Player Matchup

Erlang Shen
Erlang Shen
Silver II
Alvaro7117
Erlang Shen
Silver II
Level 102
God Stats
4W - 2L
1,739 SR
Queue Stats
88W - 84L
1,512 MMR
Solo
Odin
Odin
Gold III
CapTaiN_BIauBaeR
Odin
Gold III
Level 126
God Stats
12W - 10L
1,607 SR
Queue Stats
402W - 387L
1,512 MMR
Solo
Neith
Neith
Gold IV
Far-Too-Lucky
Neith
Gold IV
Level 57
God Stats
10W - 5L
1,632 SR
Queue Stats
19W - 17L
1,537 MMR
Solo
Sobek
Sobek
Gold III
JackNapiersJoke
Sobek
Gold III
Level 133
God Stats
7W - 4L
1,710 SR
Queue Stats
306W - 309L
1,508 MMR
Solo
Scylla
Scylla
Gold III
Roosta-Doggy
Scylla
Gold III
Level 108
God Stats
9W - 4L
1,869 SR
Queue Stats
319W - 322L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,711 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,591 SR
1,518 MMR
Ra
Ra
Gold V
ArKoadra47
Ra
Gold V
Level 141
God Stats
1W - 1L
1,758 SR
Queue Stats
22W - 18L
1,531 MMR
Solo
Danzaburou
Danzaburou
Silver II
Shes2Young4Ubro-
Danzaburou
Silver II
Level 90
God Stats
7W - 9L
1,196 SR
Queue Stats
334W - 338L
1,518 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
ThunderMan313
Tsukuyomi
Silver II
Level 82
God Stats
28W - 35L
1,566 SR
Queue Stats
319W - 312L
1,518 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
zClown1-
Kumbhakarna
Bronze IV
Level 65
God Stats
7W - 18L
1,636 SR
Queue Stats
11W - 23L
1,505 MMR
Solo
Guan Yu
Guan Yu
Gold III
zaldin1
Guan Yu
Gold III
Level 140
God Stats
3W - 4L
1,798 SR
Queue Stats
143W - 137L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alvaro7117
Erlang Shen
20
8 / 2 / 10
14,392
576
16,367
23,053
13,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 1 / 9
14,664
587
15,142
20,057
25,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
15 / 5 / 5
15,660
626
23,699
18,579
8,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 1 / 16
13,119
525
8,422
25,307
29,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
19
3 / 7 / 7
13,391
536
9,429
17,057
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetCthulhuKing ArthurPersephoneCu Chulainn

VS

Bans
ApolloHeimdallrKhepriNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 4
12,237
489
16,622
15,866
10,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Shes2Young4Ubro-
Danzaburou
19
4 / 8 / 5
12,824
513
11,913
19,521
8,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
ThunderMan313
Tsukuyomi
18
5 / 11 / 1
11,681
467
16,853
20,797
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
zClown1-
Kumbhakarna
12
1 / 8 / 4
9,262
370
4,003
18,187
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
zaldin1
Guan Yu
20
1 / 4 / 3
12,092
484
6,569
21,998
21,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
34
Kills
15
16
Deaths
34
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alvaro7117
Erlang Shen
8
2
10
6.5
L
4
3
4
2
W
6
1
9
10.5
W
15
5
5
3.5
W
2
1
16
10
W
Scylla
3
7
7
0.93
L
Danzaburou
Shes2Young4Ubro-
Danzaburou
4
8
5
0.81
L
Tsukuyomi
ThunderMan313
Tsukuyomi
5
11
1
0.5
L
Kumbhakarna
zClown1-
Kumbhakarna
1
8
4
0.38
L
Guan Yu
zaldin1
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,059
Damage
55,960
104,053
Taken
96,369
82,597
Mitigated
56,344
31,885
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alvaro7117
Erlang Shen
16,367
10,172
0
6,371
23,053
13,143
4,079
5,067
17,911
0
123,836
L
16,622
800
1,983
6,324
15,866
10,326
0
5,061
10,538
89,545
0
W
15,142
3,624
0
6,915
20,057
25,761
648
2,609
17,023
9,479
80,161
W
23,699
11,870
0
6,711
18,579
8,220
6,206
4,326
14,228
0
127,506
W
8,422
218
0
8,995
25,307
29,035
447
5,871
19,386
39,361
0
W
Scylla
9,429
1,548
0
2,893
17,057
6,438
1,397
3,942
13,040
68,413
0
L
Danzaburou
Shes2Young4Ubro-
Danzaburou
11,913
5,735
0
3,942
19,521
8,243
0
2,406
16,955
0
71,944
L
Tsukuyomi
ThunderMan313
Tsukuyomi
16,853
4,807
0
4,001
20,797
7,652
362
5,106
15,421
0
75,362
L
Kumbhakarna
zClown1-
Kumbhakarna
4,003
938
0
3,371
18,187
8,134
0
3,610
14,518
22,576
0
L
Guan Yu
zaldin1
Guan Yu
6,569
690
551
7,749
21,998
21,989
0
2,792
18,566
0
78,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,226
Gold Earned
58,096
681
Minions Killed
576
0
Camps Cleared
0
2,386,175
Distance Traveled
2,139,778
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,392
576
157
6
0
513,468
4
L
Ra
12,237
489
147
6
0
476,914
5
W
Odin
14,664
587
164
7
0
486,765
6
W
Neith
15,660
626
181
7
0
412,147
0
W
Sobek
13,119
525
44
2
0
507,804
8
W
Scylla
13,391
536
135
5
0
465,991
1
L
Danzaburou
12,824
513
106
4
0
401,495
4
L
Tsukuyomi
11,681
467
112
4
0
470,531
4
L
Kumbhakarna
9,262
370
37
1
0
315,312
5
L
Guan Yu
12,092
484
174
7
0
475,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role