 6
7,316
665
5,039
3,803
954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
edwardtp
Nemesis
12
9 / 0 / 3
7,460
678
5,925
5,292
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 1
4,271
388
1,556
4,959
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KaliX42
Cerberus
7
0 / 4 / 1
5,014
456
1,445
8,964
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Spoodits
Bellona
11
0 / 1 / 0
6,164
560
2,375
5,157
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Varodney
Fenrir
8
2 / 6 / 0
5,315
483
3,966
10,004
3,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Xofraz
Apollo
8
0 / 4 / 1
4,837
440
3,947
5,546
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
2
2
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chalkyy
Ymir
5
1
3
6.5
L
0
7
1
0.07
W
Cernunnos
Holyskull
Cernunnos
3
0
6
6
L
Cerberus
KaliX42
Cerberus
0
4
1
0.13
W
Osiris
RiZeNGv
Osiris
0
0
1
0.5
W
Scylla
Sorvetihh
Scylla
4
1
6
7
L
Bellona
Spoodits
Bellona
0
1
0
0
L
Fenrir
Varodney
Fenrir
2
6
0
0.33
L
Apollo
Xofraz
Apollo
0
4
1
0.13
W
Nemesis
edwardtp
Nemesis
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
13,289
29,135
Taken
34,630
13,432
Mitigated
15,330
11,676
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chalkyy
Ymir
5,895
855
0
446
7,739
4,322
204
899
6,840
17,718
0
L
1,556
428
0
210
4,959
1,000
0
2,554
2,135
7,798
0
W
Cernunnos
Holyskull
Cernunnos
6,763
3,694
0
4,445
6,149
1,744
834
546
5,603
0
34,039
L
Cerberus
KaliX42
Cerberus
1,445
81
0
2,287
8,964
5,092
0
3,121
5,843
10,248
0
W
Osiris
RiZeNGv
Osiris
1,662
132
0
2,490
6,152
4,027
441
0
6,152
0
25,965
W
Scylla
Sorvetihh
Scylla
5,039
1,343
0
1,061
3,803
954
1,926
816
2,899
27,605
0
L
Bellona
Spoodits
Bellona
2,375
265
0
555
5,157
4,109
0
54
4,883
0
34,448
L
Fenrir
Varodney
Fenrir
3,966
1,430
0
2,978
10,004
3,451
0
2,015
7,843
0
23,226
L
Apollo
Xofraz
Apollo
3,947
2,309
282
866
5,546
1,678
0
2,774
2,772
0
23,267
W
Nemesis
edwardtp
Nemesis
5,925
4,414
0
3,234
5,292
2,385
0
562
4,640
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
25,601
283
Minions Killed
196
0
Camps Cleared
0
1,071,848
Distance Traveled
918,439
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,609
601
27
2
0
239,166
3
L
Janus
4,271
388
10
1
0
127,097
0
W
Cernunnos
7,140
649
68
6
0
155,404
0
L
Cerberus
5,014
456
31
3
0
188,584
5
W
Osiris
6,275
570
61
6
0
207,643
1
W
Scylla
7,316
665
70
6
0
205,171
0
L
Bellona
6,164
560
72
7
0
233,178
0
L
Fenrir
5,315
483
41
4
0
181,929
1
L
Apollo
4,837
440
42
4
0
187,651
1
W
Nemesis
7,460
678
57
5
0
264,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role