Player Matchup

Jing Wei
Jing Wei
Ashura_154_
Jing Wei
Level 102
God Stats
4W - 7L
1,602 SR
Queue Stats
153W - 161L
1,413 Elo+
Solo
Khepri
Khepri
HappyLil_tree
Khepri
Level 117
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 37L
1,507 Elo+
Solo
Thor
Thor
WhensParagon
Thor
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
727W - 664L
1,569 Elo+
Solo
Nemesis
Nemesis
burntbotpocket
Nemesis
Level 68
God Stats
5W - 3L
1,060 SR
Queue Stats
72W - 55L
1,573 Elo+
Solo
Vulcan
Vulcan
osado-piloto275
Vulcan
Level 88
God Stats
6W - 4L
1,639 SR
Queue Stats
224W - 194L
1,553 Elo+
Solo
Team Averages
Level 95
1,460 SR
1,523 Elo+

VS

Team Averages
Level 111
1,503 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HuntlyLortle
Arachne
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 246L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
IZephhyrI
Heimdallr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
RAMBOincarnage
Cabrakan
Level 67
God Stats
15W - 7L
1,494 SR
Queue Stats
265W - 249L
1,595 Elo+
Solo
Mulan
Mulan
Sakura_Miharutka
Mulan
Level 114
God Stats
54W - 67L
1,519 SR
Queue Stats
782W - 740L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ashura_154_
Jing Wei
18
3 / 1 / 10
12,025
547
10,787
12,394
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 1 / 14
11,373
517
4,884
12,394
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 2 / 6
13,321
606
9,492
13,154
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
12 / 1 / 2
13,478
613
13,934
13,854
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 4 / 6
14,053
639
19,814
13,462
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 3 / 0
6,896
313
2,125
4,927
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
HuntlyLortle
Arachne
16
4 / 7 / 2
10,119
460
6,870
25,159
9,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
IZephhyrI
Heimdallr
16
3 / 5 / 0
9,855
448
10,251
10,635
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
17
1 / 4 / 2
10,754
489
10,086
19,201
20,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 4
8,866
403
10,174
20,828
9,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
24
Kills
9
9
Deaths
24
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
W
Jing Wei
Ashura_154_
Jing Wei
3
1
10
8
W
0
1
14
7
L
Arachne
HuntlyLortle
Arachne
4
7
2
0.71
L
Heimdallr
IZephhyrI
Heimdallr
3
5
0
0.6
L
Cabrakan
1
4
2
0.5
L
0
5
4
0.4
W
1
2
6
2
W
12
1
2
13
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,911
Damage
39,506
65,258
Taken
80,750
46,723
Mitigated
44,839
23,713
Healing
22,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,125
522
0
1,002
4,927
1,427
0
3,096
1,711
13,262
0
W
Jing Wei
Ashura_154_
Jing Wei
10,787
8,527
0
8,030
12,394
5,248
5,563
2,651
9,743
0
73,379
W
4,884
310
0
3,301
12,394
11,465
51
2,256
9,821
30,649
0
L
Arachne
HuntlyLortle
Arachne
6,870
4,000
0
9,622
25,159
9,892
0
7,080
17,688
0
62,810
L
Heimdallr
IZephhyrI
Heimdallr
10,251
5,621
0
1,731
10,635
3,859
103
3,815
6,713
0
56,124
L
Cabrakan
10,086
1,627
0
4,196
19,201
20,107
0
3,254
15,476
66,695
0
L
10,174
1,148
684
4,832
20,828
9,554
0
6,719
13,954
0
46,061
W
9,492
2,895
0
3,802
13,154
12,232
830
4,909
8,245
0
80,069
W
13,934
6,535
0
3,291
13,854
11,183
2,853
3,274
10,580
0
111,267
W
19,814
3,753
112
5,177
13,462
6,595
1,349
2,270
10,918
120,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,250
Gold Earned
46,490
624
Minions Killed
407
0
Camps Cleared
0
2,278,169
Distance Traveled
1,635,218
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,896
313
26
1
0
118,708
3
W
Jing Wei
12,025
547
102
5
0
438,669
5
W
Khepri
11,373
517
39
2
0
477,550
11
L
Arachne
10,119
460
106
5
0
397,526
4
L
Heimdallr
9,855
448
107
5
0
371,689
1
L
Cabrakan
10,754
489
102
5
0
375,972
5
L
Mulan
8,866
403
66
3
0
371,323
6
W
Thor
13,321
606
157
7
0
382,785
4
W
Nemesis
13,478
613
139
6
0
518,362
8
W
Vulcan
14,053
639
187
9
0
460,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role