Player Matchup

Scylla
Scylla
BarkingCat
Scylla
Level 28
God Stats
54W - 47L
1,533 SR
Queue Stats
133W - 128L
1,500 Elo+
Party 1
Chaac
Chaac
ChickinNoodlez2
Chaac
Level 7
God Stats
14W - 12L
1,380 SR
Queue Stats
16W - 16L
1,367 Elo+
Party 1
Thor
Thor
Jakethesnakex1
Thor
Level 8
God Stats
10W - 24L
1,193 SR
Queue Stats
36W - 75L
1,170 Elo+
Party 2
Jormungandr
Jormungandr
TontoTheTsar
Jormungandr
Level 27
God Stats
67W - 49L
1,550 SR
Queue Stats
279W - 281L
1,465 Elo+
Party 1
Ra
Ra
TopTier44
Ra
Level 7
God Stats
9W - 15L
1,387 SR
Queue Stats
20W - 35L
1,296 Elo+
Party 2
Team Averages
Level 15
1,409 SR
1,360 Elo+

VS

Team Averages
Level 20
1,507 SR
1,433 Elo+
Baron Samedi
Baron Samedi
Chatonapapa
Baron Samedi
Level 25
God Stats
3W - 1L
1,367 SR
Queue Stats
4W - 5L
1,260 Elo+
Solo
Fenrir
Fenrir
FaraóPlay
Fenrir
Level 14
God Stats
2W - 1L
1,515 SR
Queue Stats
58W - 69L
1,469 Elo+
Solo
Danzaburou
Danzaburou
JeanErnest
Danzaburou
Level 26
God Stats
21W - 18L
1,566 SR
Queue Stats
30W - 23L
1,531 Elo+
Solo
Chang'e
Chang'e
notcramer
Chang'e
Level 15
God Stats
36W - 29L
1,552 SR
Queue Stats
39W - 31L
1,548 Elo+
Solo
Yemoja
Yemoja
oberryxy
Yemoja
Level 18
God Stats
4W - 2L
1,536 SR
Queue Stats
23W - 21L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BarkingCat
Scylla
19
6 / 3 / 3
14,391
1,028
36,789
16,314
6,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 6
12,515
894
14,144
10,054
12,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
0 / 9 / 8
12,055
861
9,269
23,072
9,274
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TontoTheTsar
Jormungandr
19
1 / 3 / 7
12,397
886
19,190
23,124
23,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 10 / 4
12,184
870
10,284
16,839
8,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chatonapapa
Baron Samedi
19
3 / 3 / 13
12,821
916
13,449
18,472
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
FaraóPlay
Fenrir
19
10 / 4 / 9
13,794
985
19,262
22,139
9,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
JeanErnest
Danzaburou
20
4 / 1 / 16
13,400
957
11,986
21,246
22,474
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
notcramer
Chang'e
20
8 / 0 / 13
14,863
1,062
30,370
15,598
7,156
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
oberryxy
Yemoja
20
1 / 2 / 15
12,680
906
7,900
18,892
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
10
Kills
26
26
Deaths
10
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
BarkingCat
Scylla
6
3
3
2.5
W
Baron Samedi
Chatonapapa
Baron Samedi
3
3
13
3.17
L
2
1
6
5
W
Fenrir
FaraóPlay
Fenrir
10
4
9
3.63
L
0
9
8
0.44
W
Danzaburou
JeanErnest
Danzaburou
4
1
16
12
L
Jormungandr
TontoTheTsar
Jormungandr
1
3
7
1.5
L
1
10
4
0.3
W
Chang'e
notcramer
Chang'e
8
0
13
14.5
W
Yemoja
oberryxy
Yemoja
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,676
Damage
82,967
89,403
Taken
96,347
60,410
Mitigated
67,387
11,268
Healing
43,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BarkingCat
Scylla
36,789
878
0
1,563
16,314
6,611
0
5,885
10,329
70,422
0
W
Baron Samedi
Chatonapapa
Baron Samedi
13,449
2,280
1,899
2,437
18,472
7,933
0
13,203
5,269
46,641
0
L
14,144
843
0
2,935
10,054
12,343
0
5,992
3,962
0
29,450
W
Fenrir
FaraóPlay
Fenrir
19,262
3,919
0
4,605
22,139
9,680
0
13,697
8,006
0
25,150
L
9,269
1,674
0
0
23,072
9,274
0
14,226
8,746
0
18,414
W
Danzaburou
JeanErnest
Danzaburou
11,986
3,725
335
3,910
21,246
22,474
0
16,108
5,138
0
30,421
L
Jormungandr
TontoTheTsar
Jormungandr
19,190
2,130
904
4,210
23,124
23,755
0
15,103
7,821
45,205
0
L
10,284
1,192
953
703
16,839
8,427
0
9,786
6,826
33,208
0
W
Chang'e
notcramer
Chang'e
30,370
2,401
6,379
8,096
15,598
7,156
0
11,882
3,716
76,242
0
W
Yemoja
oberryxy
Yemoja
7,900
2,701
11,073
4,576
18,892
20,144
0
11,373
7,519
17,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,542
Gold Earned
67,558
237
Minions Killed
286
6
Camps Cleared
4
1,233,714
Distance Traveled
1,243,105
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,391
1,028
93
7
3
267,450
0
W
Baron Samedi
12,821
916
78
6
1
226,318
0
L
Chaac
12,515
894
26
2
0
267,414
2
W
Fenrir
13,794
985
17
1
1
257,713
0
L
Thor
12,055
861
11
1
0
260,836
3
W
Danzaburou
13,400
957
28
2
1
222,919
0
L
Jormungandr
12,397
886
43
3
1
275,542
0
L
Ra
12,184
870
64
5
2
162,472
4
W
Chang'e
14,863
1,062
140
10
1
325,543
1
W
Yemoja
12,680
906
23
2
0
210,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role