Player Matchup

King Arthur
King Arthur
Dulasantana
King Arthur
Level 61
God Stats
0W - 2L
1,259 SR
Queue Stats
108W - 164L
1,273 Elo+
Solo
Kumbhakarna
Kumbhakarna
OFFtheCOAST_7
Kumbhakarna
Level 61
God Stats
5W - 10L
1,556 SR
Queue Stats
358W - 377L
1,341 Elo+
Party 1
Izanami
Izanami
Perc3ption805
Izanami
Level 46
God Stats
4W - 4L
1,766 SR
Queue Stats
6W - 17L
1,310 Elo+
Solo
Zeus
Zeus
PumaPants_8
Zeus
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
242W - 235L
1,393 Elo+
Party 1
Pele
Pele
Tresminty_9
Pele
Level 61
God Stats
3W - 5L
1,379 SR
Queue Stats
215W - 211L
1,374 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,338 Elo+

VS

Team Averages
Level 105
1,518 SR
1,450 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Acex87
Bellona
Level 122
God Stats
7W - 5L
1,557 SR
Queue Stats
77W - 81L
1,477 Elo+
Solo
Kali
Kali
CrustySock7211
Kali
Level 85
God Stats
9W - 2L
1,533 SR
Queue Stats
184W - 218L
1,361 Elo+
Party 2
Chang'e
Chang'e
eD3Ň9
Chang'e
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
88W - 87L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dulasantana
King Arthur
10
0 / 1 / 0
5,104
510
1,697
6,001
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
OFFtheCOAST_7
Kumbhakarna
8
2 / 4 / 1
4,702
470
2,576
8,995
3,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
7
1 / 2 / 1
4,579
458
4,440
5,239
1,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,273
527
3,741
5,900
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
4,979
498
2,585
6,694
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 1 / 0
6,167
617
6,108
6,098
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
11
2 / 2 / 4
6,140
614
3,947
4,915
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Acex87
Bellona
11
0 / 0 / 2
5,858
586
3,907
4,293
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 0 / 2
6,776
678
3,967
7,954
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
eD3Ň9
Chang'e
9
0 / 2 / 6
5,168
517
4,138
5,375
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
0
6
W
Nu Wa
 
Nu Wa
2
2
4
2
W
Bellona
Acex87
Bellona
0
0
2
1
W
6
0
2
7
L
King Arthur
Dulasantana
King Arthur
0
1
0
0
L
Kumbhakarna
OFFtheCOAST_7
Kumbhakarna
2
4
1
0.63
L
Izanami
1
2
1
0.75
L
1
4
0
0.25
L
1
3
0
0.33
W
Chang'e
eD3Ň9
Chang'e
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
22,067
32,829
Taken
28,635
11,207
Mitigated
10,421
10,115
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,108
3,283
0
2,998
6,098
1,738
395
1,308
4,790
0
34,817
W
Nu Wa
 
Nu Wa
3,947
1,350
111
774
4,915
1,505
927
2,554
2,361
30,187
0
W
Bellona
Acex87
Bellona
3,907
527
0
2,194
4,293
3,101
0
0
3,993
0
24,796
W
3,967
2,108
0
5,728
7,954
2,664
0
1,187
6,767
0
25,786
L
King Arthur
Dulasantana
King Arthur
1,697
374
0
1,860
6,001
3,246
0
184
5,444
0
18,664
L
Kumbhakarna
OFFtheCOAST_7
Kumbhakarna
2,576
236
177
2,848
8,995
3,492
0
2,914
6,065
18,155
0
L
Izanami
4,440
3,509
0
1,180
5,239
1,163
60
1,517
3,696
0
17,625
L
3,741
516
0
1,758
5,900
1,479
0
2,580
3,106
34,024
0
L
2,585
809
0
2,292
6,694
1,827
0
538
6,061
0
22,270
W
Chang'e
eD3Ň9
Chang'e
4,138
836
1,087
2,808
5,375
1,413
253
1,268
4,107
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
30,109
219
Minions Killed
251
0
Camps Cleared
0
913,830
Distance Traveled
946,103
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,167
617
72
7
0
169,819
2
W
Nu Wa
6,140
614
47
5
0
188,144
0
W
Bellona
5,858
586
62
6
0
177,452
2
W
Kali
6,776
678
48
5
0
219,160
1
L
King Arthur
5,104
510
37
4
0
165,509
2
L
Kumbhakarna
4,702
470
22
2
0
206,592
1
L
Izanami
4,579
458
32
3
0
180,016
0
L
Zeus
5,273
527
76
8
0
159,952
0
L
Pele
4,979
498
52
5
0
201,761
1
W
Chang'e
5,168
517
22
2
0
191,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role