Player Matchup

Cthulhu
Cthulhu
GreekGodz22
Cthulhu
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 192L
1,523 Elo+
Party 2
Hachiman
Hachiman
NoThanksMan
Hachiman
Level 16
God Stats
3W - 4L
1,575 SR
Queue Stats
34W - 22L
1,670 Elo+
Solo
Chaac
Chaac
admiraldoughnut
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,710 Elo+
Party 2
Erlang Shen
Erlang Shen
am poopi
Erlang Shen
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
18W - 24L
1,356 Elo+
Solo
Kukulkan
Kukulkan
ningningliu32
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,710 Elo+
Party 2
Team Averages
Level 34
1,515 SR
1,594 Elo+

VS

Team Averages
Level 63
1,535 SR
1,614 Elo+
Bellona
Bellona
Dark-Reaper714
Bellona
Level 105
God Stats
1W - 2L
1,323 SR
Queue Stats
58W - 35L
1,508 Elo+
Party 1
Cupid
Cupid
MamboMarieSamedi
Cupid
Level 7
God Stats
6W - 1L
1,663 SR
Queue Stats
79W - 24L
1,991 Elo+
Party 1
Kali
Kali
Syn__ergy
Kali
Level 160
God Stats
10W - 9L
1,500 SR
Queue Stats
352W - 295L
1,656 Elo+
Party 1
Hel
Hel
chroniclexus
Hel
Level 17
God Stats
7W - 6L
1,327 SR
Queue Stats
9W - 10L
1,307 Elo+
Party 1
Chronos
Chronos
tempremental_dra
Chronos
Level 25
God Stats
3W - 0L
1,863 SR
Queue Stats
16W - 3L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreekGodz22
Cthulhu
9
1 / 6 / 4
5,704
407
7,938
10,342
7,299
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
NoThanksMan
Hachiman
10
8 / 4 / 1
7,277
520
8,285
9,471
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
6,691
478
2,239
6,080
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
am poopi
Erlang Shen
9
1 / 4 / 3
6,284
449
3,538
7,083
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ningningliu32
Kukulkan
10
0 / 8 / 3
5,842
417
3,501
8,583
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 2
9,735
695
6,964
9,710
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 4 / 4
7,721
552
8,352
11,960
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
15
4 / 1 / 4
8,866
633
6,812
10,803
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 5 / 3
5,890
421
1,199
6,904
2,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
6 / 1 / 4
8,767
626
5,591
10,459
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
26
26
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Cthulhu
GreekGodz22
Cthulhu
1
6
4
0.5
W
6
4
4
2
L
Hachiman
NoThanksMan
Hachiman
8
4
1
2.13
W
Kali
4
1
4
6
L
1
4
2
0.5
L
Erlang Shen
am poopi
Erlang Shen
1
4
3
0.63
W
0
5
3
0.3
L
Kukulkan
ningningliu32
Kukulkan
0
8
3
0.19
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
28,918
41,559
Taken
49,836
21,583
Mitigated
23,759
6,982
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,964
2,704
0
2,518
9,710
7,572
411
1,959
7,729
0
78,253
L
Cthulhu
GreekGodz22
Cthulhu
7,938
526
324
1,146
10,342
7,299
0
1,424
8,918
28,649
0
W
8,352
3,765
151
5,671
11,960
3,432
715
3,359
8,576
0
33,254
L
Hachiman
NoThanksMan
Hachiman
8,285
4,495
0
3,053
9,471
2,930
679
994
8,477
0
23,990
W
Kali
6,812
3,321
0
4,707
10,803
6,524
414
372
10,233
0
52,744
L
2,239
367
0
971
6,080
4,132
0
169
5,911
0
18,524
L
Erlang Shen
am poopi
Erlang Shen
3,538
1,750
0
998
7,083
4,212
0
1,783
5,300
0
23,617
W
1,199
126
608
1,198
6,904
2,484
49
2,059
4,820
10,967
0
L
Kukulkan
ningningliu32
Kukulkan
3,501
493
0
490
8,583
3,010
88
2,420
6,163
23,186
0
W
5,591
1,888
0
5,062
10,459
3,747
912
3,690
6,769
49,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
40,979
196
Minions Killed
402
0
Camps Cleared
0
1,241,395
Distance Traveled
1,353,771
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,735
695
138
10
0
323,179
2
L
Cthulhu
5,704
407
40
3
0
259,254
2
W
Cupid
7,721
552
50
4
0
242,116
2
L
Hachiman
7,277
520
35
3
0
263,083
2
W
Kali
8,866
633
104
7
0
272,973
3
L
Chaac
6,691
478
46
3
0
253,478
0
L
Erlang Shen
6,284
449
38
3
0
216,693
1
W
Hel
5,890
421
23
2
0
244,949
0
L
Kukulkan
5,842
417
37
3
0
248,887
0
W
Chronos
8,767
626
87
6
0
270,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role