Player Matchup

Cthulhu
Cthulhu
Hawazian
Cthulhu
Level 46
God Stats
6W - 13L
1,503 SR
Queue Stats
299W - 359L
1,378 Elo+
Solo
Arachne
Arachne
Lord of Ligma
Arachne
Level 85
God Stats
32W - 15L
1,381 SR
Queue Stats
399W - 403L
1,447 Elo+
Solo
Aphrodite
Aphrodite
OneBitW
Aphrodite
Level 60
God Stats
3W - 2L
1,846 SR
Queue Stats
255W - 268L
1,448 Elo+
Solo
Zeus
Zeus
Punisher2D
Zeus
Level 115
God Stats
3W - 5L
1,284 SR
Queue Stats
270W - 307L
1,426 Elo+
Solo
Apollo
Apollo
seaseil
Apollo
Level 126
God Stats
4W - 4L
1,823 SR
Queue Stats
227W - 259L
1,468 Elo+
Solo
Team Averages
Level 86
1,568 SR
1,433 Elo+

VS

Team Averages
Level 76
1,627 SR
1,478 Elo+
Awilix
Awilix
Deathangel3852
Awilix
Level 88
God Stats
11W - 15L
1,314 SR
Queue Stats
92W - 134L
1,333 Elo+
Solo
Anhur
Anhur
InsaneLane96
Anhur
Level 66
God Stats
2W - 2L
1,779 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 1
Achilles
Achilles
Kaiser Monke
Achilles
Level 38
God Stats
5W - 2L
1,879 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
Unknown2381
Ah Puch
Level 122
God Stats
1W - 1L
1,529 SR
Queue Stats
139W - 120L
1,528 Elo+
Solo
Hel
Hel
bigwillywalrus
Hel
Level 68
God Stats
7W - 5L
1,633 SR
Queue Stats
14W - 12L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hawazian
Cthulhu
15
2 / 3 / 1
9,012
501
10,768
11,715
7,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
6
0 / 1 / 0
5,816
323
456
3,792
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
OneBitW
Aphrodite
12
1 / 4 / 3
7,886
438
3,215
12,981
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 7 / 1
8,773
487
6,593
12,897
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
seaseil
Apollo
12
1 / 5 / 3
6,932
385
8,427
13,458
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,606
534
6,369
11,158
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
7,604
422
3,331
12,968
3,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Kaiser Monke
Achilles
14
3 / 2 / 1
8,976
499
6,233
13,995
9,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Unknown2381
Ah Puch
18
10 / 0 / 2
11,274
626
15,380
9,807
4,269
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 4
8,564
476
5,718
6,340
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
19
20
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Cthulhu
Hawazian
Cthulhu
2
3
1
0.83
W
2
3
2
1
W
Achilles
Kaiser Monke
Achilles
3
2
1
1.75
L
Arachne
0
1
0
0
L
Aphrodite
OneBitW
Aphrodite
1
4
3
0.63
L
2
7
1
0.36
W
Ah Puch
Unknown2381
Ah Puch
10
0
2
11
W
2
0
4
4
L
Apollo
seaseil
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
37,031
54,843
Taken
54,268
26,369
Mitigated
27,018
15,199
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,369
2,039
0
367
11,158
6,997
261
1,697
9,461
0
70,023
L
Cthulhu
Hawazian
Cthulhu
10,768
1,592
0
2,949
11,715
7,478
0
1,218
10,497
54,263
0
W
3,331
1,345
320
2,175
12,968
3,831
1,388
2,078
10,890
0
33,149
W
Achilles
Kaiser Monke
Achilles
6,233
3,730
0
2,614
13,995
9,890
791
10,204
3,791
0
36,990
L
Arachne
456
357
0
1,217
3,792
928
0
313
3,479
0
12,212
L
Aphrodite
OneBitW
Aphrodite
3,215
539
1,890
4,409
12,981
9,517
0
5,673
7,308
27,933
0
L
6,593
1,314
0
1,879
12,897
4,088
0
8,412
4,485
59,706
0
W
Ah Puch
Unknown2381
Ah Puch
15,380
393
0
4,880
9,807
4,269
612
5,573
4,234
74,593
0
W
5,718
201
5,491
4,175
6,340
2,031
1,750
1,024
5,316
48,968
0
L
Apollo
seaseil
Apollo
8,427
5,191
0
2,855
13,458
4,358
0
5,482
7,976
0
40,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
46,024
342
Minions Killed
442
0
Camps Cleared
0
1,318,257
Distance Traveled
1,703,839
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,606
534
100
6
0
370,853
3
L
Cthulhu
9,012
501
102
6
0
305,754
0
W
Anhur
7,604
422
58
3
0
296,973
0
W
Achilles
8,976
499
64
4
0
338,238
0
L
Arachne
5,816
323
27
2
0
100,867
0
L
Aphrodite
7,886
438
49
3
0
311,374
2
L
Zeus
8,773
487
106
6
0
266,454
0
W
Ah Puch
11,274
626
140
8
0
318,231
0
W
Hel
8,564
476
80
4
0
379,544
1
L
Apollo
6,932
385
58
3
0
333,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role