Player Matchup

Danzaburou
Danzaburou
GiveNurseABuff
Danzaburou
Level 29
God Stats
28W - 25L
1,490 SR
Queue Stats
263W - 233L
1,494 Elo+
Party 1
Vulcan
Vulcan
ImALooSerR
Vulcan
Level 29
God Stats
7W - 3L
1,658 SR
Queue Stats
118W - 63L
1,670 Elo+
Solo
Hercules
Hercules
Txic-Luke312
Hercules
Level 20
God Stats
13W - 17L
1,554 SR
Queue Stats
248W - 246L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
moritter10
Sun Wukong
Level 16
God Stats
27W - 27L
1,500 SR
Queue Stats
297W - 284L
1,421 Elo+
Party 1
Pele
Pele
saimis_sinusas
Pele
Level 29
God Stats
12W - 6L
1,632 SR
Queue Stats
37W - 29L
1,610 Elo+
Solo
Team Averages
Level 25
1,567 SR
1,531 Elo+

VS

Team Averages
Level 10
1,591 SR
1,504 Elo+
Thor
Thor
Borowy98
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Solo
Bacchus
Bacchus
Ceckpoint96
Bacchus
Level 7
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Ra
Ra
Gichi87
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,485 Elo+
Solo
Chaac
Chaac
Kaawaxx
Chaac
Level 27
God Stats
3W - 1L
1,764 SR
Queue Stats
177W - 179L
1,634 Elo+
Solo
Jing Wei
Jing Wei
MightyMassive91
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiveNurseABuff
Danzaburou
13
12 / 0 / 2
8,893
741
6,630
3,717
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ImALooSerR
Vulcan
14
8 / 1 / 5
8,274
690
9,594
4,453
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Txic-Luke312
Hercules
9
1 / 1 / 6
6,262
522
3,435
8,922
7,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
moritter10
Sun Wukong
9
0 / 6 / 6
5,707
476
5,340
9,025
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
7 / 1 / 4
8,040
670
4,899
7,231
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 4 / 0
5,562
464
868
7,906
2,069
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Bacchus
Ceckpoint96
Bacchus
8
1 / 5 / 6
5,844
487
2,881
10,183
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 10 / 0
4,676
390
1,834
7,027
1,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Kaawaxx
Chaac
12
6 / 3 / 2
7,207
601
8,036
12,850
6,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
10
1 / 8 / 3
5,978
498
3,812
9,759
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
28
Kills
9
9
Deaths
30
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
0
0.25
L
Bacchus
Ceckpoint96
Bacchus
1
5
6
0.8
L
0
10
0
0
W
Danzaburou
GiveNurseABuff
Danzaburou
12
0
2
13
W
Vulcan
ImALooSerR
Vulcan
8
1
5
10.5
L
Chaac
Kaawaxx
Chaac
6
3
2
2.33
L
Jing Wei
1
8
3
0.31
W
Hercules
Txic-Luke312
Hercules
1
1
6
4
W
Sun Wukong
moritter10
Sun Wukong
0
6
6
0.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
17,431
33,348
Taken
47,725
17,667
Mitigated
18,852
7,228
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
868
140
0
740
7,906
2,069
0
1,482
6,304
0
25,236
L
Bacchus
Ceckpoint96
Bacchus
2,881
445
0
456
10,183
6,473
329
2,907
6,864
9,180
0
L
1,834
613
0
334
7,027
1,682
0
1,424
5,535
11,964
0
W
Danzaburou
GiveNurseABuff
Danzaburou
6,630
3,487
0
1,149
3,717
1,243
2,471
831
2,886
0
50,575
W
Vulcan
ImALooSerR
Vulcan
9,594
2,678
0
404
4,453
1,777
0
672
3,781
55,720
0
L
Chaac
Kaawaxx
Chaac
8,036
1,173
0
5,100
12,850
6,459
0
932
11,708
0
40,839
L
Jing Wei
3,812
2,891
0
1,578
9,759
2,169
511
2,439
7,200
0
22,609
W
Hercules
Txic-Luke312
Hercules
3,435
1,248
0
1,636
8,922
7,198
280
1,100
7,822
0
12,843
W
Sun Wukong
moritter10
Sun Wukong
5,340
1,486
0
999
9,025
5,160
116
1,418
7,607
0
16,640
W
4,899
1,314
0
3,040
7,231
2,289
285
694
6,537
0
43,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
29,267
336
Minions Killed
195
0
Camps Cleared
0
1,243,172
Distance Traveled
1,084,890
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,562
464
50
4
0
202,633
2
L
Bacchus
5,844
487
12
1
0
245,656
0
L
Ra
4,676
390
12
1
0
185,942
0
W
Danzaburou
8,893
741
96
8
0
232,225
3
W
Vulcan
8,274
690
101
8
0
257,594
2
L
Chaac
7,207
601
75
6
0
210,159
1
L
Jing Wei
5,978
498
46
4
0
240,500
0
W
Hercules
6,262
522
23
2
0
217,535
1
W
Sun Wukong
5,707
476
20
2
0
243,652
0
W
Pele
8,040
670
96
8
0
292,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role