Player Matchup

Scylla
Scylla
Delete_Smite
Scylla
Level 13
God Stats
15W - 10L
1,626 SR
Queue Stats
62W - 38L
1,577 Elo+
Solo
Thanatos
Thanatos
Dimi5169
Thanatos
Level 16
God Stats
1W - 2L
1,266 SR
Queue Stats
17W - 11L
1,450 Elo+
Solo
Skadi
Skadi
Haan Wavy
Skadi
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 47L
1,570 Elo+
Solo
Ymir
Ymir
MwB piggy
Ymir
Level 26
God Stats
10W - 9L
1,375 SR
Queue Stats
139W - 148L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Un PandaxD mas
Sun Wukong
Level 29
God Stats
22W - 13L
1,664 SR
Queue Stats
134W - 142L
1,521 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,535 Elo+

VS

Team Averages
Level 19
1,536 SR
1,544 Elo+
Bakasura
Bakasura
Squidious78
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 1
Cerberus
Cerberus
Varek123
Cerberus
Level 7
God Stats
38W - 24L
1,702 SR
Queue Stats
406W - 391L
1,520 Elo+
Solo
Ares
Ares
billy1234z
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
jessknowles15
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,653 Elo+
Party 1
Mulan
Mulan
zanderdabeast173
Mulan
Level 25
God Stats
13W - 19L
1,480 SR
Queue Stats
162W - 193L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
16 / 1 / 5
11,571
723
19,065
6,902
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Dimi5169
Thanatos
12
2 / 2 / 2
8,379
524
2,143
8,860
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Haan Wavy
Skadi
16
12 / 1 / 7
10,560
660
12,332
6,371
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
4 / 1 / 13
9,882
618
6,695
9,004
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Un PandaxD mas
Sun Wukong
15
2 / 1 / 1
9,645
603
5,197
7,676
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Squidious78
Bakasura
13
4 / 5 / 0
8,625
539
6,950
13,663
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Varek123
Cerberus
10
0 / 8 / 1
6,467
404
3,721
13,423
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 10 / 0
5,667
354
2,001
16,794
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
jessknowles15
Zhong Kui
9
1 / 9 / 2
6,085
380
4,468
13,429
5,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
6,572
411
2,115
11,665
6,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
36
Kills
5
6
Deaths
36
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
16
1
5
18.5
W
Thanatos
Dimi5169
Thanatos
2
2
2
1.5
W
Skadi
Haan Wavy
Skadi
12
1
7
15.5
W
Ymir
4
1
13
10.5
L
Bakasura
Squidious78
Bakasura
4
5
0
0.8
W
Sun Wukong
Un PandaxD mas
Sun Wukong
2
1
1
2.5
L
Cerberus
Varek123
Cerberus
0
8
1
0.06
L
0
10
0
0
L
Zhong Kui
jessknowles15
Zhong Kui
1
9
2
0.22
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
19,255
38,813
Taken
68,974
18,858
Mitigated
32,235
12,755
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,065
1,765
0
1,835
6,902
2,413
2,527
2,826
3,726
70,788
0
W
Thanatos
Dimi5169
Thanatos
2,143
549
0
6,524
8,860
2,632
268
475
8,110
0
28,980
W
Skadi
Haan Wavy
Skadi
12,332
6,152
0
1,547
6,371
2,017
6,959
2,136
4,015
0
72,467
W
Ymir
6,695
705
0
1,087
9,004
6,267
1,451
3,198
5,218
31,757
0
L
Bakasura
Squidious78
Bakasura
6,950
4,540
0
4,798
13,663
4,334
0
5,577
7,960
0
26,916
W
Sun Wukong
Un PandaxD mas
Sun Wukong
5,197
764
0
1,762
7,676
5,529
742
1,555
5,725
0
44,548
L
Cerberus
Varek123
Cerberus
3,721
307
0
2,187
13,423
5,752
0
2,540
10,843
42,421
0
L
2,001
254
0
363
16,794
9,576
0
8,637
7,935
10,094
0
L
Zhong Kui
jessknowles15
Zhong Kui
4,468
411
342
1,670
13,429
5,822
0
6,877
6,250
20,825
0
L
2,115
256
0
3,934
11,665
6,751
0
1,355
10,226
0
25,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
33,416
450
Minions Killed
277
0
Camps Cleared
0
1,447,657
Distance Traveled
1,306,638
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,571
723
120
8
0
299,917
3
W
Thanatos
8,379
524
69
4
0
298,576
0
W
Skadi
10,560
660
113
7
0
284,659
0
W
Ymir
9,882
618
48
3
0
279,072
4
L
Bakasura
8,625
539
85
5
0
287,745
0
W
Sun Wukong
9,645
603
100
6
0
285,433
5
L
Cerberus
6,467
404
88
6
0
262,729
1
L
Ares
5,667
354
14
1
0
256,003
2
L
Zhong Kui
6,085
380
34
2
0
270,546
1
L
Mulan
6,572
411
56
4
0
229,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role