Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Silver I
ApolloNano98
Cupid
Silver I
Level 44
God Stats
50W - 55L
1,476 SR
Queue Stats
391W - 394L
1,451 MMR
Solo
Nox
Nox
Gold V
HDawiv
Nox
Gold V
Level 151
God Stats
14W - 19L
1,608 SR
Queue Stats
274W - 269L
1,457 MMR
Party 1
Tyr
Tyr
Gold IV
TheOrangeCowboy
Tyr
Gold IV
Level 98
God Stats
76W - 65L
1,757 SR
Queue Stats
370W - 366L
1,444 MMR
Solo
Hun Batz
Hun Batz
Gold III
randomsam98
Hun Batz
Gold III
Level 128
God Stats
25W - 24L
1,558 SR
Queue Stats
451W - 427L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,580 SR
1,459 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,584 SR
1,455 MMR
Awilix
Awilix
Gold IV
ALLEZZANFIACINII
Awilix
Gold IV
Level 155
God Stats
22W - 24L
1,675 SR
Queue Stats
193W - 207L
1,441 MMR
Solo
King Arthur
King Arthur
Silver IV
Ang3litros001
King Arthur
Silver IV
Level 88
God Stats
1W - 1L
1,743 SR
Queue Stats
67W - 64L
1,450 MMR
Solo
Scylla
Scylla
Silver II
HeimdalMain
Scylla
Silver II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
Th1ckmemes
Athena
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 MMR
Party 2
Artemis
Artemis
Bronze III
xGxnk
Artemis
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 0 / 9
9,167
573
4,384
8,614
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 3
9,793
612
6,614
9,538
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nox
HDawiv
Nox
16
1 / 0 / 5
9,746
609
5,217
4,721
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 4
10,303
644
9,917
9,791
8,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
randomsam98
Hun Batz
17
7 / 0 / 5
10,236
640
8,497
8,515
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuTsukuyomiDanzaburouNu WaPersephone

VS

Bans
Cu ChulainnSun WukongGebSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,036
502
3,271
10,764
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Ang3litros001
King Arthur
12
1 / 8 / 0
7,542
471
8,141
17,232
12,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
0 / 3 / 0
7,775
486
2,574
7,306
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Th1ckmemes
Athena
11
0 / 2 / 1
7,171
448
2,437
10,474
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
xGxnk
Artemis
13
0 / 3 / 0
7,447
465
6,894
8,941
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
18
Kills
2
2
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
9
6.5
L
1
2
0
0.5
L
King Arthur
Ang3litros001
King Arthur
1
8
0
0.13
W
4
1
3
5.5
W
Nox
HDawiv
Nox
1
0
5
3.5
L
Scylla
0
3
0
0
L
Athena
Th1ckmemes
Athena
0
2
1
0.25
W
4
1
4
6
W
Hun Batz
randomsam98
Hun Batz
7
0
5
9.5
L
Artemis
xGxnk
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,629
Damage
23,317
41,179
Taken
54,717
26,005
Mitigated
27,525
15,994
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,384
504
0
2,125
8,614
7,018
391
1,597
7,017
23,248
0
L
3,271
1,205
0
5,081
10,764
3,863
0
898
9,866
0
62,924
L
King Arthur
Ang3litros001
King Arthur
8,141
727
0
2,615
17,232
12,010
0
2,479
14,649
0
46,010
W
6,614
3,294
1,065
6,144
9,538
3,371
760
877
8,661
0
65,572
W
Nox
HDawiv
Nox
5,217
218
0
484
4,721
2,017
385
508
4,213
63,861
0
L
Scylla
2,574
0
0
776
7,306
2,340
0
2,494
4,718
53,605
0
L
Athena
Th1ckmemes
Athena
2,437
999
0
2,085
10,474
6,251
0
2,100
8,328
26,724
0
W
9,917
777
0
4,947
9,791
8,866
1,367
225
9,566
0
65,227
W
Hun Batz
randomsam98
Hun Batz
8,497
3,005
0
1,229
8,515
4,733
1,688
1,804
6,711
0
82,069
L
Artemis
xGxnk
Artemis
6,894
3,415
0
3,506
8,941
3,061
0
1,346
7,555
0
48,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
37,971
548
Minions Killed
476
0
Camps Cleared
0
1,697,253
Distance Traveled
1,542,466
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,167
573
37
2
0
319,940
3
L
Awilix
8,036
502
120
8
0
384,586
3
L
King Arthur
7,542
471
93
6
0
278,350
0
W
Cupid
9,793
612
122
8
0
319,713
6
W
Nox
9,746
609
135
8
0
329,281
5
L
Scylla
7,775
486
112
7
0
301,924
4
L
Athena
7,171
448
57
4
0
316,345
1
W
Tyr
10,303
644
139
9
0
351,950
0
W
Hun Batz
10,236
640
115
7
0
376,369
7
L
Artemis
7,447
465
94
6
0
261,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role