Player Matchup

Bellona
Bellona
Camwam13
Bellona
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 63L
1,563 Elo+
Party 4
Medusa
Medusa
ChillierPack
Medusa
Level 115
God Stats
1W - 1L
1,395 SR
Queue Stats
12W - 20L
1,442 Elo+
Party 2
Fafnir
Fafnir
KaptanHowdy
Fafnir
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 9L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
Rad man 275
Zhong Kui
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 59L
1,532 Elo+
Party 4
Set
Set
SwiftVanguard
Set
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,520 Elo+
Party 2
Team Averages
Level 103
1,479 SR
1,520 Elo+

VS

Team Averages
Level 100
1,517 SR
1,452 Elo+
Pele
Pele
MindSculpter359
Pele
Level 103
God Stats
4W - 5L
1,535 SR
Queue Stats
75W - 88L
1,448 Elo+
Solo
Heimdallr
Heimdallr
RND7772010
Heimdallr
Level 121
God Stats
6W - 8L
1,394 SR
Queue Stats
186W - 178L
1,513 Elo+
Party 1
Chaac
Chaac
RevAlmighty
Chaac
Level 101
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 10L
1,315 Elo+
Party 3
King Arthur
King Arthur
Swayindamorning
King Arthur
Level 69
God Stats
7W - 11L
1,309 SR
Queue Stats
151W - 126L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
YourdaWince
Baron Samedi
Level 107
God Stats
3W - 3L
1,633 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Camwam13
Bellona
8
0 / 0 / 0
4,201
700
1,180
2,299
1,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Medusa
6
0 / 1 / 1
3,544
591
3,537
2,892
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
6
1 / 1 / 0
4,098
683
553
3,407
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Rad man 275
Zhong Kui
7
1 / 0 / 0
4,107
685
1,142
2,784
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 1
3,894
649
1,229
3,138
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
3,970
662
1,052
4,541
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
RND7772010
Heimdallr
6
2 / 0 / 0
3,992
665
2,292
1,792
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,472
579
907
3,278
1,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Swayindamorning
King Arthur
5
0 / 1 / 2
3,758
626
1,507
5,733
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
YourdaWince
Baron Samedi
6
0 / 1 / 0
3,565
594
759
2,067
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Camwam13
Bellona
0
0
0
0
W
Medusa
0
1
1
0.5
W
Fafnir
1
1
0
1
L
2
1
0
2
L
Heimdallr
RND7772010
Heimdallr
2
0
0
2
W
Zhong Kui
Rad man 275
Zhong Kui
1
0
0
1
L
0
0
0
0
L
King Arthur
Swayindamorning
King Arthur
0
1
2
1
W
0
2
1
0.25
L
Baron Samedi
YourdaWince
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,641
Damage
6,517
14,520
Taken
17,411
7,002
Mitigated
5,958
6,095
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Camwam13
Bellona
1,180
215
0
1,035
2,299
1,309
47
0
2,124
0
15,520
W
Medusa
3,537
1,735
0
1,558
2,892
515
0
0
2,892
0
18,882
W
Fafnir
553
138
0
1,484
3,407
1,811
0
0
3,405
5,681
0
L
1,052
334
0
2,048
4,541
1,204
0
831
3,618
0
13,931
L
Heimdallr
RND7772010
Heimdallr
2,292
1,039
0
1,129
1,792
488
251
108
1,684
0
15,660
W
Zhong Kui
Rad man 275
Zhong Kui
1,142
79
0
1,155
2,784
1,536
846
670
2,114
13,440
0
L
907
33
0
2,000
3,278
1,554
0
0
3,153
0
8,557
L
King Arthur
Swayindamorning
King Arthur
1,507
293
0
2,484
5,733
2,013
88
445
5,288
0
8,456
W
1,229
719
0
863
3,138
1,831
0
89
3,049
0
14,333
L
Baron Samedi
YourdaWince
Baron Samedi
759
95
59
685
2,067
699
0
179
1,848
11,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,844
Gold Earned
18,757
146
Minions Killed
112
0
Camps Cleared
0
628,713
Distance Traveled
531,621
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,201
700
36
6
0
140,689
1
W
Medusa
3,544
591
29
5
0
102,145
0
W
Fafnir
4,098
683
11
2
0
135,762
1
L
Pele
3,970
662
36
6
0
130,495
0
L
Heimdallr
3,992
665
30
5
0
105,022
1
W
Zhong Kui
4,107
685
35
6
0
114,212
3
L
Chaac
3,472
579
22
4
0
90,930
0
L
King Arthur
3,758
626
8
1
0
116,579
1
W
Set
3,894
649
35
6
0
135,905
2
L
Baron Samedi
3,565
594
16
3
0
88,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role