Player Matchup

Artio
Artio
Anclaiven
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,017 Elo+
Solo
Danzaburou
Danzaburou
ImRocketz
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Jucackp
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
MiguelonTxas
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 87L
1,390 Elo+
Solo
Chaac
Chaac
Noahayo
Chaac
Level 24
God Stats
15W - 12L
1,602 SR
Queue Stats
375W - 439L
1,478 Elo+
Solo
Team Averages
Level 37
1,520 SR
1,377 Elo+

VS

Team Averages
Level 30
1,630 SR
1,507 Elo+
Hachiman
Hachiman
AuditoreKM
Hachiman
Level 19
God Stats
6W - 7L
1,442 SR
Queue Stats
44W - 44L
1,533 Elo+
Party 1
Chang'e
Chang'e
DHONEITOR
Chang'e
Level 58
God Stats
10W - 3L
1,948 SR
Queue Stats
89W - 108L
1,562 Elo+
Party 1
Terra
Terra
WarZaca
Terra
Level 17
God Stats
20W - 26L
1,532 SR
Queue Stats
509W - 532L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
pedromgx
Cthulhu
Level 31
God Stats
2W - 2L
1,529 SR
Queue Stats
62W - 63L
1,457 Elo+
Solo
Pele
Pele
zoteloPR-arg-
Pele
Level 26
God Stats
13W - 14L
1,698 SR
Queue Stats
109W - 133L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anclaiven
Artio
13
1 / 5 / 3
9,579
435
7,180
19,480
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ImRocketz
Danzaburou
19
5 / 6 / 1
11,932
542
20,166
16,644
10,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Jucackp
Olorun
14
3 / 6 / 3
9,601
436
12,101
18,890
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 9 / 3
8,621
392
4,038
15,005
5,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Noahayo
Chaac
17
2 / 4 / 1
10,814
492
20,089
21,444
22,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AuditoreKM
Hachiman
19
10 / 3 / 14
12,571
571
21,450
20,700
8,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
DHONEITOR
Chang'e
15
6 / 2 / 9
9,473
431
11,344
17,163
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
WarZaca
Terra
18
11 / 0 / 12
12,336
561
11,524
18,558
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
pedromgx
Cthulhu
16
0 / 3 / 14
10,079
458
9,972
20,152
14,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 10
10,131
461
10,161
16,262
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
12
Kills
30
30
Deaths
12
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artio
Anclaiven
Artio
1
5
3
0.5
W
Hachiman
AuditoreKM
Hachiman
10
3
14
5.67
W
Chang'e
DHONEITOR
Chang'e
6
2
9
5.25
L
Danzaburou
ImRocketz
Danzaburou
5
6
1
0.92
L
Olorun
Jucackp
Olorun
3
6
3
0.75
L
1
9
3
0.28
L
Chaac
Noahayo
Chaac
2
4
1
0.63
W
Terra
WarZaca
Terra
11
0
12
17
W
Cthulhu
pedromgx
Cthulhu
0
3
14
2.33
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,574
Damage
64,451
91,463
Taken
92,835
67,045
Mitigated
52,238
28,840
Healing
50,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Anclaiven
Artio
7,180
429
834
3,630
19,480
21,058
0
7,800
11,680
25,914
0
W
Hachiman
AuditoreKM
Hachiman
21,450
13,962
0
6,593
20,700
8,815
3,616
3,960
16,715
0
74,078
W
Chang'e
DHONEITOR
Chang'e
11,344
1,093
2,191
7,219
17,163
7,132
1,230
8,328
8,735
42,281
0
L
Danzaburou
ImRocketz
Danzaburou
20,166
7,803
0
4,151
16,644
10,447
4,291
4,477
12,167
75
104,543
L
Olorun
Jucackp
Olorun
12,101
4,255
1,265
7,014
18,890
7,996
831
8,560
10,330
57,358
0
L
4,038
1,261
0
3,084
15,005
5,380
38
4,749
10,256
37,070
0
L
Chaac
Noahayo
Chaac
20,089
4,678
0
8,862
21,444
22,164
295
7,254
14,190
0
85,177
W
Terra
WarZaca
Terra
11,524
1,932
9,002
8,723
18,558
16,274
1,404
4,124
14,386
31,403
0
W
Cthulhu
pedromgx
Cthulhu
9,972
822
2,700
7,205
20,152
14,103
149
2,955
16,608
47,853
0
W
10,161
2,060
0
6,504
16,262
5,914
1,677
4,027
12,210
0
60,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
54,590
470
Minions Killed
377
0
Camps Cleared
0
1,779,881
Distance Traveled
2,022,282
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,579
435
34
2
0
410,521
0
W
Hachiman
12,571
571
98
4
0
377,128
3
W
Chang'e
9,473
431
54
2
0
363,028
6
L
Danzaburou
11,932
542
162
7
0
330,188
0
L
Olorun
9,601
436
81
4
0
376,192
4
L
Thoth
8,621
392
61
3
0
314,178
0
L
Chaac
10,814
492
132
6
0
348,802
3
W
Terra
12,336
561
49
2
0
428,446
2
W
Cthulhu
10,079
458
77
4
0
449,901
1
W
Pele
10,131
461
99
5
0
403,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role